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Old 06-01-2008, 03:52 AM   #16
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Quote:
Originally Posted by Deca View Post
i've never actually really benefitted much from training mode at all. The way I got past my worst wall, 11-12, was by just taking a break from the game for a few months *laughs*
SAme here dude! Man i couldnt do shit on IIDX a few years ago, and now i started playing again and can do 6-7 star songs...slowly building my way up
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Old 06-01-2008, 06:52 AM   #17
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I don't know how much this helps other people, but when I get raped on 12s I usually just start bumming around on hyper difficulty to keep my hands busy. Also, to help with quicker note recognition (in general), I'll play a few rounds with the H-ran mod on...

TBH I can't think of a single time that training has helped me. I wouldn't say it makes you worse but when you're playing on random modifier anyway (which does help you get better the fastest imo), why bother?
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Old 06-01-2008, 07:04 AM   #18
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Training mode only helped me a little bit, there. It's made for DualShock, not KOC/ASC/Sanwa, IMO.

I couldn't do anything beyond 6 without AutoScratch before (say 6 weeks), but now I can pass stuff like VJ Army and So Fabulous!! . It's funny when you have a simulator AND a CS disc.
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Old 06-01-2008, 10:37 AM   #19
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Something that's helped me is playing everything I can on Hard, so I don't BS around thinking I can just get my bar back at the end. It really makes me concentrate harder and get more FCs.
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Old 06-01-2008, 02:05 PM   #20
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I was gonna make a new thread about this but may I ask how one can turn on autoplay on HS CS?
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Old 06-01-2008, 02:31 PM   #21
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My skill improved dramatically upon:

Completing 6th style's drill mode

and

Looking higher up on the screen instead of around where the Greats appear.
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Old 06-01-2008, 03:03 PM   #22
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Everyone who thinks that training mode sucks is kidding me...

Actually playing IIDX is like playing a musical instrument, you can not play something fast, until you can play it slow. There are two parts to playinig IIDX, reading (patterns, and notes), and technique. When I got gold I was having a hell of a time passing sense 2007 on normal. I was not getting the scratch section at the end. I put the game into training mode, playing it about 2 times on -3 or so, figured out the pattern, went to -1, same thing, then passed it with 100% gauge in the game.

Training is great for reading, as that does not change with random, random is good for note patterns and technique. There are quite a few 9's that I simply can not read some of the patterns right now, and training is helping me with the 8/9 wall, along with just playing...
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Old 06-01-2008, 04:31 PM   #23
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Quote:
Originally Posted by my58vw View Post
Actually playing IIDX is like playing a musical instrument, you can not play something fast, until you can play it slow.
I dunno, I passed A another on my first or second try a while back and I never slowed it down.

There are a few songs I did take into training mode and slow down, i specifically remember doing that with the (horribly charted) ending of Secret of Love. I actually spent a lot of time working on it in training, and I still can't really play it right, it didn't help at all.

It's pretty much the same thing I experienced every time I took something into training mode.

It's not quite the same as playing a musical instrument because you mostly play on reflex in 2dx, expecially if you start messing around with random and stuff.

As far as reading is concerned, you just get better at it with time. For the longest time I couldn't read the last section of Quasar [a] at all, but then one day (after a break actually) I just gave it a shot and could suddenly see the chords and patterns.

Honestly though, if you find that it really is helping you then certainly go for it, but as far as giving other people advice goes...well I've found that about 95% of players haven't really gained anything from training mode.
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Old 06-01-2008, 04:45 PM   #24
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Quote:
Originally Posted by revenGmyass View Post
I was gonna make a new thread about this but may I ask how one can turn on autoplay on HS CS?
In the free mode, on the screen where you are suppose to choose single or double, there should be one call 1 player (auto) or something like that.
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Old 06-01-2008, 04:47 PM   #25
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Training mode never worked for me either and IMO by dropping the speed of the song, you are only decreasing it's difficulty, it does not help the song at all.
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Old 06-01-2008, 08:47 PM   #26
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Training mode does work, but I think everyone's doing it wrong.

I play through a song as if I was on Free mode (none of the slow-down stuff). Once I'm through with the song, I look at the ghost notes (what I hit) versus the chart. If I can figure out whether I hit the notes early or late, I can usually pass the song.

The rest is practice, and getting your brain accustomed to a load of notes at once.
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Old 06-02-2008, 03:30 AM   #27
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As a player with no CS styles...and no working emulators... I only play once a week at the arcade. As opposed to the 'long break' method, just play sparingly, and the breaks are put in automatically. I've never really had any option to do anything like training mode...so I just keep on playing...and I'm moving into the 9's around now. Accidentally tried Love Shine by picking our machine's Gold expert course (as in Bronze, Silver, Gold, Platinum). And I passed it without dropping more than 10%.

In short.. as with finding your own style, I think one must find their own way of improvement. Even if I could get a CS style...it'd never beat the arcade...so I think sticking with my training method works for me. I haven't even had my 100th IIDX session yet, so I think I'm progressing fairly swimmingly as opposed to some people who play it daily for a year.

Different strokes for different folks.

Furthermore..I've noticed the attitude among people is to judge a song by the actual difficulty level than the number/star rating. This seems to apply to many games ie. GH, GF/DM etc. where people See Adv or EXT and not the actual number rating. 55> 43 people.

Was reading LilRabbitToy's sig:"I suck, I can only play 5-7 Stars on Normal.... or Light7"

Dude...chill..by that token you should be able to play Hyper and Another 5-7's. Stoic and No 13. on (n) will always be harder than, say, Let the Snow Paint me (h/7keys)... and even between Hyper and Another... Murmur Twins and One More Lovely (h) are still far harder than Mobo*Moga (A).

People just need to get a fresh outlook...it's the important thing in overcoming yourself.

Last edited by Lost_One : 06-02-2008 at 03:33 AM. Reason: Forgot to add some details
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Old 06-03-2008, 12:37 AM   #28
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Yeah, you really shouldn't think about "breaking through" to hypers or anothers. Just worry about the actual difficulties and ignore the L7/7K/A monikers.

I never understood how someone could play light7s for over a year before trying any 7key charts :P
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Old 06-03-2008, 01:56 AM   #29
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Quote:
Originally Posted by Deca View Post
I never understood how someone could play light7s for over a year before trying any 7key charts :P
='( but hypers are yellow
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Old 06-04-2008, 06:22 AM   #30
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Quote:
Originally Posted by DragonMasterHawk View Post
Something that's helped me is playing everything I can on Hard, so I don't BS around thinking I can just get my bar back at the end. It really makes me concentrate harder and get more FCs.
QFT

This helps well when you do lots of 11s (as well as hard 10s like Zenius). Sure it's tough but it really helps.

In fact, I'd never be able to clear Contract [h] without HARD mode on.
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