04-03-2008, 07:32 AM
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#16 | | //bemanistyle::[Member]
Slackbot is offline
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04-03-2008, 10:54 AM
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#17 | | the super sweeve
Neon Kel is offline
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Originally Posted by Jaybelluski I like your idea of making ratings more specific the most so far, but no decimals. The ratings are supposed to be an easy indicator of song difficulty to even the most casual of players, and all decimals would do is cause needless confusion. For example, imagine trying to explain to someone that a difficulty difference of .5 on a 1-to-10 scale is pretty big.
Instead, all song rating should be assigned a number between 1 and 100. Under this scale, 1-foot songs would be rated 10, 3-foot songs rated 30, and so on. That will make it easier for anyone to compare song ratings.
So following your example, Neon Kel, Irrestiblement gets a 90, Cartoon Heroes a 96, and Unreal a 98. The way I see it, the difference between 90 and a 96 is more noticeable than between 9.0 and 9.6. |
Works for me 
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04-04-2008, 03:04 AM
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#18 | | It's a watermelon!
TyTigeriku is offline
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Originally Posted by Neon Kel Works for me  | You'd love Mungyodance then. | |
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04-04-2008, 11:10 AM
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#19 | | //bemanistyle::[User]
seraph086770 is offline
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04-04-2008, 06:45 PM
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#20 | | Zeta3
MdX MaxX is offline
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From 1-9 on the scale, the difficulty remains relatively constant. As it reaches 10 on the scale, the difficulty range increases sharply. The range gets slightly greater as it moves on to 11 and 12 on the scale.
This way, the inflation is not a problem, it's part of the scale. And difficulties of older songs will not have to be changed.
(The graph is not exact, it is just an example)
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04-04-2008, 08:43 PM
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#21 | | //bemanistyle::[User]
seraph086770 is offline
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04-04-2008, 08:54 PM
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#22 | | - The Kanji Kid -
「dj.TK」 is offline
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Originally Posted by seraph086770 yeah a 1-12 scale would work nicely but im talking about if they stretched the existing scale from 1-100 like they said. | Then on that scale Max300 would be around an 85, which just removes the coolness/hype that a 10 footer should be. A GF&DM system just wouldn't work.
Also 85 what? Feet? Level? IIDX system would work better, a 1-100 system is just too dramatic.
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04-04-2008, 09:47 PM
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#23 | | //bemanistyle::[Member]
Jaybelluski is offline
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Originally Posted by 「dj.TK」 Then on that scale Max300 would be around an 85, which just removes the coolness/hype that a 10 footer should be. A GF&DM system just wouldn't work.
Also 85 what? Feet? Level? IIDX system would work better, a 1-100 system is just too dramatic. | Coolness/hype is completely relative. Remember that MAX 300 debuted seven years ago, and that compared to where we are now--boss songs rated 9 on light and medium, for God's sake!--that's old news (though I've yet to pass MAX on hard myself  ). So a re-rate probably isn't a bad idea, no matter the scale.
In response to your question in the second paragraph, I'd express MAX 300 as 85 heartbeats per minute on the overly dramatic rating system. | |
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04-05-2008, 06:22 PM
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#24 | | rewards himself with beef
Oni-91 is offline
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Originally Posted by Jaybelluski In response to your question in the second paragraph, I'd express MAX 300 as 85 heartbeats per minute on the overly dramatic rating system. | Which is extremely fricking slow. Anyway, I like the idea of a 1-12 system. It'd take less time to implement than completely re-grading lots of charts to make the ratings consistent.
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04-05-2008, 06:38 PM
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#25 | | //bemanistyle::[Member]
Jaybelluski is offline
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Originally Posted by Oni-91 Which is extremely fricking slow. Anyway, I like the idea of a 1-12 system. It'd take less time to implement than completely re-grading lots of charts to make the ratings consistent. | Yeah...thought so. Scrap that then. I change that to 85 degrees Celsius instead.
And for the record, I've got nothing at all against a 1-12 system. It obviously has the advantages of being easy, quick to implement, and has already been used in at least one other Bemani franchise.
But I still like the other idea better.  | |
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04-05-2008, 07:23 PM
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#26 | | //bemanistyle::[User]
seraph086770 is offline
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If they added the 11 and 12 ratings these are the songs that should be promoted IMO:
11:
PARANOiA Survivor MAX (Expert)
NGO (Oni)
Trim (Expert)
MAX 300 (Super Max Me Mix) (Oni)
Fascination ~eternal love mix~ (Expert)
Fascination MAXX (Expert)
CHAOS (Oni)
Pluto Relinquish (Expert)
12:
PARANOiA Survivor MAX (Oni)
Healing-D-Vision (Oni)
Fascination ~eternal love mix~ (Oni)
Fascination MAXX (Oni)
PARANOiA (HADES) (Oni)
Pluto Relinquish (Oni) | |
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04-05-2008, 07:26 PM
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#27 | | - The Kanji Kid -
「dj.TK」 is offline
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Originally Posted by seraph086770 Already posted at Zenius:
If they added the 11 and 12 ratings these are the songs that should be promoted IMO:
11:
Fascination MAXX (Expert)
12:
PARANOiA Survivor MAX (Oni) | Uh, FAXX is easier than PSMO?
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04-05-2008, 07:36 PM
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#28 | | //bemanistyle::[User]
seraph086770 is offline
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maybe Faxx expert should be a 12
although, yeah some might argue that PSMO is harder
Last edited by seraph086770 : 04-05-2008 at 07:38 PM.
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04-07-2008, 10:54 AM
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#29 | | Keep Off The Grass Please...
edmark03 is offline
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04-07-2008, 04:22 PM
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#30 | | the super sweeve
Neon Kel is offline
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