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Old 08-18-2008, 11:42 AM   #31
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Quote:
Originally Posted by TATSH View Post
Fixed
Wow that was a great use of space............................................. ......X

Anyhow it doesn't NEED two screens. They show almost exactly the same thing....

There was rumored to be a PSP touch coming out (PSI) so you never know.... Besides, there was an artical about DJ Max comimng out on the DS in 2007 and that obviously didn't go well... So we'll have to see.
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Old 08-19-2008, 10:00 AM   #32
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Penta Really disappoint me....I think that i will start to hate dj max... my last hope is Fever....il hope they don't spoil it again...
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Old 08-20-2008, 07:35 AM   #33
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WAAAAAAAAHHHHHHHHH THEY DIDN'T MAKE THE GAME EXACTLY THE SAME AS WHAT I'VE BEEN PLAYING FOR THE PAST FEW YEARS I HATE YOU!
Your post in a nutshell
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Old 08-20-2008, 11:39 AM   #34
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Man I really think you guys are over reacting.... I mean... yeah I like the classic feel but like... all the new music games that are coming out have this SAME LOOK... and frankly I'm getting kind of tired of it.... I wanna play something new, inovative.... interactive....

THANK YOU DJ MAX FOR TRYING NEW THINGS.... unlike some people *caugh*IIDX*caugh*
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Old 08-21-2008, 04:40 PM   #35
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Quote:
Originally Posted by Dreamcube017 View Post
unlike some people *caugh*Konami, Activision, Harmonix, XS Games, Digital Praise*caugh*
God damn there's a lot of broken posts in this thread.

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Originally Posted by Blackraven View Post
It's hard to determine as to how it will actually be exectued per se (since it's hard to get footage atm).............but I'm guessing it will be good.

Though, it may be a bit away from the DJ MAX that I got used to (PSP versions).

Still, a wait-and-see approach would be something to look at for now.
There are gameplay videos out courtesy of Ruliweb, and there is an explanation of the game style. They quite clearly lay out the foundation of the game.

Music games aren't ridiculously complex. Gitaroo-Man is the only one I can recall which may be perceived as 'hard to understand'. Parappa doesn't count because it's the judgment that's broken.

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Old 08-22-2008, 12:24 PM   #36
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Actually I thinki Harmonix WAS inovative and original.... what other game before FreQuency had stuff like that.... and then Amplitude... a WONDERFUL addition to the series. MORE inovation..... Guitar Hero was SORT OF new.... then after taht... well.... things just got kinda.... messy.....
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Old 08-23-2008, 07:44 PM   #37
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Quote:
Originally Posted by Dreamcube017 View Post
Actually I thinki Harmonix WAS inovative and original.... what other game before FreQuency had stuff like that.... and then Amplitude... a WONDERFUL addition to the series. MORE inovation..... Guitar Hero was SORT OF new.... then after taht... well.... things just got kinda.... messy.....
Indeed. Harmonix probably can not be counted in the Band Wagon, since it was their game on almost all counts that caused the Band Wagon to even exist (GH causing a GH-esque craze, Rock Band creating a Band mentality, etc).

Man I miss FreQuency. Where's our Fr3Quency?

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Old 08-25-2008, 03:00 AM   #38
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Mine's is on the shelf in the other room... lol I heard Amplitude came back on line yay!
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Old 08-25-2008, 07:39 AM   #39
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Quote:
Originally Posted by Dreamcube017 View Post
Guitar Hero was SORT OF new
Yeah, even less so than Beatmania II was, but still sort of...
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Old 08-25-2008, 12:37 PM   #40
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Quote:
Originally Posted by chronomaster View Post

Man I miss FreQuency. Where's our Fr3Quency?
I bet if we whined really, really, really hard, the Harmonix fairies would hear us and grant us an XBL release.

...

And why are people whining about a popular series taking a new-ish direction? Not every company wants to rehash the same exact bit for two dozen releases. Not that we haven't proven time and time again that we will buy the same exact thing over and over again so long as it has a new graphical interface or something. Or new songs. ...or new girls to date...
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Old 08-30-2008, 11:10 AM   #41
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Do they plan to sell this only to South Korea..........or is this thing hitting overseas???
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Old 08-31-2008, 12:10 AM   #42
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From the gameplay videos that I've seen so far, besides no double touch I'm actually impressed with the way Pentavision is taking this series in the arcades. The second screen on top might be able to go away, but I'd like to play this just as much as I would an EZ2DJ or a IIDX arcade cabinet, and significantly more than the other Bemani franchises (especially Jubeat, that looks more frustrating and something I'd play once and probably wouldn't enjoy it b/c the hands tend to block the view for notes for streams etc)
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Old 08-31-2008, 02:06 AM   #43
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Well just saw some test videos of it uploaded from Youtube:

Granted.....

It indeed has two monitors: one main touchscreeen and one overhead monitor that just displays what the primary monitor is playing.

Neat concept................however

I just hope that the touchscreen display is DURABLE enough........for it can cause 'sensitivity' problems if it isn't. Worst case, the whole touchscreen monitor might have to be replaced if its sensitivity becomes busted.

Though, we'll never know for sure till they release it officially in its final version.

EDIT:
Now I know why Konami held a location test of Jubeat in South Korea (along the crowd-heavy Gangnam Train Station) last July 2008
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Old 09-01-2008, 01:51 AM   #44
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Quote:
Originally Posted by Blackraven View Post

I just hope that the touchscreen display is DURABLE enough........for it can cause 'sensitivity' problems if it isn't. Worst case, the whole touchscreen monitor might have to be replaced if its sensitivity becomes busted.

Though, we'll never know for sure till they release it officially in its final version.
Good point, I usually don't think about that because I have to remember some lame story about the first customer to play a Samba De Amigo machine taking the maracas and hitting the screen making the cabinet useless b/c the monitor shattered, thinking thats how you play it.
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Old 09-01-2008, 04:18 AM   #45
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Quote:
Originally Posted by Hsanrb View Post
Good point, I usually don't think about that because I have to remember some lame story about the first customer to play a Samba De Amigo machine taking the maracas and hitting the screen making the cabinet useless b/c the monitor shattered, thinking thats how you play it.
yeah

Plus there are some arcades that put such machines in unwanting places.

If I remember right, there was one place in Singapore that had a DM V3 machine that was close to one of those basketball shooting games. Often times,any missed shots would go out of the area and just land on the DMV3 machine.

Heh, that would be a headache for maintenance.

So yeah, I hope that touch screen is durable enough (at least to some degree).
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