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Old 01-13-2009, 10:59 PM   #4
AJ 187
superman brothers
 
AJ 187 is offline
Join Date: Jun 2006
Location: Chicago
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keeping the exploit, thanks
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It's not that noobish of a question, the BPM cube has never been duplicated in SM before.

Anyways, the cube is going to have to be a Sprite (unless you decide to cheat and use a 3D cube, which is a much easier option), with the main problem being that you can't really control the delay times of the sprite dynamically (to the BPM). The code I use in dubaiOne to get the bpm (on ScreenGameplay though) is:

Code:
local songBPS = GAMESTATE:GetSongBPS();
songBPS = songBPS * 60; -- beats per minute
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