At this past E3 2015, I got a chance to go hands on with Thumper, which is described as a rhythm-violence game with a very dark and euphoric soundtrack with art created by Brian Gibson, one half of Drool LLC. Drool LLC was founded by veteran developers Brian Gibson and Marc Flury. They have contributed to a long list of games, including Rock Band, Guitar Hero, Dance Central, and Fantasia: Music Evolved while at Harmonix. We chatted with Brian about rhythm games and where they are today, a long with what players look for in a rhythm game to hopefully pick his brain about what Thumper will turn into at launch.
According to a synopsis, “You control a space beetle while careening towards confrontation with an insane giant head from the future.” I’m looking forward to Thumper and what it brings to the table. I played a bit of the build, and I’d describe it as Audiosurf and F-Zero along an on-rails track that you’re inescapably locked on to. The game is tough to perfect, even on the tutorial stage and claims to get a whole lot harder. Now, Gibson and Drool have announced Thumper will be available on PlayStation 4 and Steam in 2016.