Why not do a South Korean release instead. Japan is extremely xenophobic when it comes to video games. I bet Capcom had to tell the public that GTA is Scottish (or British for Stories games) and not American for it to sell. The South Koreans are much more open to American made games than the Japanese.
Far and away understood but it still allows the import at a better convenience for the regular 360 owners.
Course for the J360 peeps, this is nothing...it's not unheard of for Cave localizing things with ATLUS (see the arcades) but on consoles, that's a bit different.
"By making Mushihime-sama Futari region-free, what we're doing is measuring the amount of overseas users, this will have a direct impact on whether Espgaluda II and other titles will be localized for America. So it's probably a good idea to pick it up!"
Hell, just make it a standard for 360 games if you can't localize it and you'd almost save it in Japan...
Hell, just make it a standard for 360 games if you can't localize it and you'd almost save it in Japan...
There is a bit of a problem with this, in that you need to make a permanent decision regarding region locks before release, and the possibility of localization is almost always open unless it's some shitty mahjong game or something.
EDITing to say that this news is pretty cool but is kind of a kick in the balls since I just imported a j360
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Originally Posted by RADIORAMA on Rock Band JP
Why not do a South Korean release instead. Japan is extremely xenophobic when it comes to video games. I bet Capcom had to tell the public that GTA is Scottish (or British for Stories games) and not American for it to sell. The South Koreans are much more open to American made games than the Japanese.
Why not do a South Korean release instead. Japan is extremely xenophobic when it comes to video games. I bet Capcom had to tell the public that GTA is Scottish (or British for Stories games) and not American for it to sell. The South Koreans are much more open to American made games than the Japanese.