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The Somewhat Official Beat'n Groovy Thread
Old 08-13-2008, 07:24 PM   #1
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Default The Somewhat Official Beat'n Groovy Thread

Following the two pieces of news that Eddie posted up a while back, naturally, there has to be a thread for discussion of the game as further developments are known to us. So, here we go.

Newswire
June 13: Beat'n Groovy to Be Konami's Newest Rhythm Effort?
August 12: More Details on Konami's Mystery XBLA Game
August 13: More beat'n groovy details!
August 21: ...More Like Beat'n Hideous
August 24: followup: Game*Spark: This Is The XBLA Version of Pop'n Music?! First Beat'n Groovy Images
October 8: Beat'n Groovy Now Available

What We Do Know
- (Start with?) Three gameplay modes: Arcade, Versus, and Endless; in the test version, Arcade is one song only
- Start with 3-button or 5-button modes - uses D-pad
- Starting songlist: 9 songs, includes Konami Originals
- Difficulty scale of 1-9
- New art/characters; characters have to be unlocked by clearing their song; completely new designs
- Notes are pop-kunish
- Genres are not shown
- Seems to use regular pop'n timing windows (Bad/Good/Great), but reports say that timing windows are 'sloppy'
- In-game interface looks like an adaptation of the pop'n 9 interface; song title is not shown on top, but uses the banner in the upper-left; a 'cleaner' version of the banner provides the background for additional information - BPM, mode, and rating - on the upper-right; characters do not have namecards; character areas are about twice as big as before; the entire groove gauge is now a mini-groove gauge shown with notecounts in the lower-right hand corner, while the lower-left hand corner, as always, shows max combo and current score.
- Song selection interface shows songs both as banners in a songwheel and records with unique art a la DDR 1st-3rdMIX; high scores and BPM are shown...twice. There are banners in gray, which have to be unlocked by playing a song. As an aside, Skateboard Dude (I'm calling him US Hayato™), for some reason, digs Classic 2.
- There are no modifiers, including but not limited to Hi-Speed.
- Notecharts reported to be 'nonsensical'
- The pop-kuns don't disappear when you hit them
- Chara backgrounds don't change when you miss/good/great/fever
- Song clear gives you clear animation + applause (hi DDR)
- There are ranks, apparently ridiculously easy to obtain (e.g. two misses is an S)
- There is support for the Xbox Live Vision camera, which basically turns it into Bowling Mode (Animelo 2) meets shittier version of Samba de Amigo; there was a three-button version shown in a YouTube video but it's unknown whether or not it supports additional buttons. Timing judgements do not exist using the camera.
- You can fail out using normal bar
- You cannot re-map buttons aka you can't use your existing pop'n controller through a PS2 > 360 adapter
- Endless Mode is just Free Mode with a running score counter
- Scores for individual songs can reportedly break 100k
- Versus Mode doesn't even care whether or not you have a second (/third/fourth) controller plugged in
- When you get a bad, it doesn't appear, it just drops your combo
- Versus mode supports two players, straight gachibattle (no ojamas)
- No sign of Cools/Chou-Challenge

Discuss; this post will be updated as more is revealed.
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Last edited by Spiritsnare : 10-09-2008 at 02:29 AM.
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Old 08-13-2008, 07:28 PM   #2
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I'm pretty sure they're going to rape Pop'n like they did with DDR.
If it comes for PSN I would buy it D:
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Old 08-13-2008, 07:40 PM   #3
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Quote:
Originally Posted by DJ Tomoe View Post
I'm pretty sure they're going to rape Pop'n like they did with DDR.
EMO/In The End/Linkin Park/8/15/23/Kagome
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Old 08-13-2008, 07:42 PM   #4
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actually i think it will be all rap music
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Old 08-13-2008, 09:44 PM   #5
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O_o;

holwhut?

Now that just give me a "whut" face. O_o;

No plans for systems like the PS3? (More better if I can play this on PS2.)

And I will also miss the Pop'n charas that go with the song. ;_;
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Old 08-13-2008, 10:06 PM   #6
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Considering PS3 pretty much sucks in every way shape and form, I'm glad it's not on PS3.
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Old 08-13-2008, 10:35 PM   #7
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So I guess no special controller for it then? I guess my DOA4 Hori Stick might be close enough. :p
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I'm excited
Old 08-14-2008, 03:55 AM   #8
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Default I'm excited

I'm actually very excited about this announcement not really because of the game, but rather from the prospect that they might start selling controllers in America a la what they did for beatmania. Unfortunately they would start with the minis, yet perhaps it may esculate to an arcade-sized one.

As a side note, I really think this shows more than anything the sort of business war being fought in America for the supremacy of music games. It seems Harmonix has truly provoked Konami into trying to become successful with its Bemani series in America. At any rate, I think this is the beginning of a really good future with Bemani and the entire genre really.

I dislike Harmonix games (save for the Amplitude and Frequency series), however the effect that they have had on this formerly unrecognized genre of gaming is something to be applauded.
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Old 08-14-2008, 11:05 AM   #9
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Quote:
Originally Posted by mightyjon-o View Post
I'm actually very excited about this announcement not really because of the game, but rather from the prospect that they might start selling controllers in America a la what they did for beatmania. Unfortunately they would start with the minis, yet perhaps it may esculate to an arcade-sized one.

As a side note, I really think this shows more than anything the sort of business war being fought in America for the supremacy of music games. It seems Harmonix has truly provoked Konami into trying to become successful with its Bemani series in America. At any rate, I think this is the beginning of a really good future with Bemani and the entire genre really.

I dislike Harmonix games (save for the Amplitude and Frequency series), however the effect that they have had on this formerly unrecognized genre of gaming is something to be applauded.
I completely agree with this. Though it's as an XBLA game and no controller right now, this could be a market test. If enough people are interested in it, maybe konami will port it over from XBLA to and actual game with controller releases.

It's a very good way to see if the market here will like this, considering they only had to make the game, and put in on XBLA. It cuts the cost of makeing X# of discs in hopes that they sell and X# of controllers to go with it.

Though on the negitive side, It's horrible to not have the controller for it, but instead using the 360 controller. Maybe they will release a Pop'n Mini style for sell in stores to go along with this. That would def. get people interested in it that have never played it. Then, if the market tests are postive, they could release the ASC for more money.

Either way I dont' have a 360 D:

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Old 08-16-2008, 03:26 AM   #10
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Biohazard - Resident Evil
Puzzle Bobble - Bust a Groove
Pop'n Music - Beat'n Groovy


Its weird how some games come to America and get renamed although they're already in English. I still really want to see how this version comes out.
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Old 08-16-2008, 06:07 AM   #11
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Quote:
Originally Posted by Chicker View Post
Biohazard - Resident Evil
Puzzle Bobble - Bust a Groove
Pop'n Music - Beat'n Groovy


Its weird how some games come to America and get renamed although they're already in English. I still really want to see how this version comes out.
I think you mean:

Puzzle Bobble - Bust a Move
Bust a Move - Bust a Groove

Don't forget Beatmania was Hip Hop Mania overhere.
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Old 08-16-2008, 08:27 AM   #12
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Quote:
Originally Posted by Vic Viper View Post
I think you mean:

Puzzle Bobble - Bust a Move
Bust a Move - Bust a Groove

Don't forget Beatmania was Hip Hop Mania overhere.
...And DrumMania was Percussion Freaks
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Old 08-16-2008, 09:28 AM   #13
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no videos , or image .. i cant ....see nothing about this game


see you...
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Old 08-16-2008, 10:34 AM   #14
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Quote:
Originally Posted by Wan View Post
...And DrumMania was Percussion Freaks
Although that was for the rest of Asia (rather than being localized for Western countries), I didn't get why they did that, either.

Also, I surmise that "beat'n groovy" is different from pop'n music in the fact that it doesn't have a 9-button controller. I figure naming it pop'n somewhat implies that there'll be 9 buttons and a colorful controller to go with.
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Old 08-16-2008, 04:34 PM   #15
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Gosh! I hope they release it for Wii! I don't wanna bug my parents too but a 360 D:
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