Quote:
Originally Posted by r3ch0ch3 I wonder if anyone has pictures of the internals of a jubeat machine... just wondering how it looks like from the inside |
Present!
This was during the hard-drive change when Ripples was being installed.
It's a Windows-based PC, by the way... Judging by the colour of the title bar on the DOS window that comes up during start-up it's Windows 2000...
To add what deathfisaro said, scoring is as follows:
Total score (excluding bonus) is as follows:
(900,000 / totalNotes) * (P + G*0.7 + g*0.4 + B*0.1)
P - Perfect count
G - Great count
g - Good count
B - Bad count
Bonus is calculated as follows:
A pre-bonus variable is used which has a range of 0 to 1024, when calculating the bonus use (100,000/1024)*preBonusVariable
Starting at 0, adjust by the following amounts for each hit:
Perfect or Great: 2048/totalNotes
Good: 1024/totalNotes
Then, for a Bad or a Miss take away 8192/totalNotes
Finally after the song finishes the bonus is added to the total score (in the game it drains from one to the other)
As a competitor I probably shouldn't be helping you make a Jubeat game but I figured I would hehe (see sig for what I mean)
Great program, by the way! I do like it
