 | How often does the stuff in Media Shop change? |  |
08-19-2006, 07:26 PM
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#1 | | //bemanistyle::[Member]
lupyne is offline
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08-19-2006, 11:30 PM
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#2 | | //finalsmash::[Wifebeater]
Ike Turner is offline
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Total Tokens: 5,986,590.23 Donate Tokens | The types of media tend to change on certain schedules:
AUDIO appears shortly after a Bemani title comes out, but before the OST is released (announced? I can't recall which.) These are line-out rips from an arcade machine/home version. They'll disappear after the OST announcement/release for that title.
VIDEO releases will be updated god knows when, as soon as someone can get rips from said machine/title. These have a habit of popping up randomly with little to no fanfare, so check back about once a week or so.
TATSUJIN releases haven't made it to 7.0 yet, but may or may not in the future, all I've heard so far was discussion on the topic. | |
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08-21-2006, 02:40 PM
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#3 | | School's Closed
Dark Coz is offline
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08-21-2006, 08:56 PM
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#4 | | Awesome possum.
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Originally Posted by Dark Coz I understand here. I'm waiting patiently for the IIDX RED Genocide Vid so I could work on the Genocide sim. | If I'm not mistaken, Genocide was what we call an "overlay video". Which basically means that the video is generic aside from a few short frames of animation which are placed overtop the video when certain keys are pressed, or at certain points in time. We try to include them as much as we can, but they're difficult to make, mostly because the source frame images are very hard to extract. | |
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08-22-2006, 01:47 AM
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#5 | | Driving with a smile.
June.H is offline
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08-23-2006, 04:27 PM
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#6 | | School's Closed
Dark Coz is offline
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Last edited by Dark Coz : 08-23-2006 at 04:28 PM.
Reason: First sentence alone wasn't enough.
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08-23-2006, 07:41 PM
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#7 | | //bemanistyle::[Member]
lupyne is offline
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thanks!
But shouldn't some audio be permanent, since they aren't in the OST?
Like how Super Mario BGM is different in Normal, Hyper and EX (Pop'n Music 14)
There's probably going to be only one version in the OST, right?
Same thing with youhei's Power Plant. It sounded different in Pop'n Music 11 than when it first appeared in PnM 5. | |
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08-23-2006, 08:43 PM
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#8 | | Driving with a smile.
June.H is offline
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08-23-2006, 09:04 PM
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#9 | | //finalsmash::[Wifebeater]
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Total Tokens: 5,986,590.23 Donate Tokens | Nonono. He wasn't saying that we don't need all three, he was asking why two of the three won't be kept up in the shop after the OST arrives (since only one version will be on the OST.) | |
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08-24-2006, 10:17 PM
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#10 | | //bemanistyle::[Member]
lupyne is offline
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Originally Posted by Fletcher Nonono. He wasn't saying that we don't need all three, he was asking why two of the three won't be kept up in the shop after the OST arrives (since only one version will be on the OST.) | Exactly.
Also, ee-mall songs aren't in the OST, are they?
I think those songs that aren't in the OST should be permanent in the shop, including the 'slightly different versions' of songs. | |
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08-25-2006, 01:41 AM
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#11 | | Driving with a smile.
June.H is offline
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Total Tokens: 529,406.10 Donate Tokens | Hrm, I think I was kinda groggy when I read that.
ee-malls sometimes are, sometimes aren't.
But anyway, I'd suggest then grabbing the GST's when they're available. Not everything in the GST's are available in the OST's. Take IIDX DistorteD for example, "Why Did You Go Away -Boy's Reason-" isn't on the OST.
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08-30-2006, 08:29 AM
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#12 | | noderator
phuzion is offline
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Originally Posted by Dark Coz Success is not an easy path. Hopefully, with more recent technology, it should get the job done. |
With more recent technology, videos are harder to rip, actually, thanks in part to encryption and other protection methods employed by game producers.
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thanks redshoepaul
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09-02-2006, 11:26 AM
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#13 | | School's Closed
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Originally Posted by Phuzion With more recent technology, videos are harder to rip, actually, thanks in part to encryption and other protection methods employed by game producers. | Due to the fact that beatmania IIDX is so popular, I'm not surprised about that. | |
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