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Old 11-03-2007, 09:07 PM   #46
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Quote:
Originally Posted by Kaze View Post
BMSE works fine for me (you probably don't want to see the charts that I made though, haha). I'd do it myself if I had the keysounds from a GF&dm sim (although I suppose the dm keysounds would only be necessary).
BMSE works for me too, just not on my laptop. It says I'm missing some .dll when I clearly have it in my registry and it is registered.
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Old 11-03-2007, 10:03 PM   #47
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Originally Posted by Timer View Post
Oh yea....

I jaw-dropped about the BPM of Funky Sonic World. Would be interesting though.

Reading more of the details got me excited. Don't know about the bar. But that means I better try to get better at the game. (Currently on 11 AC. Tim! should somehow know.)
1. I guess we can thank that song why GuitarFreaks' notes stopped being BPM-dependent since 10thMIX. Also, they better keep the song, flat-rate 400 BPM.

2. Yeah, I've also told you IRL about PM's gauge, being similar to KBM's. Am I the 3rd, 4th, or 5th person who got the impression that pop'n's gauge should be tweaked to 80%, a la beatmania/IIDX/III?

As for the survey, I would like to ask when will it be released, and my three songs of choice consist of:

Funky sonic World, Hare Hare Yukai, and I dare say this, a crossover license*, or a non-ee mall/pop'n/IIDX TЁЯRA song**.

*I'm already having a hard time about this, given that DDR (on the grounds that butterfly ~delaction remix, is a Dancemania song that appeared in pop'n), PPP, GFdm and IIDX have great candidates for that final slot. Besides, I feel guilty grilling Timer IRL about the "If pop'n is supposed to feature anime theme songs, then how come Night of Fire from Initial D, or let alone the aforementioned anime is still not yet represented in the game?" notion.

**I know. Some of you guys bitched, whined, moaned, and groaned, "OMG, DDR STOLE AWAY TЁЯRA and the Hyper J-Pop genre from pop'n/IIDX!" even though it's just a homecoming for both Naoki & jun in SN AC (need I remind you that jun started her Bemani career in DDR?). <_< But, I'm gonna concede that the band debuted in pop'n.
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Old 11-04-2007, 01:26 AM   #48
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I don't understand why Hyper J-pop 1 2 and 3 are all on pop'n but the rest are IIDX. gaytyy
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Davo: what if the great ancesters of the U.S. of A. were exceptional pop'n music players?
Davo: Abraham Lincoln, 100k Fever Robo
Davo: Franklin D. Roosevelt, 99k cools Trauma Punk
Davo: Mel Gibson, 100k classic 9
Davo: think of the possibilitiez
Kaze: You are an idiot.
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Old 11-04-2007, 04:46 AM   #49
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I wouldn't mind the return of the long version. That might be a lot of ground to cover though, 6 or so mixes of songs to longify.
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Old 11-04-2007, 10:43 AM   #50
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Quote:
Originally Posted by BabyRyoga View Post
I wouldn't mind the return of the long version. That might be a lot of ground to cover though, 6 or so mixes of songs to longify.
Well...considering longs first appeared on pop'n 9, they had EIGHT games to cover, 6 wouldn't really be that bad now, would it?
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Davo: what if the great ancesters of the U.S. of A. were exceptional pop'n music players?
Davo: Abraham Lincoln, 100k Fever Robo
Davo: Franklin D. Roosevelt, 99k cools Trauma Punk
Davo: Mel Gibson, 100k classic 9
Davo: think of the possibilitiez
Kaze: You are an idiot.
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Old 11-04-2007, 12:24 PM   #51
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As long as Swedish 2 is a long *V*
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Old 11-04-2007, 04:23 PM   #52
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Sticky'd
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Old 11-12-2007, 11:00 PM   #53
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Quote:
Originally Posted by Kaze View Post
I don't understand why Hyper J-pop 1 2 and 3 are all on pop'n but the rest are IIDX. gaytyy
It's because IIDX is the flagship by default (actually, after beatmania THE FINAL was released, it was decided that IIDX should become the Bemani flagship game).

No amount of seniority can override that, as far as I know.

So far, I still haven't received an answer on my Q: speaking of Bemani crossovers, do licenses count?
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Old 11-13-2007, 12:44 AM   #54
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Quote:
Originally Posted by Tim! View Post
So far, I still haven't received an answer on my Q: speaking of Bemani crossovers, do licenses count?
EDIT: It depends on if it is, or is a remix of, the version that was featured in the game it was originally in. Butterfly (Delaction Mix) is considered by Pop'n to be from DDR, but not Rhythm And Police or Irresistiblement.
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Old 11-13-2007, 11:47 PM   #55
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Quote:
Originally Posted by Tim! View Post
It's because IIDX is the flagship by default (actually, after beatmania THE FINAL was released, it was decided that IIDX should become the Bemani flagship game).

No amount of seniority can override that, as far as I know.

So far, I still haven't received an answer on my Q: speaking of Bemani crossovers, do licenses count?
which is funny considering it is the 3rd in popularity (behind Drummania and Pop'n)
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Old 11-14-2007, 08:13 AM   #56
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Quote:
Originally Posted by Tim! View Post
It's because IIDX is the flagship by default (actually, after beatmania THE FINAL was released, it was decided that IIDX should become the Bemani flagship game).

No amount of seniority can override that, as far as I know.

So far, I still haven't received an answer on my Q: speaking of Bemani crossovers, do licenses count?
Yes which is why I see like 2-3 Pop'n machines per arcade I go to, and maybe 1 IIDX machine. IIDX might have a more "hardcore" fanbase, but as for rankings yeah..
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Old 11-14-2007, 09:01 PM   #57
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Quote:
Originally Posted by Malcolm View Post
which is funny considering it is the 3rd in popularity (behind Drummania and Pop'n)
Should I give credit to the disputed notion pop'n has the MOST in-house artists in all of Bemani, to put it mildly? Also, as far as I know, the current Bemani roster incarnation is most from IIDX & pop'n.

Going back to my question, "...speaking of Bemani crossovers, do licenses count?", based on the answer I received, I guess it's safe to say there's a potential that I can see any the following happen:

from GFdm: Rurouni Kenshin (Sobakasu, GF11/dm10), Bobobo (Wild Challenger, V), Detective School Q (Luvly, Merry-go-round, GF11/dm10), Naruto (Mountain a go go, GF11/dm10), Gundam SEED Destiny: Special Edition (~Enrai~ tooku anari, V4), FullMetal Alchemist (Rewrite, V2), Kamikaze Girls* (super "shomin" car, GF10/dm9), Yume de Aetara* (Believe in Love, GF10/dm9), Nana* (Glorious Sky, V3), Sexy Commando Gaiden (Romance, GF8/dm7), and Galaxy Express 999 (GF6/dm5)

from PPP: Initial D (Night of Fire, PPP 1st)

from DDR: Inuyasha (Angelus, SN2), Gurren Lagann 2 (Trust, SN2), and Sky Girls (Baby's Tears, SN JP CS)

*Live-action, and NOT anime.

Guys, look on the bright side: those aforementioned licenses can be used to recruit new pop'n players; and no, (non-sequitur) Taisetsu na Mono (GF10/dm9) is not from Prince of Tennis, while Dragon Blade and Atalante are NOT from Guilty Gear.
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Old 11-15-2007, 10:00 AM   #58
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Quote:
Originally Posted by Tim! View Post
...Kamikaze Girls* (super "shomin" car, GF10/dm9)...

*Live-action, and NOT anime.
I'd want it all the same, especially after it was unfortunately removed from GFdm (as of GFdm V).
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Old 11-16-2007, 10:06 AM   #59
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wonder what the new cabinet looks like.oh and i reckon funky sonic world wont be on it.. my gifts is too similar.. :|
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Old 11-16-2007, 03:58 PM   #60
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Votum Stellarum/it's remix? granted it was a Pop'n original, but I don't think it's unreasonable.
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