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Dance Dance Revolution Mobile / Cell Phone Game
Old 10-30-2006, 05:29 PM   #1
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Default Dance Dance Revolution Mobile / Cell Phone Game

This review is based on the 2005 release of the game, played on a Motorola RAZR v3.

In 2005, the dance game craze in the United States was going strong in some places and losing popularity in others. As In The Groove garnered more popularity in the United States, Konami had (or so it seemed at the time) all but abandoned arcade releases of its hit title Dance Dance Revolution. Konami decided to get together with certain mobile phone providers and take advantage of the mobile gaming craze with a port of DDR for your multimedia equipped cellular phone. Being a bored 21 year old, with very little to do and money to spend, I saw this game featured on Cingular's website and decided to give it a shot. I shelled out the $6.99 for the download, and the game was promptly downloaded.

Here are some more details of the game:

Songlist (all available by default):
DDR
Breakdown
Candy <3
A
Graduation
MAX300
Love <3 Shine
Dynamite Rave
Silent Hill
Make a Jam
think ya better D

Background List:
DDR
Breakdown
Candy <3

Gameplay: 4/10 The concept of the game has not changed with this release, as you use the 2, 4, 6, and 8, keys to hit the rising arrows on the screen. However, this release of the game is somewhat difficult to play. Timing is an issue, as there is a definite delay from the button press to the registration onscreen. The songs are all MIDI remixes (for size, understandably so), and are only about 45 seconds long. The menu interface is also a challenge, as you must choose a song in a submenu, then return to the main menu, THEN hit "Start Game", and you choose the difficulty. There are VERY limited arrow modifiers (Hidden, Sudden, and Stealth are the only arrow mods available).

Graphics: 5/10 The backgrounds used in the game are (albeit smaller) perfect arcade replicas. All three of them, that is. The results screen is a slightly modified version of the DDR Extreme results screen, with the same green background that we've all come to know and love. The arrows themselves are not vivid or Solo arrows, they seem to be a modified Flat style. They are all green, with no differentiation in beat displayed at all.

Songlist/Stepcharts: 4/10 While the songs are some of the more appealing ones from the DDR series, their MIDI remixes being chopped to half length don't truly appeal to me. It is sometimes hard to know what song you're playing, because they all sound pretty much the same. The stepcharts are nowhere near replicas of the originals from the arcade or console series. Steps mesh together and do not flow in any sense or rhythm. Many times during the songs, it seems that there are random arrows put in just to keep you busy, not to entertain you.

Replayability: 3/10 While this game is an okay distraction for all of about 10 minutes, the limited song list and subpar stepcharts will leave you yearning for an update, or a better game in general.

Overall rating: 4/10 A good effort, but not good enough. I would not recommend this title to anyone, old or new players alike.
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Old 10-30-2006, 10:37 PM   #2
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I think they would've actually fared better with some sort of beatmania type game for the cell phone as it wouldn't defeat the purpose.
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Old 11-01-2006, 04:27 PM   #3
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They did, as well as pop'm music, and drummania. However these were only released in Japan...I think...

http://www.konami.jp/mobile/ser/bemani.html
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Old 11-19-2006, 12:32 AM   #4
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How rediculous were Break Down! and MAX 300?
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Old 11-28-2006, 06:26 PM   #5
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When I read about the release of the game on cell phones, they said that everyone else's carrier (EXCEPT Cingular) had a 3D concept to it and Cingular got stuck with the crappy flat version. IDK how that's possible
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Old 04-25-2007, 07:17 PM   #6
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i gto it on my cell phone and i was actually pretty disapointed with it. i mean i paid like 6 dollars for the game and then the service charges to download it. in total it was about 15 dollars and my parents yelled at me for it. then about a month later i got a new cell phone so i didn't have the game any more. but while i had it i played it a couple of times. the timing was a little off and the combo counter covered up the arrows so it was hard to see what was coming. the graphics were pretty crappy too. so overall...not so good.
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Old 05-02-2007, 08:45 PM   #7
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Quote:
Originally Posted by gymfreak36 View Post
i gto it on my cell phone and i was actually pretty disapointed with it. i mean i paid like 6 dollars for the game and then the service charges to download it. in total it was about 15 dollars and my parents yelled at me for it. then about a month later i got a new cell phone so i didn't have the game any more. but while i had it i played it a couple of times. the timing was a Alot off and the combo counter covered up the arrows so it was hard to see what was coming. the graphics were pretty crappy too. so overall...not so good.
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Old 05-28-2007, 05:29 PM   #8
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Konami needs to know that any of their games were not meant for a Mobile Phone, kills the experience of the real game.
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Old 06-02-2007, 08:48 AM   #9
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Quote:
Originally Posted by Reenee View Post
How rediculous were Break Down! and MAX 300?
they were actually pretty easy, i have it on my phone
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Old 07-02-2007, 12:53 AM   #10
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i had the game for free but it's hard to play in the cell .... but compared to ddr gb it's a lot better
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Old 10-17-2007, 07:16 PM   #11
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sorry if necro'd but curious to how the other games are and if there is any place to get all the midis from these games
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Old 10-21-2007, 03:51 PM   #12
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What were you people expecting a great full length ddr game? It was probably just made like that on purpose just to keep you busy like while waiting in line at a store or something of that nature.
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Old 10-23-2007, 10:06 PM   #13
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Video review of the game by me : YouTube - Dance Dance Revolution Mobile Review
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Old 10-26-2007, 05:27 PM   #14
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where can i get ddr mobile?
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Old 10-26-2007, 08:43 PM   #15
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i got mine from t-zones, cost me 6 bucks
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