Is it really "loyalty" when the people who make the game are aware of the simfile community and try to stop their product from being spread? The big difference, let's be honest, is that Konami has so far been a lot less inclined to hunt down simfilers. Roxor, on the other hand, is starting a new series, and needs all the actual arcade/home version support it can get: if that means trying to stop the spread of content, they'll do so. |