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Old 10-21-2008, 08:38 PM   #661
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EX LV11 i thort level 9 is the last one
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Old 10-21-2008, 10:43 PM   #662
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We don't even have e-amusement....
we are all waiting for V6....
Maybe in.....February for you guys and April for us? XD
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Old 10-22-2008, 03:30 AM   #663
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We got V5 very soon after JP this time.. hopefully the same next time.
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Old 10-22-2008, 04:08 AM   #664
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hopefully theyl annonce v6 or X soon if this is the last extra rush
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Old 10-22-2008, 09:40 AM   #665
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With the difficulty of most songs nowadays including the bass (I'm talking to you, A.DOGMA!!!), V6 SHOULD have a double bass feature.
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Old 10-22-2008, 10:53 AM   #666
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Hmmmm i happen to think some songs are underated i'd like to share my view of these songs with you guy's, feel free to correct me if you believe im wrong.

Purple Storm Ext 82 - 84? *the songs requires alot of cross over and fast hand movement.

Force Interval Build Ext 82 - 84? *Its quite a hard song and quite hard to get perfects on because of the difficult bass patterns.

Model DD6 Ext 95- 96? I honestly think its about as hard as Concertino In Blue Ext, i thinks its extremely hard, i mean all that bass and cymbal, toms patterns.

Ichimou Dajin Ext 90 - 92? i recon its about as hard as Axpn or Samurai, its quite hard if you ask me.

Timepiece Phae II 93 - 94/95? xD i really dont know why i cant get a good score on this song the endless bass and the cross overs kills me!!!! ><

Die Zauberflote 87 - 89? I seriously think this is kinda as hard as Childrens sketchbook Adv or Meikyou Shisui, i think i should at least go up by 1 even though its been EXCELLENT...
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Old 10-22-2008, 11:41 AM   #667
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Quote:
Originally Posted by mrvtec View Post
EX LV11 i thort level 9 is the last one
Konami could go up to any number they wish (if they feel like it).

Case in point:

When I visited Hong Kong (which has the most number of e-amusement machines outside Japan), I saw on the GFDM V4 machines there:

Extra Rush Level 14.

Lots of goodies were unlocked (that I couldn't even count)

This was when I went there in May 2008.
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Old 10-22-2008, 12:29 PM   #668
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Force Interval Build Ext 82 - 84? *Its quite a hard song and quite hard to get perfects on because of the difficult bass patterns.
I'd say at least 86 for this one....

However I think the other ones are reasonable
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Old 10-22-2008, 12:59 PM   #669
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FORCE Interval Build is on par with Dynamis and to a harder extent, Sanagi or Mad Blast.
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Old 10-22-2008, 06:38 PM   #670
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ACTUALLY...FORCE Interval Build<=i can pass get 400or more combo i'll be appreciate ...

i've failed many time because of the crasy note.....
sure...i've1100 or more skill!!!

so i hope FIB will upgrade to 84 or more LV =W=
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Old 10-22-2008, 07:30 PM   #671
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Quote:
Originally Posted by OCTOFISH View Post
ACTUALLY...FORCE Interval Build<=i can pass get 400or more combo i'll be appreciate ...

i've failed many time because of the crasy note.....
sure...i've1100 or more skill!!!

so i hope FIB will upgrade to 84 or more LV =W=
SO THAT'S WHY your username is in yellow....XD

I play that song for like....4 times....
I failed 3 times.... (I don't know if it was I who drained all the blood or the SRA / HRA guitar....)
But it is very intense for an 82

PS my skillpoint is about 1010
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Old 10-23-2008, 10:06 AM   #672
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Heyyyy ummm does anyone else think that A.Dogma is just maybe a bit harder then Model Ft2 Mv? or perhaps Over there Ext on Speed!!!


I dunno but i recon model ft2 Mv should be a 99 cause like, the pro's that play at my arcade are quite good, one guy's full comcoed Tamayura and can practically S every song in the 90's except for day dream and TL100 SEC, but when it comes to model ft2 Mv these guys always get B's, well shite! its been Fc'eD like ALLOOOT! of times so i guess it doesn't deserve a 99 but ahh wellz im just saying...


In my Opinion A.Dogma is like a fusion of Over There and Model DD4 mainly cause of the fast rolls and hard cymbals+toms patterns and yeaahhhh

Or just a version of OVER THERE on steroids.

I wish i could try A.Dogma but theres no e-amuse in my country so i guess i'll have to wait til V6 but luckily my arcade is a GOOD one and always gets the newest games ASAP

Well actually i know this guy and his seriously crazy at GF he got 95% on ichimou dajin Ext soo if i link play with him he'll be able to unlock encore stages
buuuttt as for me, i cant! my highest perfect % on dynamis is 93 and on ichimou dajin is 91, but hopefully i get better by V6!
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Old 10-23-2008, 11:16 AM   #673
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The Extra Rush level has to go higher than 9. A.DOGMA was just released as a Premium Encore Stage, but there needs to be a way to unlock it into the songlist, so I say it should at least go up to 11 or 12.

As for some of those misratings, I actually agreed with the 93 => 90 rating drop of Ichimoudajin. The patterns are hard, but nowhere near the difficulty of TP2 (93) overall. The hardest part to get is the ending, but I think there's a decent amount of time to rebuild meter for it.
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Old 10-23-2008, 01:32 PM   #674
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A.DOGMA = a matrimony of TAG & 96-inspired rhythms with all the MODEL DD's. It doesn't sound like Over There with steroids since the latter plays at a 3/4 or 6/8 time signature.

EDIT: LOL @ OCTOFISH's sig. Onani means "masturbate" in Japanese, aight?
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Old 10-23-2008, 05:51 PM   #675
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most of players here agree that level of songs are related to difficulty to pass it and not to FC it, so i would agree with most of ratings beside the new har songs in v5. and nobody thinks that they fucked up also mugen no machi s rating?
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