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Old 06-25-2006, 01:23 AM   #24
June.H
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Sleepy Baer BakaOrochi / SleepyBaer Bakoro
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Quote:
Originally Posted by Kenshiro
Oh, it counts. In fact, I'm impressed with stage 53. I've been able to pull 50 on a non-rapid fire machine once. People don't realize how much easier Galaga is with rapid-fire. Precise timing is such an issue in the regular game that it is better to just get double ships and fly really carefully with them. If your timing is off on the regular game, you're screwed after about stage 12 because the missiles get insane and the fighters speed up their descent after the first run. If your timing is off on rapid-fire, no problem, because you can fill the screen with shots at such a quick rate that anything on screen can get mauled before it descends.

I'm still proud of breaking stage 200, but man, I wish I could do it on a regular machine.
In many circles, rapid-fire machines are cheating. Unfortunately, the anniversary machines and the hacked Galagas have them on, and people like to brag using those accomplishments. Using rapid-fire, I can get to level 25, twin-ships, and without losing a single one easy. Without it, on an average day, I can get to level 23 and lose all my ships by then.

If you want to see past level 200, use the enemy no-fire glitch.


My accomplishments...Man, it's been a while.

Can finish XVSSF, MVSF, MVC, MVC2 without losing a character, and get all secret fights (on MVSF and MVC).
TC1, finished without losing a life or continuing, either 10:30 or 11:30.
TC2, nothing special, no lost lives, no continues, all yellow guys, 1.5 mil.
HotD 1 and 2, no-continue finishes, got the bonus rooms. Can't remember scores.
Crisis Zone, finish with no-hits. Not much interesting game.

For the hell of it...
Finished Deja Vu for NES in 30 minutes.
Finished Zelda II in 2 (maybe 3?) hours.
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