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Old 07-01-2008, 03:34 PM   #31
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Legends/64 had Tron Bonne. & wasn't Lurerre in ZX female?
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Old 07-01-2008, 03:53 PM   #32
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Quote:
Originally Posted by TougaKiryuu View Post


I'm going to need to get in ALOT of practice for this, but with my arsenal (pictured above) I think I'll be ready This is seriously going to be awesome on a stick
Its interesting that you have the same exact same collection that I do, down to the only one being in a box being x3.

So, your telling me the Final boss of X3 wasnt challenging? Im pretty sure it was really hard.
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Old 07-01-2008, 07:03 PM   #33
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yeah, X3's final boss was pretty rediculous.

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Legends/64 had Tron Bonne. & wasn't Lurerre in ZX female?
and Leviathan from Megaman Zero 1-3.
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Old 07-01-2008, 10:19 PM   #34
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Even with Z Sword, X3's Kaiser Sigma was stupid. Damaging him was stupidly hard.

For some reason, the only Sigma that has really caused me more trouble that X3's is the Trash Sigma from X4 (forgot its real name). Like 2 or 3 different forms, each one with its life bar and attacking like crazy. It was a real pain to beat him using Zero, while it was easy with X (Nova Armor's fully charged shot was able to pwn anything Sigma throws at you).
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Old 07-02-2008, 12:29 AM   #35
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One thing I disliked about the PSX X games was that the Nova Strike with the Ultimate armor would allow you to rape the shit out of anyone in the entire game.

and yeah, Trash Sigma was ghey.
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Old 07-02-2008, 06:14 AM   #36
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:P Yeah, that's why Ultimate Armor was the "hidden retarded" feature of X4 (and X5 and X6).
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Old 07-04-2008, 12:52 PM   #37
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MM9 confirmed to be released in Japan in September. As for the US, well, I'm betting we'll learn that during E3.
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Old 07-04-2008, 03:00 PM   #38
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Quote:
Originally Posted by Cali View Post
So, your telling me the Final boss of X3 wasnt challenging? Im pretty sure it was really hard.
Won't argue that. X3 IS the hardest out of that entire lot.
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Old 07-04-2008, 04:06 PM   #39
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Kanji Inafune interview from Gamesradar.com: Mega Man 9 - exclusive interview with the mind behind the machines | GamesRadar

Inafune states that they're striving for another MegaMan 2, so there won't be a charge shot, slide, or possibly Rush. Though you can see little bolts to collect a la MM7 in the pictures on the site.

They're also going as 8-bit as possible, which he said is a little harder to do than expected.
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Old 07-04-2008, 05:41 PM   #40
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... no slide? Oh, come on.
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Old 07-05-2008, 12:48 AM   #41
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megamari
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Old 07-05-2008, 02:30 AM   #42
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Ugh...Mega Man 2. I never cared much for that game (or the original). I'd rather it be more like 3, 5, or 6..
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Old 07-05-2008, 09:31 AM   #43
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Quote:
Originally Posted by k⁄⁄eternal View Post
megamari
Megamari is just a weird parody of Megaman. While I liked it, I wouldn't try to compare, MM2 is clearly superior, specially in the fun and level design factors.

BTW, after reading all that interview, now I do agree with Inafune. It's fun to see how he (diplomatically and very politely) shows the middle finger to all those "fans" who were enraged at his decision of making MM9 as a 8bit game. Preliminar screens look absolutely great, though I think he could try adding some backgrounds. Wouldn't hurt, IMO.
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Old 07-05-2008, 11:30 AM   #44
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Anyone else absolutely hate the final form of Wily in seven?
Then did they beat 8, and the final form of Wily was the same!?

that pissed me off.
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Old 07-05-2008, 05:58 PM   #45
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At least MM8's Wily was less complicated to beat. MM7's Wily is the hardest one I've ever encountered.

One charge shot resting him only 1 life line = ARGH.
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