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Old 07-06-2009, 08:25 AM   #721
maaya
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I have 2 questions I would like to ask you here. Everyone who plays pop'n music 17 might know it, but somehow I don't know.

Can somebody explain to me how you get trophee's and what happens once you have 3 of them? (I have two)

Also, what do you need to do to get a movie ticket? The event is almost over, but I'm still curious about it.

Thanks!
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Old 07-07-2009, 09:13 AM   #722
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Quote:
Originally Posted by maaya View Post
I have 2 questions I would like to ask you here. Everyone who plays pop'n music 17 might know it, but somehow I don't know.

Can somebody explain to me how you get trophee's and what happens once you have 3 of them? (I have two)

Also, what do you need to do to get a movie ticket? The event is almost over, but I'm still curious about it.

Thanks!
The trophies are obtainable when u play Challenge mode until the end of each play through (U must not die) and ur points must be less than 126 (For 3 stages, each stage requires 42 points) or else u will get extra stage. Once u have obtained 3 trophies in 3 play through, u will get extra stage will is basically the same extra stage u can get by accumulating 126 points or more in a single play through.

Basically this trophies collecting is just a token of appreciation for low level players for them to get extra stage. It works the same like Pop'n 16 cake layer extra stage. Note that if u manage to get 126 points, the trophies collecting will be reset as u get extra stage for the points instead of trophies.

U need to unlock all songs for ur e-amuse card in order to get the ticket. It will unlock Hell 17 course.
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Old 07-08-2009, 06:14 AM   #723
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Thanks a lot for the reply! It made things a lot clearer .

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Originally Posted by ariff24 View Post
The trophies are obtainable when u play Challenge mode until the end of each play through (U must not die) and ur points must be less than 126 (For 3 stages, each stage requires 42 points) or else u will get extra stage.
If you're allowed to play more stages, does the amount of the points you need to gather also changes? (where I go I can play 5 stages in one go)
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Old 07-08-2009, 10:18 AM   #724
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Quote:
Originally Posted by maaya View Post
Thanks a lot for the reply! It made things a lot clearer .



If you're allowed to play more stages, does the amount of the points you need to gather also changes? (where I go I can play 5 stages in one go)
No problem =)

Yes it does. Say u have 5 stages, so u need a total of 210 points or more to get extra stage. This works the same way as chou challenge mode
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Old 07-30-2009, 03:17 AM   #725
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...So after all this time....

D:\ is that it for 17? I mean, it kind of ended abruptly, if I do say so myself.
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Old 07-30-2009, 08:17 PM   #726
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Quote:
Originally Posted by Uno-kun View Post
...So after all this time....

D:\ is that it for 17? I mean, it kind of ended abruptly, if I do say so myself.
Feels like it... Yea.

(Off: I think that's one of the tiny reasons my Pop'n fandom is a bit low right now.)
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Old 07-30-2009, 10:09 PM   #727
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Quote:
Originally Posted by Uno-kun View Post
...So after all this time....

D:\ is that it for 17? I mean, it kind of ended abruptly, if I do say so myself.
I think what killed it, for me especially, was the fact that most of the last unlocks were known for weeks before cause of the preview songs. I liked the way previews worked better in 16, where It only previewed 2 of the upcoming songs, instead of pretty much the final set of unlocks. plus besides second heaven, the crossovers were lackluster. 16 the crossovers were fucking godly, and this set while somewhat unexpected was No where near as good. Then also, having happy hard core as one of the final songs really killed it for me. No matter how good Metallic opera was
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Old 07-31-2009, 12:04 AM   #728
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all my negatives are overridden by Ongaku and Pianotec.
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Old 07-31-2009, 04:35 AM   #729
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Likewise, I'm overall rather disappointed in this mix, myself. Not too many things I want to play.
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Old 07-31-2009, 08:54 AM   #730
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C'mon guys. The final songs and crossovers weren't anywhere as bad as Deep Sea Roman. That stuff should never happen again in a rhythm game.

But yeah, this was the lazy season for konami. What got me ehh about crossovers was copy/pasting characters. 16 they made characters based on the songs... Altho seeing MZD sit on the chair like Second Heaven guy was pretty rad.
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Old 07-31-2009, 09:24 AM   #731
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MZD fits Second Heaven well anyway.

I was hoping for gigadelic and the guy in the vid as it's char and moon_child and the boy with the cat as it's char as crossovers ..eh wishful thinking.

Maybe they bsed this mix to plan 15 CS ahahaahahahahahahahhahahahaha
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Old 07-31-2009, 06:17 PM   #732
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Honestly there are still enough songs to warrant me buying this when 18 comes out, but I'm kinda pissed at the removals. Basically I will have to keep the 16 HDD and plug on hand just for that. They removed something like 3 less songs then they added, so basically the total number of songs didn't increase. Wtf?
Also, removing stuff like Rap and Pastoral just because Nagureo opened a sushi restaurant sucks. Rap is the best song from pop'n 1 and has awesome lyrics. Also removing sushi is horrible and ditching stuff from pop'n 16 that just got released is ridiculous. I liked North enough that I sometimes played it.
Overall it's more the removals that left a bad taste in my mouth than the lackluster additions. I don't get why people think pianotec is the most awesome song this mix because it's not exactly anything special, though it's very good. But I do like ninja metal, russia 2 (fuck you konami for ditching Ivan), girls alternative core, ongaku, second heaven, zin den go, CN4, and the obligatory polaris and konokononanatsunooiwani.

Anyways, can someone please explain to me the appeal of Akino and her horrible singing? Aqua flood wave was okay, though...

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Old 07-31-2009, 09:37 PM   #733
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Quote:
Originally Posted by Joe P. View Post
C'mon guys. The final songs and crossovers weren't anywhere as bad as Deep Sea Roman. That stuff should never happen again in a rhythm game.

But yeah, this was the lazy season for konami. What got me ehh about crossovers was copy/pasting characters. 16 they made characters based on the songs... Altho seeing MZD sit on the chair like Second Heaven guy was pretty rad.

Actually Deep Sea roman is one of my favorite songs in the mix. Just something about the way its so minimal and simple and the way seiya mixes the sounds and balances it makes it amazing.
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Old 07-31-2009, 09:43 PM   #734
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deep sea roman is much more fun when you play it because you can hear all the sounds the controller makes with the music.
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Old 09-05-2009, 11:29 PM   #735
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destickyatizing: (n) De-sticky-a-tizing;
To remove or desticky a thread that is a sticky; "I'm destickyatizing this thing."
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