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Old 10-14-2006, 02:06 PM   #46
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Quote:
Originally Posted by Dewgy View Post
I also believe Halo doesn't have playlist style spawn points in multiplayer like 007 did, making it much easier to have a fair game against cockbiters who would otherwise memorize the order of spawn locations.

Y'gotta watch out for those cockbiters. They can be nasty.
I beg to differ. When I played Halo on xbox tunnel services, people would instant kill you with a pistol whip as soon as you spawned. Theres some method to the spawn points.
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Old 10-15-2006, 04:42 PM   #47
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here's how it breaks down;

the console industry started sucking after the dreamcast.

playstation was great, had hundreds of awesome games.

dreamcast had tons of awesome games, online connectability, the pda memorycard thing that i abused the fuck out of for sonic adventure chao raising and other games, online web browser, etc.

the only reason dreamcast failed was because ps2 came along and improved on everything dreamcast risked trying for the first time.

anyways though

seriously, there's like almost no games i like on current systems

ps2- def jam vendetta, guitar hero, drummania v2, midnight club 1, cvs2, metal gear solid 3, disgaea, a bunch of cave shoot em ups

xbox360 - dead or alive 4, geometry wars, fight night round 3 or whatever, sonic the hedgehog

gamecube - f-zero gx

all other games on the system would be torture to play and suck extremely bad. and yes, i have friends who basically have like 90% of games for those systems, not to mention "other ways" of playing them etc.

while on playstation, or even dreamcast, i could make a list a fucking book long for how many games i would stop everything for just to play.

genesis and SNES, the list would be triple that, at least.

games nowadays just rape graphics and don't give a fuck about storyline. the rare ones that ARE good (metal gear solid series, disgaea etc.) that still manage cool graphics with good storyline are few and far between.

not to mention how (although it's changing somewhat now) all the next gen games are easy as fuck. when I can beat almost any next gen game besides an rpg in under a week, it's way too fucking easy.

finally, computers pretty much rule all. I pay 1,500 bucks, get a pretty good laptop, wireless connection, I get to play all the free music games/online games i want online.

djmax, gunbound, the entire lineup of that one company djmax is under (survival project, gunz, etc.), rakion, various amateur games online, unreal tournament, tribes, tons of fps games, the internet, flash games, newgrounds, the list goes on and on, and i don't have to pay a dime for any of it.
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Old 10-15-2006, 05:34 PM   #48
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Originally Posted by deepbluevibes View Post
all other games on the system would be torture to play and suck extremely bad.
I'd say it's more that you have incredibly narrow taste--not bad taste, at all, but it just seems more like the range of games you enjoy is restricted largely to strong narratives and difficult reflex driven games. I'm curious, have you tried any of NIS's strategy titles besides Disgaea, or any of the action brawlers like DMC or Ninja Gaiden? On the traditional RPG side, the Shin Megami games are pretty tough on the highest difficulty...have you tried those at all?
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Old 10-15-2006, 05:44 PM   #49
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Here is our bible for the jaded video gamers thread

http://www.pointlesswasteoftime.com/games/crash.html

http://en.wikipedia.org/wiki/Video_game_crash_of_1983

Seams to me that the games are a chore again mood is really setting in.
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Old 10-15-2006, 06:37 PM   #50
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Originally Posted by MadRoll View Post
I'd say it's more that you have incredibly narrow taste--not bad taste, at all, but it just seems more like the range of games you enjoy is restricted largely to strong narratives and difficult reflex driven games. I'm curious, have you tried any of NIS's strategy titles besides Disgaea, or any of the action brawlers like DMC or Ninja Gaiden? On the traditional RPG side, the Shin Megami games are pretty tough on the highest difficulty...have you tried those at all?
I have tried some of the other NIS games, I think I just like disgaea much more than all of them because of how similar it resembles Final Fantasy Tactics, which is what originally got me into tactics RPGs.

i'm assuming you mean devil may cry by DMC, I played all three incarnations and while it's "fun" it's not something i'd buy, or even rent, or want to play more than a day or two before i got bored.

Ninja Gaiden is ok as well, but I can't explain why I don't like it.

What I think it is is basically this;

shoot em ups have huge amounts of difficulty, but it's a kind of "fast paced, constant movement, heart rate going" difficulty.

Disgaea is sort of a "planning, tactical, mental, slow paced" difficulty.

Generally games for me have to be on one of those two extremes to be entertaining; i.e. huge amounts of planning, tactics, so on, at a slow pace, or on the edge of your seat-constant movement-screen is going nuts action.

Ninja Gaiden is a mix of those two in terms of yes, there is action, but it's not omfg everything going insane action and that's why I think it doesn't really fit my tastes.

The other thing is that I really like storyline, and a lot of games today don't have that either. (the only time storyline doesn't matter to me is shoot em up games)

The last things I really like in a game are;

-how competitive is it? scores, 2 player mode, etc.
-how customizable is it?

I.e. I love def jam vendetta because you can customize the living fuck out of your character. I'm a guy, i'm not gay, but fuck, I must have had about 10 different outfits built for charisma levels etc. on def jam.

On games like CvS2 and shoot em ups, the 2 player mode (for the former) and the scoring (for the latter) are huge draws to the game for me. Anything where you can have dominance over someone in rank/score/percentage of something is a HUUUUGGGEEE draw to me.

This is why i've spent like 100+ dollars on The Fast and The Furious arcade machine at my local arcade; because it has ranks. That's the only reason why.

Honestly the only genres I really hate are RTS, and MMORPG.

Both are *way* too slow paced, and while there is planning, it's not "me" per say. In tactics RPG's and other genres in general, if I want say, Laharl to do a certain attack, he does it, and that's it.

In an MMORPG, if a party member does some stupid shit, we can all die because of it. In an RTS, you can really only assign "generalized" roles. (plus i just never really liked them to begin with.)

and yes, FPS games have teams, but I generally only play the FPS games i've played for half a decade or more, to the point where I can be a "one man team" without needing assistance from teammates. (tribes, unreal tournament)

Oh, and about the reflex game thing, yeah, definitely true. Anything that demands huge amounts of physical exertion or on my seat reflexes (bemani games of course, but also shoot em ups and fps games) i <3

sooo yeah.
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Old 10-15-2006, 07:07 PM   #51
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Quote:
Originally Posted by deepbluevibes View Post
the console industry started sucking after the dreamcast.
'Sup bein' correct.

Although I disagree with lots of the other stuff in your post (like what you said about the PS2 right after this XD), this one statement I could not possibly stress more.
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Old 10-15-2006, 07:46 PM   #52
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Originally Posted by Daniel View Post
Here is our bible for the jaded video gamers thread

http://www.pointlesswasteoftime.com/games/crash.html

http://en.wikipedia.org/wiki/Video_game_crash_of_1983

Seams to me that the games are a chore again mood is really setting in.
The industry isn't going to crash again. The demographics of game players has changed to such a degree since the early eighties that to try to draw a comparison between the two is ridiculous, and game companies themselves have by and large altered the way they generate their revenue. Those that don't end up like Acclaim but remain a minority.
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Old 10-15-2006, 07:57 PM   #53
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Quote:
Originally Posted by MadRoll View Post
The industry isn't going to crash again. The demographics of game players has changed to such a degree since the early eighties that to try to draw a comparison between the two is ridiculous, and game companies themselves have by and large altered the way they generate their revenue. Those that don't end up like Acclaim but remain a minority.
True, the game industry was at a completely different standing in the 80s when it crashed. Right now, many new advancements and refinements are happening that it's safe to say nothing like that is going to happen. The way its going now with the sucess of the 360 and the ongoing sucess of the PS2, I can expect more to come, rather than a stagnant industry with no new tech or innovation going on like in E.T's day.
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Old 10-15-2006, 09:57 PM   #54
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Not only that, the game crash occurred mainly because the market was inundated with games that quite literally differed from each other by the difference of a few colors or pixels, marketed at the same price.

Even though many games today are still restricted by genres, there is still plenty of room for innovation even on the hardware that is currently on its way out.
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Old 10-15-2006, 10:53 PM   #55
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But notice how games are becoming easier and more niche. Don't fool yourself into thinking the numbers of Strategy RPG gamers are larger than they really are. To everybody else, niche games are a very small niche.
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Old 10-16-2006, 01:28 AM   #56
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Quote:
Originally Posted by Daniel View Post
But notice how games are becoming easier and more niche.
This is contradictory.
Quote:
Don't fool yourself into thinking the numbers of Strategy RPG gamers are larger than they really are.
The number has increased since Disgaea's shit hit the fan. Substantially. That's still a tiny number of people compared to other genres, but still.
Quote:
To everybody else, niche games are a very small niche.
I don't really understand what you're saying here.
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Old 10-16-2006, 05:27 AM   #57
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Quote:
Originally Posted by Daniel View Post
But notice how games are becoming easier and more niche. Don't fool yourself into thinking the numbers of Strategy RPG gamers are larger than they really are. To everybody else, niche games are a very small niche.
I think I've got this, correct me if I've misinterpreted you:

"Notice how games are becoming less challenging and more specialized.(?) Don't fool yourself into thinking SRPGs are a larger market than they are. To the mainstream, titles in your favorite niche are just that: a niche."

That work?
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Old 10-16-2006, 11:16 AM   #58
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Quote:
Originally Posted by Daniel View Post
But notice how games are becoming easier
Games (As a whole) are not getting easyier, you just have been playing games for a while.

Now go find Stuntman and beat it.
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Old 10-16-2006, 01:43 PM   #59
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Quote:
Originally Posted by Danser View Post
Games (As a whole) are not getting easyier, you just have been playing games for a while.

Now go find Stuntman and beat it.
done

games are getting easier

go beat alien soldier on normal mode even for sega genesis
without using savestates or slowdown mode
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Old 10-16-2006, 01:47 PM   #60
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Quote:
Originally Posted by deepbluevibes View Post
done
Okay, how many times did you have to do each set of stunts?
did you beat everything else?

EDIT:
Quote:
without using savestates or slowdown mode
Beat Stuntman in one sitting.

Games aren't easier, it's just you can save now.
Games such as strider, would be a lot easier to beat if you could save in between or during levels.

And besides if games are getting too easy for you, play it in unorthodox ways, skip saves (In fact beat newer games single segment).
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