 | Game modes that should be in all bemani |  |
07-14-2008, 04:45 PM
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#1 | | Shut the vox up
Milk Chan is offline
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Total Tokens: 1,031.46 Donate Tokens | Game modes that should be in all bemani What the title says. Game modes that are in certain bemani games but not others that you would like to see it in.
I would like to see Free mode in all Bemani. It's kinda nice to be able to practice songs without worrying about failing. You get one less stage than normal so its a give or take thing but still nice because you can practice harder songs and still hang out with others at the arcade rather than waiting for a home version.
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Last edited by Milk Chan : 07-14-2008 at 04:48 PM.
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07-14-2008, 06:02 PM
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#2 | | This news are all fake news.
ranatalus is offline
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on the opposite end of the spectrum, hazard mode seems like a bad idea; no matter how good you are the machine itself can still fuck up
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07-14-2008, 06:58 PM
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#3 | | CANDY RAVE
kannazuki is offline
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I'm agreeing with free mode here, I would want to see that implemented in other Bemani games outside of CS. I would want to see how Battle mode from GFdm work for other games though, because I want to see how real time IIDX/pop'n battle might work.
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07-14-2008, 11:14 PM
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#4 | | Y so Sirius?
unknown1412 is offline
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(Although DDR X is going to have a mode that is similar to it but what about GFDM?) | |
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07-21-2008, 09:00 AM
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#5 | | Pillowpants
Malcolm is offline
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Originally Posted by kannazuki Hazard mode on GFdm isn't too bad, at least what I can remember from playing it.
I'm agreeing with free mode here, I would want to see that implemented in other Bemani games outside of CS. I would want to see how Battle mode from GFdm work for other games though, because I want to see how real time IIDX/pop'n battle might work. | Pop'n has had battle mode since Pop'n 4 | |
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07-22-2008, 05:49 AM
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#6 | | //bemanistyle::[Regular]
Blackraven is offline
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Originally Posted by kannazuki Hazard mode on GFdm isn't too bad, at least what I can remember from playing it. | I'm interested to see the implementation of HAZARD in BM IIDX.
So far, I've seen a video of someone activating harzard while playing Attack No.3 during the location test and it was something worth watching IMHO.
I guess that there are certain pro players in Japan who want more challenge
And personally, I think this is a good feature to add this serves as a basis for creating clean FCs and PCs (the ones without excess bads or poors). Go for it 
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07-23-2008, 05:13 AM
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#7 | | Shut the vox up
Milk Chan is offline
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Originally Posted by Blackraven I guess that there are certain pro players in Japan who want more challenge  | I would love to see Dolce whore this just to get the FC on Mei [a] rofl.
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07-23-2008, 06:29 AM
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#8 | | I'm not wearing a wire
BemaniAK is offline
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Originally Posted by Malcolm Pop'n has had battle mode since Pop'n 4 | Only with 3 buttons per player, though.
It would be nice if you could hook machines together for a sort of battle mode (even though very few arcades have more than one machine...)
Or be able to hook up a second pop'n controller in the CS version and do that Two-TV's thing like on Time Crisis 3.
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Last edited by BemaniAK : 07-23-2008 at 06:34 AM.
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07-24-2008, 08:40 AM
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#9 | | //bemanistyle::[Regular]
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Originally Posted by Milk Chan I would love to see Dolce whore this just to get the FC on Mei [a] rofl. | Haha...but it'll be damn impressive if that happens.
Aside from Dolce though, I think Totoro also has a fighting chance for FC as well. Remember that he was able to FC the whole beginning part and get 1000+combo before reaching the slow-down part.
I think that he also has a fighting chance for it...........I hope 
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07-31-2008, 07:27 PM
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#10 | | U RAPPIN BAD
MUSCLES is offline
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07-31-2008, 10:55 PM
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#11 | | My wife means Sirius business
zonic505 is offline
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Seriously, only GF/DM has long songs. Pop'n 16 took all of theirs out. | |
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07-31-2008, 11:16 PM
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#12 | | Y so Sirius?
unknown1412 is offline
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(But then, It's kinda impossible to happen since the ddr edits of a crossover song have been cut to size and also it is somewhat awkward.)
Other than that, how about the grand prix mode from gfdm or the unlock code system from ddr sn2 (but then again, bemani games other than ddr are oftenly found only in countries with e-amusement)
Sorry if i'm kinda awkward but the best suggestion I could only give is the grand prix mode (other than the dan mode suggestion that I already posted.) | |
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09-24-2008, 11:12 AM
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#13 | | //bemanistyle::[Regular]
Blackraven is offline
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Originally Posted by unknown1412 A link mode that would link all BEMANI games.
(But then, It's kinda impossible to happen since the ddr edits of a crossover song have been cut to size and also it is somewhat awkward.)
Other than that, how about the grand prix mode from gfdm or the unlock code system from ddr sn2 (but then again, bemani games other than ddr are oftenly found only in countries with e-amusement)
Sorry if i'm kinda awkward but the best suggestion I could only give is the grand prix mode (other than the dan mode suggestion that I already posted.) | Interestingly
BM IIDX had a Top Ranker mode (wherein as usual you had to play certain songs in another difficulty in order to even qualify for it).
Granted, it was only available in Japan and Other Asia.
Just an fyi 
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09-26-2008, 02:42 PM
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#14 | | I do anime/GFDM drum covers!
kssael_XG is offline
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09-27-2008, 08:23 AM
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#15 | | //bemanistyle::[Regular]
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Originally Posted by storyoftheyear For me, I want the endless mode, especially in GF&DM CS!!! | This would only be viable if it were to have a hazard mode.
Or that the requirement would be that one miss = game over.
Similar to Marathon mode of DMX 2nd Mix and above.
I say that because, skill is needed.
Otherwise, if it were to be too lenient, then the turnover would not be fast enough.
Thus, arcade operators would be discouraged and would hence turn the mode off.
Just my two cents
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