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Old 08-26-2009, 07:02 PM   #1456
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Quote:
Originally Posted by Dan. View Post
Is there a known exact # of Cool's for that Heartbeat set to guarantee CoS at the end? I remember someone posting that it's ~50 to get SoS on Customizer.
If you're playing the high-score set:

49 / 55 / 57 COOL for Heartbeat, Customizer, and Challenger respectively.
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Old 08-26-2009, 09:53 PM   #1457
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^

Exactly what I wanted to know, thank you!!
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Old 08-27-2009, 01:32 AM   #1458
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My card was not in the mail today. Tomorrow is another day. Let's hope it's there when I get back from work!
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Old 08-27-2009, 02:53 AM   #1459
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seriously how much longer are they going to deprive us of our panda cards
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Old 08-27-2009, 03:06 AM   #1460
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same, no panda card here either.
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Old 08-27-2009, 11:26 AM   #1461
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Quote:
Originally Posted by ㅎㅅㅎ View Post
a quick answer would be.

Both are executed the same way: you drag them. but there are some differences between the two.

- drag nots is counted as a single note while chain notes are counted as multiple notes.

AFAIK, the "bug plays" of each respective note (drag note: holding the whole note with all of your fingers will result in a hit; chain note: dragging your fingers on the opposite side of the opposite half of the screen will result in a hit) cannot be played at the other.
Oh so those are "chain notes"? I see I see.

Still, I'm still quite puzzled about these chain notes. Hence, this were the notes that I kept on missing whenever I play Clear Blue Sky. At first I thought that I did something wrong or that there was a problem in the sensitivity of the touch screen.....but I don't really know. Either way, I haven't executed a chain note successfully as of yet sadly.

If I'd like to ask: What songs should I play with to practice on chain notes???

I figured that starting with fast tempo stuff immediately (esp. Clear Blue Sky and Colors of Sorrow) was quite a bad move for me considering when I'm not familiar with the concept and proper execution of chain note patterns. So yeah, what should I practice on to improve my understanding and skill in those patterns?

Thanks
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Old 08-27-2009, 01:27 PM   #1462
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I'm willing to venture that Thor TP may be the first 10.

Also, anyone else sorta disappointed at Here in the Moment TP? I was expecting the beginning parts to be scaled up some more in difficulty, but aside from the chains, they're almost exactly the same as the PP.

Oh well, I guess that's what the SP is for.
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Old 08-27-2009, 01:27 PM   #1463
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Quote:
Originally Posted by Blackraven View Post
Oh so those are "chain notes"? I see I see.

Still, I'm still quite puzzled about these chain notes. Hence, this were the notes that I kept on missing whenever I play Clear Blue Sky. At first I thought that I did something wrong or that there was a problem in the sensitivity of the touch screen.....but I don't really know. Either way, I haven't executed a chain note successfully as of yet sadly.

If I'd like to ask: What songs should I play with to practice on chain notes???

I figured that starting with fast tempo stuff immediately (esp. Clear Blue Sky and Colors of Sorrow) was quite a bad move for me considering when I'm not familiar with the concept and proper execution of chain note patterns. So yeah, what should I practice on to improve my understanding and skill in those patterns?

Thanks
Chain practice?

Miles, [Song 2], Blythe?
Can't think of a good second song on pop for chains. Blythe can also be difficult if you haven't played it before as it's fast (180 BPM).

Also, did anyone else notice Maestro's videos are back up as MaestroXeroTus?
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Old 08-27-2009, 01:31 PM   #1464
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Quote:
Originally Posted by Equinox1 View Post
Chain practice?

Miles, [Song 2], Blythe?
Can't think of a good second song on pop for chains. Blythe can also be difficult if you haven't played it before as it's fast (180 BPM).

Also, did anyone else notice Maestro's videos are back up as MaestroXeroTus?
For stage 2, Flea, PDM, and Coastal Tempo would work.
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Old 08-27-2009, 04:50 PM   #1465
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Your own miracle TP is hard for me /_\

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Old 08-27-2009, 06:39 PM   #1466
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Good news everyone! My panda wasn't in the mail today either!

(Really, that's not good news)
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Old 08-27-2009, 06:45 PM   #1467
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Quote:
Originally Posted by Equinox1 View Post
Good news everyone! My panda wasn't in the mail today either!

(Really, that's not good news)
It really isn't!

I'll go check after work today, but if no one else in CA got it, I doubt I will have today.
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Old 08-27-2009, 07:56 PM   #1468
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Quote:
Originally Posted by Blackraven View Post
Oh so those are "chain notes"? I see I see.

Still, I'm still quite puzzled about these chain notes. Hence, this were the notes that I kept on missing whenever I play Clear Blue Sky. At first I thought that I did something wrong or that there was a problem in the sensitivity of the touch screen.....but I don't really know. Either way, I haven't executed a chain note successfully as of yet sadly.

If I'd like to ask: What songs should I play with to practice on chain notes???

I figured that starting with fast tempo stuff immediately (esp. Clear Blue Sky and Colors of Sorrow) was quite a bad move for me considering when I'm not familiar with the concept and proper execution of chain note patterns. So yeah, what should I practice on to improve my understanding and skill in those patterns?

Thanks
the usual problem i see on players when executing chain notes is that they drag them too fast than they should be, which results on breaks and "squeaking" keysounds (miles PP).

to execute chain notes successfully, you should drag it only fast enough so that your drags will always keep up with the tempo (chains are 1/16 notes connected to each other). and use two hands to drag successive chains (clear blue sky) whenever possible.

to practice chains, i suggest Miles PP, Coastal Tempo PP and clear blue sky PP (or TP). Fate (PP or TP) also have fun chains in it.
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Old 08-28-2009, 02:38 AM   #1469
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Okay I just got back from playing at the only place I know of with reliable Platinum Crew uptime, but more importantly get this: they have 4 Technika machines right next to each other around a column now. FOUR. As in THERE ARE FOUR LIGHTS four. Does Korea even do that? Only two of them are actually hooked up to PlatCrew, but still what-the-hell.
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Old 08-28-2009, 04:57 AM   #1470
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Quote:
Originally Posted by ㅎㅅㅎ View Post
the usual problem i see on players when executing chain notes is that they drag them too fast than they should be, which results on breaks and "squeaking" keysounds (miles PP).

to execute chain notes successfully, you should drag it only fast enough so that your drags will always keep up with the tempo (chains are 1/16 notes connected to each other). and use two hands to drag successive chains (clear blue sky) whenever possible.

to practice chains, i suggest Miles PP, Coastal Tempo PP and clear blue sky PP (or TP). Fate (PP or TP) also have fun chains in it.
Hmm.........I guess it it lies on how I time those notes. I'll definitely have to work on that and thus start with the slower songs (like Miles and Coastal Tempo). Anyways, thanks for your advice (and to the rest of you guys who gave advice).

Quote:
Originally Posted by Three_Leaf_Ivy
Okay I just got back from playing at the only place I know of with reliable Platinum Crew uptime, but more importantly get this: they have 4 Technika machines right next to each other around a column now. FOUR. As in THERE ARE FOUR LIGHTS four. Does Korea even do that? Only two of them are actually hooked up to PlatCrew, but still what-the-hell.
Wow, that's a lot of machines (in just one location). The most number of machines I've seen in one place is two units (in Virtual Zone Hong Kong). Anyways, it's already superb to have one machine (at the very least) but to have more than one machine (four units, in fact) is just something.

Your establishment over there must be very wealthy (with money, funds and capital)
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