 | This a good time for another USA port? |  |
04-24-2009, 04:35 PM
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#1 | | //bemanistyle::[Member]
skibblesx is offline
Join Date: Jan 2008 Posts: 94
Marketplace Rating: 0 | This a good time for another USA port? There are quite a few games coming out here that is made for DJing, so why shouldn't Konami give it a try again? This seems like the prime time to start making one. But, you know... more than 30 songs and bad theme and have flashing GREATs than PERFECTs.
Anyone agree? | |
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04-24-2009, 04:41 PM
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#2 | | Shoreliner-25
DJjeff is offline
Join Date: Jun 2006 Location: Staten Island, NY Posts: 583
Marketplace Rating: 0 | I agree. Even though the first one was a flop, I think Konami needs to think of all the bemani fans in the US who play IIDX on a daily basis(Like myself), and make an actual good US version of IIDX, but it has to not only do well, but it has to have some of the good songs from IIDX, like Blind Justice, Vanessa, Ghostbusters(maybe), and a few others I really liked. And base it off something better than 9th style, which is way too old to even warrant using in a new american version. AND NO MORE CRAPPY LISCENSES!!! LIKE Celebrate for example. Get some good liscenses, new CS exclusives, some good 5-key revivals, a lot of good IIDX songs, a theme based off one of the newer styles, a new tutorial mode that makes it easier and fun to learn how to play, and you got yourself a good american beatmania sequel. if this ever comes to light, it better be good.
Last edited by DJjeff : 04-24-2009 at 04:48 PM.
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04-24-2009, 05:35 PM
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#3 | | Konami ice cream 573 flavors
DragTheCigaretteKing is offline
Join Date: Feb 2007 Posts: 897
Marketplace Rating: 0 | Quote:
Originally Posted by DJjeff I I think Konami needs to think of all the bemani fans in the US who play IIDX on a daily basis(Like myself), and make an actual good US version of IIDX, |
*sighs* Another "IIDX come to USA again plz " thread...
It's been said once it'll be said again.
NOT.GONNA.HAPPEN.
Even if everyone on this forum buys a copy of it it won't be enough to make the investment worthwhile in Konami's 3y3s.
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04-24-2009, 05:52 PM
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#4 | | g//ay for k//fc
Dara-G. is offline
Join Date: Oct 2007 Location: Kankakee, IL Posts: 930
Marketplace Rating: 12 | Just because there are alot of dj games coming out soon doesnt necessarily mean that they will be the next "guitar hero". they could sell as miserably well as Beatmania did when it came out. Not saying I instantly don't like the dj games coming out but it doesn't seem like they will sell as well...or at all.
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Originally Posted by Lost_One Autoscratch is evil incarnate... along with his fat sister Autobass. | ***Note: When ordering from playasia Always order FedEx. No exceptions.***
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04-24-2009, 05:56 PM
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#5 | | Power Bottoming Jews own
m335h73r of PBJ is offline
Join Date: Jul 2005 Location: your penis Posts: 7,628
Marketplace Rating: 1 | I love people who think they know macro and micro economics.
It would be a very lucrative endeavor for Konami to release another game IF everyone in the community were to buy a copy, as well as a massive portion of the general VG market purchased it too. The problem lies in the fact that they already tried once with BMUS, and it flopped, not because it didn't sell enough, but because it wasn't welcomed at all by the American market as a whole (too hard, came right after Guitar Hero, it gave you herpes etc)
They needed to get on this like 6 years ago, and if they were to try again (especially after rock revolution) their reputation would plummet faster than the Army Men franchise by 3DO.
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04-24-2009, 06:03 PM
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#6 | | chomp chomp chomp
Trick is offline
Join Date: Jun 2006 Location: MONA~ Posts: 1,340
Marketplace Rating: 7 | Think about what you're saying.
Guitar Hero and Rock Band are the big thing, so Konami attempted to "try again" with the band-style games with Rock Revolution, and look how that turned out.
If they tryed any other sort of Beatmania injection into the US market again, they'd only be slapped with the wannabe label a second time. The other DJ games aren't even out yet, so who's to say how they'll even sell?
Beatmania had it's chance, and it's just not marketable in the US. It's not accessible to the mainstream, regardless of what sort of songlist they would choose to attach to it. | |
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04-24-2009, 07:31 PM
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#7 | | Banned
aroomwithaview is offline
Join Date: Feb 2007 Posts: 242
Marketplace Rating: 0 | Quote:
Originally Posted by skibblesx There are quite a few games coming out here that is made for DJing, so why shouldn't Konami give it a try again? | Quote:
Originally Posted by aroomwithaview the new dj games will provide the audience music which they are comfortably familiar with and that is why they will succeed
much like guitar hero did konamis only response to these new games coming out will be more lawsuits if not total indifference
guitar hero didnt force their hand to release gfdm in the states and even if it did people would laugh it off because it has all this weird japanese videogame sounding music that nobody has heard of before so therefore it sucks
beatmania has and always will face that same problem
most western people dont think that beatmanias music is bad as much as they think it sounds like videogame music and not a lot of people can really get past that | how many times does the same question have to be asked in a new fucking thread | |
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04-24-2009, 07:34 PM
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#8 | | mania
ranatalus is offline
Join Date: Jun 2006 Location: dope dope Posts: 9,926
Marketplace Rating: 8 | room with a view you are a smart guy
do everyone a favor and start posting here
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04-24-2009, 08:03 PM
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#9 | | //bemanistyle::[Member]
Lentic is offline
Join Date: Mar 2009 Location: Seattle, WA Posts: 138
Marketplace Rating: 0 | Quote:
Originally Posted by DJjeff Konami needs to think of all the bemani fans in the US who play IIDX on a daily basis | Barely any video game players in the United States know what the fuck Beatmania is.
Honestly. Just because IIDX is a part of your life doesn't mean it's a part of the general public's.
I posted in that other thread why games like Beamania don't sell well in the US. It's not going to change any time soon.
This wishful thinking is getting old - and what's the problem with just shelling out for the next Japanese release?
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04-24-2009, 08:15 PM
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#10 | | Underage Technology Addict
MdX MaxX is offline
Join Date: Jun 2006 Location: Fayetteville, Georgia Posts: 1,035
Marketplace Rating: 0 | Quote:
Originally Posted by Trick Think about what you're saying.
Guitar Hero and Rock Band are the big thing, so Konami attempted to "try again" with the band-style games with Rock Revolution, and look how that turned out.
If they tryed any other sort of Beatmania injection into the US market again, they'd only be slapped with the wannabe label a second time. The other DJ games aren't even out yet, so who's to say how they'll even sell?
Beatmania had it's chance, and it's just not marketable in the US. It's not accessible to the mainstream, regardless of what sort of songlist they would choose to attach to it. | I doubt it's so much the consumers' fault. I believe it's Konami's fault.
Why did Rock Revolution flop? Because it was crap. If they just gave us GF/DM with a good songlist that's up to par with the Japanese versions, then it would have done much better. I'm not saying it would blow GH/RB away, but it would have done much better.
Same with beatmania. It flopped because it had a terrible theme, a less than mediocre songlist, and wasn't really put out there by Konami (no TV ads or anything). Sure, it's a great beginner game, but that doesn't make it appealing to its audience.
And how are you so sure beatmania is unmarketable in the US? DDR's doing well. Why? Because it's advertised, almost anyone you ask has heard of it, the songlists aren't terribly worse than the Japanese versions, etc. beatmaniaIIDX has a much wider range of song genres than DDR, and I bet if Konami actually tried to make a good beatmania game and get it out there, it would sell. Advertise its authenticity and originality as the first DJ Simulation game. They shouldn't be afraid to refer to the JPCS/AC versions. Heck, why not give us beatmania: DistorteD or something like that?
My point: Konami's not trying hard enough. A mediocre effort will result in terrible sales. Quote:
Originally Posted by Lentic and what's the problem with just shelling out for the next Japanese release? | Is it really fair that we have to pay $80 for a game that would cost $20-30 if it were released here?
Last edited by MdX MaxX : 04-24-2009 at 08:17 PM.
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04-24-2009, 08:39 PM
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#11 | | Banned
Exagon is offline
Join Date: Jun 2008 Location: Waterloo, Ontario, Canada Posts: 788
Marketplace Rating: 0 | Quote:
Originally Posted by MdX MaxX Is it really fair that we have to pay $80 for a game that would cost $20-30 if it were released here? | Uhh, now you're just making it sound like having cheap IIDX is a right. It's fucking supply and demand. If people weren't willing to pay $80 they fucking wouldn't, but they obviously enjoy IIDX enough that they still buy it at $80. If that's not the case, people pirate.
Believe me, Konami is a company that seeks profit. If they honestly thought that a new release of IIDX would get them a significant enough return on their investment, they either would've done it already would be currently in the process of making one. Clearly, Konami has no interests of doing anything of the sort. Why? Because their market data suggests that not enough consumers want IIDX.
Fucking END of story. | |
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04-24-2009, 08:41 PM
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#12 | | Banned
aroomwithaview is offline
Join Date: Feb 2007 Posts: 242
Marketplace Rating: 0 | exagon has it right i was too slow to post this Quote:
Originally Posted by ranvlm_zkatalus room with a view you are a smart guy | thanks Quote: |
do everyone a favor and start posting here | no thanks Quote: |
Originally Posted by MdX MaxX Is it really fair that we have to pay $80 for a game that would cost $20-30 if it were released here? | a videogame is a privilege not a right
you may not like paying eighty dollars for a new iidx but it is completely fair
moreover if konami wanted to make a good usa release they would have to put a lot of work and money into licencing fees for the game so it probably would raise the price to fifty dollars or more and in all honesty they would be smart to charge that much
for a niche game like beatmania there would probably be a negligible difference between the number of sales they would get for the game being fifty dollars as it would be for twenty and in the pursuit of profit they would be stupid to not charge the most they can if the sales volume remains the same
Last edited by aroomwithaview : 04-24-2009 at 08:43 PM.
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04-24-2009, 11:37 PM
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#13 | | //bemanistyle::[Member]
Dream Traveler Klonoa is offline
Join Date: Jul 2006 Posts: 330
Marketplace Rating: 0 | Quote:
Originally Posted by DJjeff I agree. Even though the first one was a flop, I think Konami needs to think of all the bemani fans in the US who play IIDX on a daily basis(Like myself), and make an actual good US version of IIDX, but it has to not only do well, but it has to have some of the good songs from IIDX, like Blind Justice, Vanessa, Ghostbusters(maybe), and a few others I really liked. | Yes, they should release a version of IIDX with a song list you already have access to and will bitch about because there's nothing new to it.
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04-24-2009, 11:40 PM
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#14 | | //bemanistyle::[Member]
CG ZiO is offline
Join Date: Dec 2008 Location: Candy Cane Forest, CL Posts: 232
Marketplace Rating: 0 | i will only buy another USA version if it features covers of cotton eyed joe and scatman. | |
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04-25-2009, 07:35 AM
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#15 | | //bemanistyle::[Member]
prodygee is offline
Join Date: Sep 2007 Location: The Netherlands Posts: 263
Marketplace Rating: 0 | Why whine about a USA port. They'll only waste money, valuable time and they'll make it different: the way you won't like it.
Just import it, and play happily ever after. | |
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