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Old 10-11-2009, 03:12 AM   #16
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IIDX is too much of that "crazy Japanese game" to people in america.

"wow thats some crazy Japanese shit. lets go play freebird"

IIDX is the kind of game Americans occasionally stumble across on youtube, shit themselves with A) confusion and B) humility - and then they forget about it all together.

Most people I know (as I'm an American) can't even actively tell the difference between bemani titles -yet alone even know what bemani is.

"whoa! thats like DDR with your fingers! crazy! LOL?"

-IIDX is the grand-daddy of music games (in terms of age and evolution). If it was meant to be popular here - it would, just like DDR. I say fuck spending money trying to get it popular in the US, and spend that cash on bettering the existing franchise.
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Old 10-11-2009, 04:51 AM   #17
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Quote:
Originally Posted by Exagon View Post
Yeah we really don't need to ODI-ify IIDX. Plus the average American gamer would probably lose interest with the learning curve. Just a feeling I have.
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Old 10-11-2009, 09:29 AM   #18
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Quote:
Originally Posted by Darkkal View Post
Obviously 90% of the US (maybe even a higher percentage) has heard, let alone play, Beatmania IIDX. The users that frequent (and not so much either) this forum, The users that frequent bemanistyle, and some others pretty much make up the community of the Beatmania IIDX players, and some arent even from the U.S.. It would be really cool if i could talk to friends about Beatmania IIDX as much as i could talk to them about CoD4. So, Any ideas? I'll prolly be reposting this same topic over at bemanistyle.
do you realize that 90% means 9 out of 10 people in the US knows what IIDX is? just asking cause thats so far off base its laughable.
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Old 10-11-2009, 10:56 AM   #19
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Originally Posted by aroomwithaview View Post
we cant

the time for something like that to happen is long gone and even if we bought every iidx controller and copy of empress and whatever the hell else is in print and gave it out freely to other people for promotional purposes there is no way for iidx to become popular

the music game bandwagon in the united states has hit its apex and is declining and iidx has a bunch of music which nobody hears on the radio which therefore means they dont like it

there are many other reasons which have all been addressed in earlier threads here

it just isnt going to happen

ever
This, so much this.

Further reinforcing these points, even some arcade owners acknowledge that IIDX wouldn't be profitable enough (because it's not popular enough) to warrant putting it in their arcades. It's probably why IIDX14 AC failed to make it into the market and more importantly why we never saw a BMUS2.

Granted arcades like Arcade Infinity and SVGL probably turn a profit with their machines because of the good number of Bemani players in the areas there. However, even here in Texas where we have a pretty large number of DDR cabs and even a BM or BMIII cab here and there, there's several DDR players who either don't like IIDX or don't care enough about IIDX to mod their systems to import it. The demand just isn't there.

Quote:
Originally Posted by modarius View Post
do you realize that 90% means 9 out of 10 people in the US knows what IIDX is? just asking cause thats so far off base its laughable.
I'm just going to go ahead and edit that post because you're not the first person to point that out.
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Old 10-11-2009, 11:04 AM   #20
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clearly you have all lost your sense of bemani pride
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Old 10-11-2009, 11:28 AM   #21
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Quote:
Originally Posted by Darkkal View Post
Obviously 90% of the US (maybe even a higher percentage) has heard, let alone play, Beatmania IIDX. The users that frequent (and not so much either) this forum, The users that frequent bemanistyle, and some others pretty much make up the community of the Beatmania IIDX players, and some arent even from the U.S.. It would be really cool if i could talk to friends about Beatmania IIDX as much as i could talk to them about CoD4. So, Any ideas? I'll prolly be reposting this same topic over at bemanistyle.
dunno lol

Americans haven't heard about IIDX because it's a Japanese thing. Simple as that. I'd hazard to guess that most people who bought a copy of bmUS do so for the controller, or wanted to migrate over from another niche music game. Yeah, niche... it's kinda like how those ganguro think valley girls are the best thing, like, evar... yet they'd probably scare away most Americans. Just one example I guess

Music/rhythm games attract a certain crowd, and out of that crowd only a small portion would ever be interested in IIDX. Of those who actually try the game, few will persevere and overcome the initial learning curve so they can at least touch most of the songs.

Don't push it, though. Bring it up in conversation, but if they don't feel it, don't ram it down their throats. Only pricks would monologue to an unwilling crowd. It'd definitely be nice to have someone to talk music games with... craigslist? Forums? We have regional boards, so why don't you start off over there
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Old 10-11-2009, 12:43 PM   #22
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More tournaments for pop'n/iidx, much much less for any dancing games (seriously, I haven't seen a good iidx tournament other than KOTC/COTC and BOWLmanifest/2 in 5 years).
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Old 10-11-2009, 09:30 PM   #23
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Sorry, i did have to change a few things when i crossposted here, and yes i meant that "90% americans HAS NOT heard of, let alone play, beatmania iidx"


i really suck at grammar late at night haha.
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Old 10-12-2009, 05:43 AM   #24
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If you want people around you to like IIDX and talk about it, go to Japan. It's what everyone else with the same feelings has done. Or you could try California or Vancouver, I suppose there's a few of us here too.
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Old 10-12-2009, 07:24 AM   #25
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Quote:
Originally Posted by Darkkal View Post
Sorry, i did have to change a few things when i crossposted here, and yes i meant that "90% americans HAVE NOT heard of, let alone play, beatmania iidx"


i really suck at grammar late at night haha.
hehehe, couldn't resist
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Old 10-12-2009, 12:09 PM   #26
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For nearly 5 years, I have been trying to expose IIDX to people in my area, and only got a handful of people interested, however, I did manage to bring to attention some Guitar Hero players' interest in the game after GH came out. I'm not giving up, infact, I'll be hosting a beatmania event later this month in the arcade despite the fact that I'll have to pay money for the "Birthday reservation room" (I'll host the game in there)....normally, it's $50, but if there's a time limit, I'll try to bribe for more time with $100.
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Old 10-12-2009, 12:41 PM   #27
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All you can do is show it to friends and hope they get interested. Even then most of them won't get interested enough to get past the point of 2s.
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Old 10-12-2009, 12:54 PM   #28
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What? No clever jab at DJ Hero/GH/RB? I am disappointed in you bemanistyle.
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Old 10-12-2009, 02:24 PM   #29
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I got to play DJ Hero at best buy. Sadly the highest you could play on the demo was Hard, but it seems like it'll be pretty fun for a month or two. I'll probably pick it up.
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Old 10-12-2009, 04:14 PM   #30
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Yeah DJ hero is actually pretty original in the sea of american music games. I dig it personally.

- but as far as the spew of other music games out.. Well. Sigh. One could only hope that in the mess of all that at least a few people would see the light (IIDX).

And even if that was the case, unless everyone decides to go out and import every IIDX title currently in stock and for sale through importers - I wouldn't expect bemani to drop so much as a dime towards IIDX in america again.
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