10-14-2008, 10:12 AM
|
#16 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | To all: Sorry!!! Kurenai may not be included!!! I read the article wrongly - I thought "Niji" was "Kurenai". Sorry for the confusion. | |
| |
10-14-2008, 05:21 PM
|
#17 | | //bemanistyle::[Member]
madbikes is offline
Join Date: Oct 2007 Posts: 82
Marketplace Rating: 0
Tokens: 917.97
Bank: 0.00
Total Tokens: 917.97 Donate Tokens | Quote:
Originally Posted by flyboy87 More confirmed songs!
夏祭り - Natsu Matsuri | This is a pretty old song too. Whiteberry sings this song (they were dismissed). | |
| |
10-14-2008, 06:51 PM
|
#18 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | Natsu Matsuri has been in Taiko re-used for almost 10 years. =.='' I'd rather see some other used songs than this, frankly | |
| |
10-18-2008, 04:07 AM
|
#19 | | //bemanistyle::[User]
MadVash2005 is offline
Join Date: Apr 2007 Location: Pennsylvania Posts: 19
Marketplace Rating: 0
Tokens: 225.00
Bank: 0.00
Total Tokens: 225.00 Donate Tokens | Quote:
Originally Posted by flyboy87 Aside from 70 songs bundled and drum, which is good... but doesn't something else bother you?
This isn't like traditional Taiko. You have Kame and other characters rolling the scroll that contains the notes.
Any thoughts about this? I think it's different - but I would like the arcade/PS2/PSP style better, where you have the drum with the hit numbers. Not to say it's bad or anything... but it's different... ^^;;
Does any of you think it offers online play through Nintendo WFC? If it does, that'll be so cool! Taiko drummers around the world playing :P | That's probably 'cause of the widescreen. Looks alot more creative than having plain black bars and also maintains the game's timing. | |
| |
10-20-2008, 09:14 AM
|
#20 | | Saa! Hajimaru-DON!
MechaGai is offline
Join Date: Aug 2006 Location: SoFLA Posts: 624
Marketplace Rating: 0
Tokens: 32.43
Bank: 7,157,135.05
Total Tokens: 7,157,167.48 Donate Tokens | Quote:
Originally Posted by MadVash2005 That's probably 'cause of the widescreen. Looks alot more creative than having plain black bars and also maintains the game's timing. | Timing? What? They have nothing to do with the timing at all. They're programmed into the game just to look pretty. They're not magical turtles and lantern fish that live in the game to make sure your notes scroll in the right time.
Really though, that made laugh a lot.
__________________
Brawl Friend Code: 4468-0647-9801 PM me if you've added me, but I have probably already added you beforehand.
| |
| |
10-20-2008, 09:16 PM
|
#21 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | More songs!
ラ・モレーナ・クモナイ - Ra. Moreena. Kumonai
デザート de 焼肉(サハラ編)- Dezaato de Yakiniku (Sahara hen)
もってけ!セーラーふく - Motteke! Sailor Fuku <- 
伝説の祭り - Densetsu no Matsuri
ヤッターマンの歌 - Yattaman no Uta
プリキュア5、フル・スロットル GO GO! - Precure 5, Furu. Surottoru GO GO!
ミッキーマウス・マーチ - Mickey Mouse March
風のファンタジー - Kaze no Fantasy
神さまのbirthday - Kami-sama no birthday
俺たちコロコロAge - Oretachi Koro Koro Age
Official Ad for Taiko Wii below! Taiko Wii ad
News for Taiko Wii Taiko Wii news, desu!
Last edited by flyboy87 : 10-20-2008 at 09:45 PM.
| |
| |
10-21-2008, 12:59 AM
|
#22 | | //bemanistyle::[Member]
madbikes is offline
Join Date: Oct 2007 Posts: 82
Marketplace Rating: 0
Tokens: 917.97
Bank: 0.00
Total Tokens: 917.97 Donate Tokens | I'm glad that Lucky Star got some love and made it to the Wii version! It's also great that "Densetsu no Matsuri", one of my all time favorites, is there. I hope some of the songs I want will be there.
So that means... we'll pretty much need to play more on the drums. Hope the drums are better made so you don't need to "break-in" the drum by hitting it hard in the beginning. | |
| |
10-21-2008, 01:41 AM
|
#23 | | //bemanistyle::[User]
squall23 is offline
Join Date: Jan 2007 Posts: 38
Marketplace Rating: 0
Tokens: 325.22
Bank: 0.00
Total Tokens: 325.22 Donate Tokens | Quote:
Originally Posted by flyboy87 |
Looking at that video. I wonder if the drums will REALLY stay in place like that, lol. | |
| |
10-21-2008, 07:44 AM
|
#24 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | I'm sure they put some velcro or tape to stick it there. @_@
Also did anyone preorder this game on Play-Asia yet? I did.  But it cost me $130+... *sob*
But I don't care! I MUST HAVE THIS GAME!!! | |
| |
10-22-2008, 02:10 AM
|
#25 | | //bemanistyle::[User]
squall23 is offline
Join Date: Jan 2007 Posts: 38
Marketplace Rating: 0
Tokens: 325.22
Bank: 0.00
Total Tokens: 325.22 Donate Tokens | Hmm, now that I think about it. I wonder if a PS2 to GCN/Wii converter would work for this game. I certainly hope that this game will have multiple controller types so that the GCN ports are usable for something like this. | |
| |
10-22-2008, 07:48 AM
|
#26 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | Hmm... possible, at least you can save on the drum. | |
| |
10-22-2008, 07:30 PM
|
#27 | | //bemanistyle::[User]
MadVash2005 is offline
Join Date: Apr 2007 Location: Pennsylvania Posts: 19
Marketplace Rating: 0
Tokens: 225.00
Bank: 0.00
Total Tokens: 225.00 Donate Tokens | Quote:
Originally Posted by MechaGai Timing? What? They have nothing to do with the timing at all. They're programmed into the game just to look pretty. They're not magical turtles and lantern fish that live in the game to make sure your notes scroll in the right time.
Really though, that made laugh a lot. | That was worded incorrectly on my part. I meant that you'd still get the same amount of notes scrolling on the screen as you would with a 4:3 display while still having a widescreen display. That should clear things up  . | |
| |
10-23-2008, 01:32 AM
|
#28 | | Saa! Hajimaru-DON!
MechaGai is offline
Join Date: Aug 2006 Location: SoFLA Posts: 624
Marketplace Rating: 0
Tokens: 32.43
Bank: 7,157,135.05
Total Tokens: 7,157,167.48 Donate Tokens | Kind of a moot point since the PSP versions have a wider note area. :3
__________________
Brawl Friend Code: 4468-0647-9801 PM me if you've added me, but I have probably already added you beforehand.
| |
| |
10-26-2008, 03:51 PM
|
#29 | | //bemanistyle::[User]
EMZ998 is offline
Join Date: Sep 2008 Posts: 25
Marketplace Rating: 0
Tokens: 238.35
Bank: 0.00
Total Tokens: 238.35 Donate Tokens | Its a relief to know its making it to the Wii. Finally something to play on the damn system. | |
| |
10-30-2008, 08:23 AM
|
#30 | | //bemanistyle::[Member]
flyboy87 is offline
Join Date: May 2007 Location: United States, WI Posts: 278
Marketplace Rating: 0
Tokens: 1,954.78
Bank: 124,564.55
Total Tokens: 126,519.33 Donate Tokens | Oh, it can be control using the Wiimote as well, but how can we play Oni songs through that???
From the site, the've posted
- Box art with drum
- A song list (but we've known all the songs listed there already)
Go check it out! | |
| |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | | All times are GMT -6. The time now is 04:32 AM. | | |