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Old 01-13-2008, 09:38 PM   #1
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Audiosurf: ride your music

Anyone heard of this fantastic looking game due soon? It looks like a combination of Stepmania, Tetris and Wipeout came together.

Basically you load a song up and it creates a 3D track that rides and intensify its self with your music and you fly through it.

YouTube - Audiosurf preview Preview.

I think the idea is brilliant.
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Old 01-13-2008, 10:45 PM   #2
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Holy hell this seems so amazing. Maybe if the GUI improves it seems like a promising game. I absolutely LOVE the music, so I'm guessing you just match the colored blocks?
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Old 01-14-2008, 07:07 AM   #3
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OMG AND THIS IS FOR COMPUTER TOO!!! YES! For a second I was really afraid it was only for Xbox Live. This is a game I WILL be buying when it actually comes out.

*grabs beta*
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Old 01-15-2008, 06:14 AM   #4
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Quote:
Originally Posted by red shoe paul View Post
Holy hell this seems so amazing. Maybe if the GUI improves it seems like a promising game. I absolutely LOVE the music, so I'm guessing you just match the colored blocks?

Public Beta here:

RapidShare: 1-Click Webhosting

Not sure how long it'll be up for. Get it while it's up.
Add 72.167.39.116 Audiosurf: ride your music to your hosts file for a private server and dont update the game
From what I can see, here's a stab at the rules:

You use the mouse to move left and right. To put a block in the grid, press the LMB. You have to match up 3 of the same colour (not necessarily in a line), and they will disappear. If a column fills, all of the blocks in that column have a warning logo on them. If another block joins the column, that column explodes, removing all the blocks from that one column and costing you points.

The file's been removed, so I can't check to see whether I'm right or not...
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Old 01-17-2008, 11:54 AM   #5
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This weekend they are having another beta weekend. 19th and 20th. you can sign up at audio-surf.com
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Old 01-18-2008, 12:10 AM   #6
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This is pretty amazing. The game is great and the audio analysis by the program is damn near flawless. I always thought it was impossible for a computer to interpret audio and turn it into something useful, but apparently I was wrong.

So, to explain how it works: The traffic on the track is mapped to significant beats and instrument voices in whatever song you use, ideally with more valuable notes on the more pertinent beats. You control your ship with the mouse, and try to intercept the different colour traffic blocks in a meaningful pattern to score clusters. Hot colours are worth more than cold colours, and larger clusters are worth more points exponentially. The velocity of your ship is proportional to the slope of the track, with slower songs producing upward slopes with faster music creating a downward slope. Plus, the track twists and turns according to the movement of the music.

There are many modes, most of which give you a special ability that allows you to last longer without crashing yourself (overfilling a column causes you to go into a "respawn") or rack up big points. Also popular is Ninja Mono Elite mode, where there is no shoulder on the road and only one colour of block, but a lot of gray blocks (basically bricks) that you have to avoid.

I must say this game is absolutely amazing and definitely worth trying out, even buying when it becomes available.
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Old 01-18-2008, 07:53 PM   #7
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There are six ways to play:

- Mono : the blocks are either coloured or grey. You have to dodge the greys and collect the colours. Greys cannot be moved from the board on Casual, but all greys on the board can be wiped out (at the cost of points) in Ninja Mono by pressing the RMB.
- Pointman : the 'normal' play mode. The thing here is that you can store up to three blocks by holding the LMB whilst colliding with them. To release them, right click.
- Double Vision : either 1 or 2 players control 2 ships on a 4-lane track. The mouse controls No.1, the KB controls No.2. More points are awarded for links that use the middle two lanes.
- Vegas : the variant here is the ability to shuffle the board, by moving the ship into the shoulder. After a charging time, the board is shuffled, hopefully getting matches. Best used when the board is completely full with dud matches. Also, you can use it all the time, even when your ship is respawning, except if you have no blocks in the field..
- Eraser : when you hold the LMB when you pass over a block, all blocks of that colour in the playing field are deleted.
- Pusher : if you hold the LMB going over a block, you push it into the lane on your left, and vice versa for the right.
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Old 01-18-2008, 09:44 PM   #8
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One of my hang-outs just posted this which was really weird considering none of them play music games...

Looks really, really cool but I wanna see how it handles things like Society Suckers, m1dy, ad Lightning Bolt...
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Old 01-18-2008, 11:28 PM   #9
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Try some speedcore music. Stuff going at post 300 BPM might be interesting.
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Old 01-19-2008, 12:39 PM   #10
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I played INNOCENT and it gave me a bullshit track with no fun to it.

Lightning Bolt - Assassins was fun and so was Limit Break - Fly With Me.
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Old 01-21-2008, 10:21 PM   #11
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If we're talking fun songs, the most fun song I got it to generate was honestly Since I've Been Lovin' You - Led Zeppelin
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Old 01-22-2008, 10:42 AM   #12
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I've played Scorpion Fire with it. The chart is actually very disappointing.
Also, deltaMAX was a good one, I think. As well as Red Zone. But if you have the UK Gladiators theme, you'll have suprisingly lots of fun. And you'll also be quite emotionally scarred.
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Old 01-22-2008, 04:08 PM   #13
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Quote:
Originally Posted by Yuki Ijuin View Post
Try some speedcore music. Stuff going at post 300 BPM might be interesting.
It's just a red downhill

So no

It's not interesting at all
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Old 01-22-2008, 04:30 PM   #14
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http://surge.bemaniso.ws/files/songs...rty%20Hard.mp3

most "fun" song I played by far
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Old 01-22-2008, 10:53 PM   #15
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Yeah it's just too bad the beta's over now though. I can't wait until it comes out though.
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