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Old 08-03-2006, 04:24 PM   #31
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Quote:
Originally Posted by darkarn
Eh? No one talk about HAZARD mode and extras stages? Alright, let me do the talking!

THIS WILL AFFECT ONLY V2 MACHINES!
------------------------------------------------------------------------------
If you play on HAZARD and you fail any one song due to hazard, irregardless of how well you do (Example: You got all Perfects for your song before you screw up and got 2 Poors, failing your stage), you will get an E/F grade for that song and hence, you can never get any Extra stages.... Same goes for Encore and Premium stages....

So if you want Extra/Encore/Premium stages easily, DO NOT play on HAZARD!

Note: I am aware of an issue regarding people having an easy way getting Premium/Encore stages by abusing the HAZARD mode..... Simply get 95 to 97 Perfects before intentionally failing your Extra Stage to get an Encore stage. For a Premium Stage, get 98 to 100 Perfects and then fail.... This exploit will make the machine think that 100 Perfects=100% Perfects for that Extra Stage, hence giving the player Premium Stage....

Fortunately, this exploit was fixed later on for E-MUSE ENABLED machines... So, DO NOT try this at any E-MUSE machines.... And I am very sure that this will be fixed for all V3 machines....

I think that's all for now....

For Hazard you are allowed to get poor. You just can't get miss.
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Old 08-03-2006, 06:24 PM   #32
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No, poors (which also break the combo) can penalize you in Hazard as well as misses. Basically if you can't full combo the song, you shouldn't try to Hazard it...
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Old 08-04-2006, 11:10 AM   #33
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To reinforce, basically in HZD mode you start with two "chances". Anything that makes you break a combo will eliminate one "chance". Once both have been eliminated, you fail the stage.
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Old 09-15-2006, 10:22 AM   #34
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In GF HZD mode, once u hit your first wrong note, u fail right away. Because hitting one wrong note in GF gives u two misses. One for missing that note and one for hitting an extra note.
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Old 09-15-2006, 01:47 PM   #35
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Correction:
In GF HZD mode, a wrong note pressed at the same time the correct note hits the bar will count as only ONE miss aka Light Mode. An extra pick immediately preceding the miss of the wrong note will cause another miss, which will fail the song. So, if you only pick normally and pick a wrong note, you will get only ONE miss. If you panic and see the miss and quickly try to pick again when there are NO notes within the judgement area, less the wrong note that has been accounted for, THEN you get another miss.
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Old 09-15-2006, 09:58 PM   #36
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I thought you could do empty picks in GF HZD mode, like when there are no notes and you pick, same as in Light mode.

Say there is 1 note coming, your fingers were in the wrong combination, you get 1 miss. Then you panic and pick another one where there is nothing, you won't get an extra miss from that.
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Old 09-16-2006, 12:49 AM   #37
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Are you talking about open pick?
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Old 09-16-2006, 02:25 AM   #38
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Quote:
Originally Posted by bloodwrath View Post
I thought you could do empty picks in GF HZD mode, like when there are no notes and you pick, same as in Light mode.

Say there is 1 note coming, your fingers were in the wrong combination, you get 1 miss. Then you panic and pick another one where there is nothing, you won't get an extra miss from that.
Apparently not. I've encountered this alot of times when I was fooling around with HZD, and the Light mode only applies when there is a note within the judgement section, and Light mode gets automatically switched off when there are no notes within the judgement section.

If you think about it, if it's like what you said, then everybody can BS all the harder songs with HZD mode, since it's basically Light Mode that only allows 2 misses all the way.
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Old 09-16-2006, 05:17 AM   #39
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Hmm, when I try to exploit Captivate~裁き~ ext bass with the 100 perfect method, I can do random picks and not die after 97 Combo (long break before the hard part)
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Old 09-16-2006, 07:03 AM   #40
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It seems like they patched it then. I'll have to check it out sometime later next week to do a confirmation. I might be wrong, but from my experience, that's not supposed to happen.

*edit*: Ok, I've checked the HZD status. It seems complicated. When there are no notes within the judgement area, and you pick, it is in Light Mode. However, if there is a note (including the one you have just picked) within the judgement area and you happen to produce an extra pick, it will be considered a MISS.
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Last edited by Mayu : 09-17-2006 at 01:09 PM. Reason: HZD clarification
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Old 09-21-2006, 11:14 PM   #41
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Quote:
Originally Posted by Louie826 View Post
Does anyone remember the exact requirements for the extra stages in GF2?

All I know is that Magic Music Magic is the extra stage in Normal, King G is the extra stage in Expert and there is no extra stage in High Speed Edition. I have no idea if there's an extra stage in Extreme+.
Answering myself here.

From the newly designed GF Pager -
http://www.guitarfreakspager.com/gfv/secret.html#2 :

You must get a total of 86% or more COOL notes in your entire session to get the Extra Stage.

This also holds true for GF 1st and 3rd.

GF 1st Extra Stage songs:
Normal - Hypnotica
Expert - Lucky?Staff

GF 3rd Extra Stage songs:
Normal - Cosmic Cowgirl
Expert - Say What You Mean
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Old 09-28-2006, 03:02 AM   #42
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GFV3 encore is purle storm
extra is micro fin

95% perfect can go in encore?

Quote:
Originally Posted by DeusExMachina View Post
For Hazard you are allowed to get poor. You just can't get miss.

no...if you get 2 poor u also will stage failed and cannot go in extra stage~~~~~~~

From the newly designed GF Pager -
http://www.guitarfreakspager.com/gfv/secret.html#2 :

You must get a total of 86% or more COOL notes in your entire session to get the Extra Stage.

This also holds true for GF 1st and 3rd.

GF 1st Extra Stage songs:
Normal - Hypnotica
Expert - Lucky?Staff

GF 3rd Extra Stage songs:
Normal - Cosmic Cowgirl
Expert - Say What You Mean

<--how many % cool can get S rank?

Last edited by Melchior : 09-28-2006 at 08:57 PM. Reason: Triple post
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Old 10-07-2006, 10:24 PM   #43
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I think it would be nice if philver add the encore requirements for V3 in the first page. I've still yet to find what those requirements are, thanks in advance
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Old 10-08-2006, 07:23 AM   #44
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Taken from voiddd.com, the current requirements for Encore stage on V3 are now seperate for DM and GF:

GF: 95% Perfects and above.
DM: 93% Perfects and above.

Usage of LIGHT or AUTO is not allowed as usual.

Requirements for Extra stage on V3 is also as usual.
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Old 10-08-2006, 11:21 PM   #45
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93%... finally, drummers have more of a chance
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