 | Anyone play starsiege Tribes? |  |
09-07-2006, 11:37 PM
|
#1 | | Banned
deepbluevibes is offline
Join Date: Jul 2006 Location: modesto, CA Posts: 684
Marketplace Rating: 0 | Anyone play starsiege Tribes? Just wondering if there's anyone skilled on here at it.
I started playing it in '98, been playing it since; I can probably be safe in saying that i'm within the top 50 players on there on base or shifter (the mod).
And before you say "lol there are no more players on tribes" there's upwards of 17,000 people connecting per month, so yeah, it's still got a pretty decent fanbase.
unfortunately when gamespy released it as freeware, a shitload of fucking n00bs joined up and tried to play from scratch, which, if you play tribes, you'll know, is fucking impossible.
the servers got raped with people asking "omg how do you use pack" or "omg how do you set turrets" or "wtf why dont i go as fast as you with jetpack" or even the dreaded n00b who sets up like 10 blast walls in your base entrance so you can't get in
Anyways, just asking because if there are a few people on here who would want to play sometime, i might get on and play a few games or whatever with you, even if you're a renegades fan (because it's the shittiest mod ever).  | |
| |  |
09-08-2006, 02:23 AM
|
#2 | | //bemanistyle::[User]
el33tmaikeru is offline
Join Date: Sep 2006 Posts: 9
Marketplace Rating: 0 | i did for a few days... and got tired with it... then stopped playing PC shooters altoghter... until america's army came out | |
| |
09-08-2006, 11:10 AM
|
#3 | | //bemanistyle::[Member]
Alchemist_Almighty is offline
Join Date: Jun 2006 Posts: 214
Marketplace Rating: 0 | ^ America's Army owns. I wish I played it more often...
On topic, no, never heard of the game you speak of. Not a big fan of PC shooters really, only game I play on the PC is Stepmania.
__________________
'Next-gen' is just a term made up by fanboys, to justify the ridiculous amount of money they are spending on a toy.
| |
| |
09-08-2006, 12:18 PM
|
#4 | | ain't it jay?
dat shit cray is offline
Join Date: Jul 2005 Location: fish filet. Posts: 4,478
Marketplace Rating: 1 | Quote:
Originally Posted by Alchemist_Almighty ^ America's Army owns. I wish I played it more often...
On topic, no, never heard of the game you speak of. Not a big fan of PC shooters really, only game I play on the PC is Stepmania. | Then why did you even post in the thread? Christ.
I never really got into Starsiege: Tribes, but I only first played it after it was released as shareware. I was only in the Tribes scene for a little while, when I got Tribes 2. However, I wasn't much into the actual game and I was more focused on the mods. Like construction mod- that was an incredibly good mod.
I mean sure, the series has its merits but I really think that you're overstating its awesomeness.
__________________ | |
| |
09-08-2006, 12:45 PM
|
#5 | | VIP MEGA EURO STAR
MC Malicious Gravy is offline
Join Date: Jun 2006 Location: Los Angeles, CA (USA) Posts: 539
Marketplace Rating: 0 | My cousin bought it from a used pile before it became shareware, I played at his house every now and then, but no internet = no real fun. He lost it somewhere in his pile of stuff he never touches.
Then the shareware came out and I got it. I played online for about a year until we lost our ISP. I had to settle with an unstable-ass (and maybe not mine) wireless connection. When I get a land line with a stable connection, I'll come back. Until then, I'm not going to deal with a 5 minute d/c period, come back for 10 minutes and think it's all good and then have it shit out on me repeated times. Not fucking again.
__________________  <-faizebook ///thats smoky style -tjon tee hee~♪ | |
| |  | |  |
09-08-2006, 01:33 PM
|
#6 | | Banned
deepbluevibes is offline
Join Date: Jul 2006 Location: modesto, CA Posts: 684
Marketplace Rating: 0 | Quote:
Originally Posted by Irob Then why did you even post in the thread? Christ.
I never really got into Starsiege: Tribes, but I only first played it after it was released as shareware. I was only in the Tribes scene for a little while, when I got Tribes 2. However, I wasn't much into the actual game and I was more focused on the mods. Like construction mod- that was an incredibly good mod.
I mean sure, the series has its merits but I really think that you're overstating its awesomeness. | Tribes 2 SUCKS.
Honestly,I can see why you don't like the series if you played Tribes 2 that much.
I'm just saying, Tribes (2) basically *invented* tons of things that are barely being started up in FPS games in recent times.
-Tractor guns (Halflife 2)
-Force fields (about every FPS ever)
-TRUE 3d movement with jetpacks (no other FPS besides duke nukem has ever done this)
-large, open, expansive maps (unreal tournament series gets somewhat close to this, but not really)
-mods that allow for up to 10 different armor types and over 60 weapons, 30 active defense deployables, and 30 more passive defense deployables, basically allowing you to literally build a mini-base from scratch
-skiing (used in counterstrike and others now)
-vehicles (used in UT2004 and other such games years after)
-accurate water physics/maps with water you could float in (tons of other games)
etc.
basically to me, I play tribes, and
-the ability to build my own fully functional bases from scratch,
-defenses,
-10+ armor types with unique weapons to each armor,
-setting up turrets,
-blowing up their base,
-taking out their generators and inventory stations,
-going on team runs to cap the flag and having people defend me,
-sniper duels in mid air flying at top speeds while skiing and shooting down planes attacking me at the same time,
-using all of the various beacons/mines/grenades unique to each armor
-being able to use packs to cloak, sensor jam turrets, repair our base, set up emp shields, etc.
all of the versatility, diversity, huge tactical elements (the arbitor volter works good against the juggernaught but sucks against the mercenary, etc.)....
then I go to a game like UT2K4 or america's army or counterstrike and i'm like... is this all you do? stay on the ground.. and shoot people? no setting up bases? no crazy air duels? nothing? ;_; | |
| |  |  | |  |
09-08-2006, 04:13 PM
|
#7 | | ain't it jay?
dat shit cray is offline
Join Date: Jul 2005 Location: fish filet. Posts: 4,478
Marketplace Rating: 1 | Quote:
Originally Posted by deepbluevibes -Tractor guns (Halflife 2) What weapon from Tribes are you referring to? -Force fields (about every FPS ever) Since when have force fields been in every FPS ever? Anyway, I never viewed them as a huge feature of the game. -TRUE 3d movement with jetpacks (no other FPS besides duke nukem has ever done this) Because jetpacking isn't much fun. -large, open, expansive maps (unreal tournament series gets somewhat close to this, but not really) I usually have moods, but I generally tend to stay away from FPS that are based around large-scale battles, such as the Battlefield series. To me, it's too hard to use teamwork with a team formed of people you really don't know. Maybe I just like my battles more personal, that's all. Also large maps require vehicular combat, which doesn't actually strike my fancy. -mods that allow for up to 10 different armor types and over 60 weapons, 30 active defense deployables, and 30 more passive defense deployables, basically allowing you to literally build a mini-base from scratch Mini-mods were hardly a new concept when Starsiege: Tribes came out. -skiing (used in counterstrike and others now) Not that fun. Plus, surfing in Counter-Strike is due to a "problem" with the physics system. I guess skiing was too, but it was eventually implemented into the game. Anyway, it's amusing for a bit and it gets old. -vehicles (used in UT2004 and other such games years after) Again, vehicular combat in FPS games doesn't really captivate me. -accurate water physics/maps with water you could float in (tons of other games) Is it actually that important to gameplay? | Quote:
Originally Posted by deepbluevibes then I go to a game like UT2K4 or america's army or counterstrike and i'm like... is this all you do? stay on the ground.. and shoot people? no setting up bases? no crazy air duels? nothing? ;_; | First off, America's Army and Counter-Strike are two popular FPSes that don't deserve any merit whatsoever. Secondly, UT2K4 and Tribes cannot very evenly be compared, despite the two having many of the same game modes. Tribes is significantly lower speed than the UT series. UT is not designed to permit crazy air duels because duels imply that both parties are alive long enough to recognize the fact that it's a duel, and they've found an area on the map that isn't finding action enough for them to only need one target. Plus, it really doesn't matter whether or not the action is on the ground or in the air to most people.
As for building bases (in FPSes), I'd turn to a game like Savage for that- where at least one person can have a general idea of what to do with a base, instead of having a bunch of people working independently from each other. But hey, whatever floats your boat.
__________________
Last edited by Irob : 09-08-2006 at 04:16 PM.
| |
| |  |  | |  |
09-08-2006, 04:36 PM
|
#8 | | Banned
deepbluevibes is offline
Join Date: Jul 2006 Location: modesto, CA Posts: 684
Marketplace Rating: 0 | -Tractor guns (Halflife 2)
What weapon from Tribes are you referring to? The gun used in Ultra Renegades, lil-beam-o-pain, tractors people/objects to wherever you want (if you have good reflexes).
-TRUE 3d movement with jetpacks (no other FPS besides duke nukem has ever done this)
Because jetpacking isn't much fun. Ok, seriously, did you like play tribes for about 2 minutes and stop? Jetpacking is AWESOME. You can build maps that are skyscrapers this way, having to jetpack to the top, flag runs become insane, aerial battles are awesome... if you think jetpacking isn't fun in an FPS, or doesn't expand it, then..
-large, open, expansive maps (unreal tournament series gets somewhat close to this, but not really)
I usually have moods, but I generally tend to stay away from FPS that are based around large-scale battles, such as the Battlefield series. To me, it's too hard to use teamwork with a team formed of people you really don't know. Maybe I just like my battles more personal, that's all. Also large maps require vehicular combat, which doesn't actually strike my fancy. Large maps don't require any vehicular combat; there are maps on tribes that at full speed w/jetpack, take about 20 seconds to cross, but on foot, would take 3 minutes.
Also, the beauty of tribes is that unlike all other fps games out, the majority of them (at least 90%) are hardcore tribes players that have stuck with it since the beginning, meaning that most of the time on a populated server most of your team will be hardened pros; something I *never* see in any other fps game.
-mods that allow for up to 10 different armor types and over 60 weapons, 30 active defense deployables, and 30 more passive defense deployables, basically allowing you to literally build a mini-base from scratch
Mini-mods were hardly a new concept when Starsiege: Tribes came out. Never said mods were new; but can you tell me of another game that *has* a mod that allows for over 60 unique weapons (none of them are rehashes of another), all of those defense (passive and active) deployables, and 10 different armor types, all with thier own grenades, mines, beacons, weight, jetpack useage, defense, etc.?
-skiing (used in counterstrike and others now)
Not that fun. Plus, surfing in Counter-Strike is due to a "problem" with the physics system. I guess skiing was too, but it was eventually implemented into the game. Anyway, it's amusing for a bit and it gets old. Skiing is a fundamental part of tribes for the maps. If you don't know how to ski, you will get *rocked* on pretty much all game types on all mods.
-vehicles (used in UT2004 and other such games years after)
Again, vehicular combat in FPS games doesn't really captivate me. Me nether, but just listing it. However, in tribes 2, driving a motorcycle at top speed over hills, jumping off it to catch the flag, and landing back on it is pretty awesome.
-accurate water physics/maps with water you could float in (tons of other games)
Is it actually that important to gameplay? It adds depth, yeah. It's used in the entire unreal tournament series to hide players, to cause interesting map formations, for realistic maps, etc. | |
| |  |
09-09-2006, 01:17 AM
|
#9 | | VIP MEGA EURO STAR
MC Malicious Gravy is offline
Join Date: Jun 2006 Location: Los Angeles, CA (USA) Posts: 539
Marketplace Rating: 0 | I just liked when my fully occupied HPC crashed mid-air into another HPC, especially when it came out of nowhere from the enemy base. 16 bodies just flying MILES away.
__________________  <-faizebook ///thats smoky style -tjon tee hee~♪ | |
| |
09-09-2006, 03:10 AM
|
#10 | | //bemanistyle::[Member]
Alchemist_Almighty is offline
Join Date: Jun 2006 Posts: 214
Marketplace Rating: 0 | Quote:
Originally Posted by Irob Then why did you even post in the thread? Christ.
I never really got into Starsiege: Tribes, but I only first played it after it was released as shareware. I was only in the Tribes scene for a little while, when I got Tribes 2. However, I wasn't much into the actual game and I was more focused on the mods. Like construction mod- that was an incredibly good mod.
I mean sure, the series has its merits but I really think that you're overstating its awesomeness. | The topic question asked whether or not I had heard about the game. I said no. I see no wrong there.
In any case, I'm interested in the game now, but it will be some time before I get it.
__________________
'Next-gen' is just a term made up by fanboys, to justify the ridiculous amount of money they are spending on a toy.
| |
| |
09-09-2006, 03:44 AM
|
#11 | | Banned
HioMrSan is offline
Join Date: Jun 2006 Location: Harrisburg, PA Posts: 888
Marketplace Rating: 0 | The reason there are so many pros that play on the servers, is because the game is just so damn old. The only people who play it are the people who love it. That usually happens with every game. Maybe I'll download this and try it out. | |
| |
09-09-2006, 03:18 PM
|
#12 | | Banned
deepbluevibes is offline
Join Date: Jul 2006 Location: modesto, CA Posts: 684
Marketplace Rating: 0 | Quote:
Originally Posted by HioMrSan The reason there are so many pros that play on the servers, is because the game is just so damn old. The only people who play it are the people who love it. That usually happens with every game. Maybe I'll download this and try it out. | Yes, but tribes was pretty unheard of, even back in it's day.
I can ask pretty much any gamer "hey, ever play unreal tournament/quake/counterstrike"? and they'll say they've played it at least once or heard of it.
But even some FPS pros i've asked haven't even *heard* of tribes.
Plus, games like UT and counterstrike are pretty straightforward, so the mentality/IQ needed to play them (as in clicking a button and moving) is pretty low... but tribes needs a ton of different "FPS skills" so generally the maturity on that game is higher;
of course there's exceptions though. | |
| |  |
09-09-2006, 03:34 PM
|
#13 | | LOTS 'N LOTS OF DONGZ
Akkaraju is offline
Join Date: Jun 2006 Location: on my couch Posts: 1,376
Marketplace Rating: 4 | i've played both. i liked both. they had some features about it that set it apart from other FPSs but there are plenty of games out there i'd rather play at the moment. But game modes like Rabbit are still pretty fun to play.
i still dont get why someone wouldn't have heard about tribes. it was pretty popular when i played it.=\ now if you want a great but slightly obscure FPS i would say Shogo :Mobile Armor Division. that game was great. | |
| |  | |  |
09-10-2006, 05:25 PM
|
#14 | | Banned
HioMrSan is offline
Join Date: Jun 2006 Location: Harrisburg, PA Posts: 888
Marketplace Rating: 0 | Quote:
Originally Posted by deepbluevibes Yes, but tribes was pretty unheard of, even back in it's day.
I can ask pretty much any gamer "hey, ever play unreal tournament/quake/counterstrike"? and they'll say they've played it at least once or heard of it.
But even some FPS pros i've asked haven't even *heard* of tribes.
Plus, games like UT and counterstrike are pretty straightforward, so the mentality/IQ needed to play them (as in clicking a button and moving) is pretty low... but tribes needs a ton of different "FPS skills" so generally the maturity on that game is higher;
of course there's exceptions though. | Yea my example doesn't really work with games that were extremely popular. Since they still have a decent player base. Hell every unheard of ps2 online game is this way. Bunch of games I used to play on PC are the same way. Just the way it is with old online games.
I dunno I haven't played the game, but not many games take so much skill that they isolate newbs who can't even learn to play because of the learning curve. Splinter Cell is the only game I can think of, where it takes some serious dedication just to be able to lose with honor.
A lot of the FPS you mentioned take lots and lots skill, its just that anyone can pick up and play. Think Super Smash Bros. Every game has annoying 12 year old shits, you just have to learn where to play. | |
| |  |
09-10-2006, 05:48 PM
|
#15 | | Banned
deepbluevibes is offline
Join Date: Jul 2006 Location: modesto, CA Posts: 684
Marketplace Rating: 0 | Exactly, and that's why I like tribes;
The learning curve stifles newbies who just want to "lol frag people", and the ones who DO want to take the time, usually become good, solid players.
Tribes pretty much makes it impossible to be a "newbie" and succeed at all; which is just fucking awesome. | |
| |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | | All times are GMT -6. The time now is 05:39 PM. | | |