I don't think you could consider PRO to be ITG-style or the result of a new direction in DDR. Since the tempo for the boss songs increased by about 10-20 BPM per release from MAX to EXTREME, we'd probably be at around PRO's level right now if Konami kept making arcade releases in the years that they took a break.
Anyway, I think this ""new" direction" is simply what should've been expected after the series restarted. Did anyone think that the boss songs in SN1 should've been at TLoM's difficulty or lower? Granted, the boss songs in SN1 were too hard, but still.
Last edited by FFR4EVA_00 : 11-09-2008 at 03:02 PM.
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