Bridgeside Interactive are the developers behind Clapper, an iOS rhythm title coming to the iPad early this year. They’d like to think of the game as an innovative family game, and they’re designing it to be a very inclusive type of rhythm game that caters to beginners and veterans alike with four difficulty settings. Clapper is a co-operative rhythm & clap game, and is perhaps most easily visualised as a mix between traditional hand-clapping games and digital rhythm games.
Clapper has a unique input method that make use of the iPads camera to distinguish between 5 different types of claps which are straight left, straight right, diagonal claps, and claps being performed with both hands at the same time. The Game is played with the iPad placed in between two players, and the claps are performed above the iPad.
Players are lead by falling notes that indicate when to clap, and which type of clap to perform. The notes and the music are synced up and the correct timing of the claps are represented by the notes meeting in the middle of the gameplay screen above a set of bullseyes. When the notes meet in the middle of the gameplay screen, the players should perform their claps. Every level ends in a Food Challenge. During these challenges, the player must clear all claps successfully to complete the challenge. The notes are generally more intense in their patterns and this is accompanied by a change in the music, often through a modulation or a change in the instrumentation. If a fruit challenge is completed, bonus points are awarded, and the fruit is “unlocked” for that song and difficulty. The Food Challenges are designed to add variation and replayability to the levels.