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Old 11-16-2009, 03:48 AM   #25
squeethehobo
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The best thing for timing is to move way back to easier songs periodically. Sort by difficulty, and take a style, and try to improve each score - three or so plays of each chart. It really helps to grasp the timing. And keep random on. It'll keep you on your toes. Move up, being content as scores can't stay as high (1*-3* might be AAA+20, 4-5* might be AAA-20, 6* be mid AA, etc etc), and then eventually go back down to the beginning again.

The problem with doing that is that you don't really get any better at playing difficult stuff - timing gets better, but passing skill doesn't go hardly anywhere.

The key to seeing improvement is variety. As a person plays and practices, they will improve. It is much easier to see when you don't try the same thing over again for a longer period of time. A reasonable way to go it "Play a style, along difficulty/mode sort. All the normals by difficulty, then all the hypers by difficulty, then all the anothers by difficulty, bouncing around a little bit for fun of course.

That's how I got 100 95%s.
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Quote:
Originally Posted by zorahk View Post
I bet you there are plenty of Japanese people who have never seen a black person in real life.
There's no way that they would of all of a sudden be like: Let's make a game targeted at black people. Real urban and s***. With Escalades.
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