Then he should change it to "how to play 4-panel arrow stompy games."
It's like making a guide on how to play Street Fighter and implementing elements from Guilty Gear. Same genre, different concepts. Stick to one game, and branch out later. Don't throw concepts of other games in a specific game guide meant for beginners.
Street Fighter: Hadouken, Parrying, Jump kick Sweep, Ground-based fights mostly.
Guilty Gear: Air Based Fights, can't say it has Hadoukens or Parrying (Or does it) or jump kick sweep...