 | Band master online... |  |
09-19-2009, 06:50 PM
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#1 | | //bemanistyle::[Member]
grovestr is offline
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Total Tokens: 550.20 Donate Tokens | Band master online... Well... In the situation we are... this is a alternative music game for the dead of ez2on... anyone know this game? Is band master... is like beta state or something :S.... I will play it when I have download the client... is good looking... YouTube - [MMO] BandMaster
the only bad thing is... in the video only I see 6 keys :S.... | |
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09-19-2009, 07:18 PM
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#2 | | //bemanistyle::[Member]
Baldfalk is offline
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Concept seems interesting - you seem to play one instrument(?), and runs off some tracker/sampler on steroids format as far as I can tell (meaning the tracks are more midi than audio, allowing the game to sync it up with avatar movement)
However I'm not too sure how complex the game can get from that setup. Not too sure how much lasting value you can get when every song sounds like a Fruityloops experiment gone bad. Dear god the sound. THE SOUND. YouTube - Band Master Online Official Video 02
Not something I'd want people catching me playing. D: I had high hopes last year because of the nifty teaser music, too. | |
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09-19-2009, 07:51 PM
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#3 | | By mah man Croove... UNHH
DJ Taka's Chin is offline
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09-19-2009, 07:57 PM
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#4 | | //bemanistyle::[Member]
ca25nada is offline
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Music sounds like fucking shit.
| from what i saw it was mostly licensed music, and the newer K-POPs are horrible these days.
(with more of those "Nonsense-english with no meaning" in it)
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09-19-2009, 08:24 PM
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#5 | | //bemanistyle::[Member]
Baldfalk is offline
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09-20-2009, 03:51 PM
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#6 | | //bemanistyle::[Member]
ca25nada is offline
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Originally Posted by Baldfalk Are they actually using audio from the original songs, or recreating/turning everything they license into 2-bit-samples-out-your-ass karaoke mode like the trailers? | i would say it's a recreation
last time i checked, orginal songs weren't keysounded 
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09-20-2009, 03:57 PM
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#7 | | //bemanistyle::[Member]
Baldfalk is offline
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Chinese music game-level bad.  | |
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09-20-2009, 05:11 PM
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#8 | | //bemanistyle::[User]
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Originally Posted by ca25nada i would say it's a recreation
last time i checked, orginal songs weren't keysounded  | Don't the original artists give them the original sound files when they license a song? | |
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09-20-2009, 05:37 PM
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#9 | | //bemanistyle::[Member]
Baldfalk is offline
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Usually, you negotiate with the record label or publisher, for a usage license, to use music in a game or movie soundtrack.
Game music where keysounds are necessary, on the other hand is special because it requires the original multitracks, and thus it also involves the recording studio that produced the music. (Record studios rarely give out the multitracks to record labels - you pay for a painting, not the canvas/palette - or another analogy being Transformers getting permission to use XYZ model vehicles in the movies is different from Honda or Fiat or whatever handing over the vehicle designs/blueprints)
In some cases, depending on how the original deal between record label and studio went when producing the album/single, those may be completely out of bounds - Record studios and producers may sometimes have a beef with their individual sounds or samples being reused and are protective of their multitracks.
Considering the fact that it's a giant leap of faith to let anyone else have access to the multitracks (which is miles different from a license to just use the final song) sometimes record labels themselves may not see the reason to provide them.
Other times the music you want to license may be so old that the multis just don't exist anymore. I'm still baffled as to how some of the stuff in Guitar Hero was obtained. Seriously.
In these cases, it's often up to the game developer/sound engineers to come up with workarounds or approximations. An example of this being done very well is O2Jam's license of Seo Tai Ji's music, especially the ones that (at the time known as) Kaze.o2SE (re)produced in O2Jam's format. He worked with the final CD cuts and recorded his own tracks on top of it, then re-mixed.
I helped O2Jam Indo do a couple of pop song remakes as well. I'm not too sure of the exact deal they had with the artistes, but basically what I understood was they had permission to use (a likeness of) those songs in their service, but couldn't obtain the multi's. I got an online acquaintance to record live guitars because he had the sound I wanted, sequenced the drums, recorded the bass, and we were good to go. Ain't Internet an awesome thing. :V
In the context of Band Master, where individual instruments seem to be the highlight, the result doesn't seem anywhere near as pretty. Compare the vid I linked to the original JerryC Canon Rock, for example. Augh.
Last edited by Baldfalk : 09-20-2009 at 05:47 PM.
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09-20-2009, 07:50 PM
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#10 | | By mah man Croove... UNHH
DJ Taka's Chin is offline
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Originally Posted by Troni Don't the original artists give them the original sound files when they license a song? | Only if the game is good.  | |
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09-21-2009, 03:27 AM
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#11 | | //bemanistyle::[Member]
Baldfalk is offline
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09-21-2009, 09:45 AM
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#12 | | //bemanistyle::[Member]
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09-23-2009, 02:07 PM
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#13 | | //bemanistyle::[Member]
grovestr is offline
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T_T no coment... mamma mia T_T | |
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09-23-2009, 02:24 PM
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#14 | | //bemanistyle::[Member]
Baldfalk is offline
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09-23-2009, 02:28 PM
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#15 | | //bemanistyle::[Member]
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