10-13-2008, 05:19 AM
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#91 | | I'm not wearing a wire
BemaniAK is offline
Join Date: Jul 2007 Location: Brisbane, Australia Posts: 779
Marketplace Rating: 0 | Quote:
Originally Posted by Blackraven Meaning that they'll only make the jump once PS3 becomes more & more favorable | I hope so.
I'd hate it if they moved to Wii because of region protection crap.
At least if it were on the 360 there would be a possibility of the games being region free, and if they go to PS3 they WOULD be region free. | |
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10-13-2008, 08:06 AM
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#92 | | //bemanistyle::[Regular]
Blackraven is offline
Join Date: Jun 2006 Location: Makati, Philippines Posts: 5,150
Marketplace Rating: 0 | Quote:
Originally Posted by BemaniAK I hope so.
I'd hate it if they moved to Wii because of region protection crap.
At least if it were on the 360 there would be a possibility of the games being region free, and if they go to PS3 they WOULD be region free. | Yup that's pretty much it.
It'll most likely be that they'd wait for PS3 sales and userbase to grow
They'll make the shift once they are satisfied or when costs are favorable to them. 
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10-13-2008, 08:44 AM
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#93 | | Doki! Doki! Doki!
June.H is offline
Join Date: Jan 2005 Location: Chicago-ish Posts: 1,330
Marketplace Rating: 0 | -Wouldn't necessarily improve loading times. All next gen systems still have those...until they find a way for lightning fast transfers with optical media, it ain't happening.
-PS3 would still make little sense until price of the system and media goes down. Producing a game for PS2 is still cost-effective for Konami, unless they want to try dabbling in the new platform as a test, but it's certainly not a guaranteed thing, especially for a series that's not as lucrative for home as IIDX. And it's obvious that PC hardware jump doesn't necessarily have anything to do with a possible platform change (since IIDX has been doing it since 9th Style and then there's DDRX).
-Would you like to re-release all your controllers and force all your users to have paperweights for PS2 controllers? What about those with ASC's? That's just a basically a big F-U for their consumers; they might as well just stick with playing in the arcade. | |
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10-13-2008, 09:50 AM
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#94 | | //bemanistyle::[Regular]
Blackraven is offline
Join Date: Jun 2006 Location: Makati, Philippines Posts: 5,150
Marketplace Rating: 0 | Quote:
Originally Posted by June.H -Wouldn't necessarily improve loading times. All next gen systems still have those...until they find a way for lightning fast transfers with optical media, it ain't happening. | I guess it varies per game (and where it originally came from)
Btw, I still remember the DDR MAX hehe.
What took four seconds in the arcade version only took less than half on the PS2 home version.
I couldn't honestly think that it would have been that fast (when I got the game years ago).
I get this could happen for the PS3 although this could also lie in the intelligence as well as the skill of the programming team itself (to optimize the game port).
Strangely though,
By year 2006 SN1 arcade used a PS2-based system, yet when it got ported for the home version, that PS2 home version had really damn slow loading times.
The same goes for Arcade SN2 and its home version........where obviously the arcade version loads way faster than the latter
I guess the tides can change quickly (into any side). Quote: |
-PS3 would still make little sense until price of the system and media goes down. Producing a game for PS2 is still cost-effective for Konami, unless they want to try dabbling in the new platform as a test, but it's certainly not a guaranteed thing, especially for a series that's not as lucrative for home as IIDX. And it's obvious that PC hardware jump doesn't necessarily have anything to do with a possible platform change (since IIDX has been doing it since 9th Style and then there's DDRX).
| Indeed.
That's why I said that they'll only move till they think that the market is ripe.
It will take a really long time though (probably once the PS3 approaches its five year half life cycle.....or probably after when they launch the PS4)
It will take years though.........but it will happen. Quote: |
-Would you like to re-release all your controllers and force all your users to have paperweights for PS2 controllers? What about those with ASC's? That's just a basically a big F-U for their consumers; they might as well just stick with playing in the arcade.
| Apparently
Current PS2 to USB converters don't seem to be up to it yet.
So yeah, Konami hasn't said a word on this.
Lack of announcement alone would push the timetable a few years further (to the extent that the PS4 could launch by that time in 2012-2013).
So yeah
Lots of gray areas indeed (though we weren't necessarily talking about IIDX per se for this kind of policy and implementation can also apply to any other BEMANI game out there)
As of now, everything else on this topic seems moot (as of the present time). 
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10-13-2008, 04:21 PM
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#95 | | //bemanistyle::[Regular]
AdamW is online now Join Date: Dec 2006 Posts: 1,030
Marketplace Rating: 0 | june: you'd only need to stick an adapter in the box. | |
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10-14-2008, 06:40 PM
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#96 | | I'm not wearing a wire
BemaniAK is offline
Join Date: Jul 2007 Location: Brisbane, Australia Posts: 779
Marketplace Rating: 0 | Quote:
Originally Posted by June.H -Would you like to re-release all your controllers and force all your users to have paperweights for PS2 controllers? What about those with ASC's? That's just a basically a big F-U for their consumers; they might as well just stick with playing in the arcade. | What about X-Arcade?
The controller seems to plug into where a monitor on a PC would go, but they release converters, PS2, DC, Xbox, Gamecube (I think) PC (USB) that's probably what would happen with the ASC's and maybe even the home controllers, too.
Again, this is only speculation and I never actually gave a time frame for when I think it will finally move from PS2 to a new platform, I was just wishing that it would come out on a region-free console when it does. | |
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07-17-2009, 10:27 AM
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#97 | | //bemanistyle::[Regular]
Zarcom is offline
Join Date: Sep 2006 Posts: 508
Marketplace Rating: 1 | Well guys, I came to the conclusion, that most of Japan's playstation stuff, will be no doubt ported to the ps3 or 360.
Think about it: The ps2 franchise is dying down, due to the 360's achievements system, and the ps3 is slowly starting to crowl its way to part with the 360 at the same time.
What happens to us, the fans? I would not be surprised if Konami or maybe sony, will probably release an adapter that will convert ps2/ps3-based equipment. Then from there, I assume that the next product (ie another gf controller), will probably go down in price during its first sales when it gets ported to the next system.
This is my estimated guess and theory on this matter.
I also notice that Guitar Hero is starting to become popular, because I saw an arcade cabinet at my local arcade already. THis means, that guitar freaks will probably die down after the 10th mix. I would say that its about time too, they had a good run and a few good artists are probably getting to old, died or moved on.
I know that bemani will forever remain strong, because you cannot beat an original  .
I personally love guitar-based simulated games, they are fun and exciting to play upon  . Thus, all we have to do, is wait and wait some more.
That's my opinion, im still waiting but not to surprised if stuff gets ported to the next-gen system these days.
See yaz bye.
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See yaz bye.
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07-17-2009, 12:08 PM
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#98 | | //bemanistyle::[Member]
KevinDidder is offline
Join Date: Jun 2006 Location: Seattle, WA Posts: 180
Marketplace Rating: 1 | Guitar Freaks has had 17 mixes, though. :G
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V3 CS SP: It's like 1280 wtf I suck at home version ok bye
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07-22-2009, 02:48 AM
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#99 | | Doki! Doki! Doki!
June.H is offline
Join Date: Jan 2005 Location: Chicago-ish Posts: 1,330
Marketplace Rating: 0 | Quote:
Originally Posted by Zarcom Well guys, I came to the conclusion, that most of Japan's playstation stuff, will be no doubt ported to the ps3 or 360.
Think about it: The ps2 franchise is dying down, due to the 360's achievements system, and the ps3 is slowly starting to crowl its way to part with the 360 at the same time.
What happens to us, the fans? I would not be surprised if Konami or maybe sony, will probably release an adapter that will convert ps2/ps3-based equipment. Then from there, I assume that the next product (ie another gf controller), will probably go down in price during its first sales when it gets ported to the next system.
This is my estimated guess and theory on this matter.
I also notice that Guitar Hero is starting to become popular, because I saw an arcade cabinet at my local arcade already. THis means, that guitar freaks will probably die down after the 10th mix. I would say that its about time too, they had a good run and a few good artists are probably getting to old, died or moved on.
I know that bemani will forever remain strong, because you cannot beat an original  .
I personally love guitar-based simulated games, they are fun and exciting to play upon  . Thus, all we have to do, is wait and wait some more.
That's my opinion, im still waiting but not to surprised if stuff gets ported to the next-gen system these days.
See yaz bye. | -Guitar Hero's popularity in America has what to do with the Japanese market? Last I heard, a whole lot of nothing. The arcade market in America is not conversely related to the Japanese console market. Completely different demographic.
-PS2 to PS3 converters have existed for a long time.
-The games would, if anything, be released for PS3. PS3's sell far better in Japan than 360, would really be too hopeful on a 360 release. It would be like when Konami released Pop 'n for Dreamcast, sort of. | |
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07-27-2009, 06:45 AM
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#100 | | Death is no escape...
Opethian is offline
Join Date: Jun 2006 Posts: 1,025
Marketplace Rating: 6 | Well we had to wait years before GF/DM V CS came out maybe the wait will be as long(or longer) for V4 to hit a console. As long as they let me use my UX-16 I dont care what console it comes out on.
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08-02-2009, 10:54 PM
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#101 | | //bemanistyle::[Regular]
Zarcom is offline
Join Date: Sep 2006 Posts: 508
Marketplace Rating: 1 | All I know is, im happy with the wait. I honestly wouldnt be surprised if Guitar Freaks converted into Rock Revolution anyway. Considering, its popularity is dying down up here in North America.
LOL either that, or I have been in a cave for far to long  .
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See yaz bye.
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08-03-2009, 02:53 AM
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#102 | | g//ay for k//fc
Dara-G. is offline
Join Date: Oct 2007 Location: Kankakee, IL Posts: 930
Marketplace Rating: 12 | Rock Rebeloution was pretty much NEVER popular in N.A. Like 4 months after its release it was in the 20$ bargin bin at "insert video game seller's name here". And idk if you've played it but its damn near impossible to play due to it being off sync.
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Originally Posted by Lost_One Autoscratch is evil incarnate... along with his fat sister Autobass. | ***Note: When ordering from playasia Always order FedEx. No exceptions.***
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08-19-2009, 07:37 AM
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#103 | | //bemanistyle::[Regular]
Zarcom is offline
Join Date: Sep 2006 Posts: 508
Marketplace Rating: 1 | How about GuitarFreaks and DrumMania XG?
I have a slight feeling that we are all coming to a sad sad realization, that the age of Guitar Freaks will die down and be stuck on Guitar Hero's output unfortunately.
The funny thing is, according to wkikipedia, V4 (even though mentioned in parenthesis), will be the last release on ps2 probably. Then, V5 and V6 will probably be called Masterpiece Bronze or some other hilarious name  .
As for the user who said the "a big F U" remark, yeah we pretty much have been F'd by purchasing a controller and only to find out that its sequels are not going to be released for a very very long time  .
There is hope on still playing GF though, theres the simfile route (in which I wont go into detail here).
Thats my 2 cents.
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See yaz bye.
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08-19-2009, 05:32 PM
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#104 | | Death is no escape...
Opethian is offline
Join Date: Jun 2006 Posts: 1,025
Marketplace Rating: 6 | XG on PS3 I'm ok with if they let me use my UX-16
^_^
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08-28-2009, 02:19 PM
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#105 | | //Free Kicker
Deca is offline
Join Date: Jul 2006 Location: Coldwater, MI Posts: 1,021
Marketplace Rating: 1 | Eh I have a feeling the CS hangups with GFDM and PNM are due to the hardware changes.
If they're planning to migrate bemani to a next gen console, they're probably waiting to choose which to go to. They don't want to code the new engines for one PS2 release and then recode them for PS3 or 360.
With Empress+Premium Best being the official last 2dx release on PS2 I have a feeling we'll be finding out what exactly the future holds relatively soon.
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