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[SM]some weird buggy thing o_o
Old 07-26-2006, 01:40 PM   #1
TougaKiryuu
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Default [SM]some weird buggy thing o_o

Ok so I've checked all the metrics from both the main theme and the default, and I'm absolutly baffled by what's going on here, so I need to know how to fix this:

Whenever you play a remix course (based off nonstop gameplay):

Pass:


Fail:




the timer setting for the evaluation screen is 15 but when you fail the song it pulls completly different metrics and gives you 30. I've checked all of my metrics and even the default metrics and nothing has a timer setting of 30. How can I fix this so that when you fail it either:

a) goes straight to game over (its a course)
b) shows normal evaluation

i'm using 3.9 ab 6 which is no different then 3.9 final
 

Old 07-26-2006, 01:50 PM   #2
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[ScreenEvaluationNonstop]
TimerSeconds=15

Make sure every "[ScreenEvaluation" screen you want to has "TimerSeconds=15" below it. That way you can be sure they're all 15 seconds.
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Old 07-26-2006, 02:07 PM   #3
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i've checked all that already, the problem i'm having is when you fail it pulls metrics out of nowhere and generates a screen i dont want, it's also generating

ShowSurvivedArea=1

when I don't want that

edit:

this might help:

[ScreenGameplay]
NextScreen=ScreenBranchEvaluation
InitialBackgroundBrightnessRemix=0
ScreenEvaluationOnFail=0
//rest is placement crap

[ScreenBranchEvaluation]
Class=ScreenBranch
Choices=1,2,3,4,5
Condition1=IsNetConnected()
Condition2=PlayModeName() == "Regular"
Condition3=PlayModeName() == "Remix" //this is valid in my build
Condition4=PlayModeName() == "Nonstop"
Condition5=PlayModeName() == "Rave" //yay for battle mode
NextScreen1=screen,ScreenNetEvaluation
NextScreen2=screen,ScreenEvaluationStage
NextScreen3=screen,ScreenEvaluationRemix
NextScreen4=screen,ScreenEvaluationNonstop
NextScreen5=screen,ScreenEvaluationRave

[ScreenEvaluationRemix]
Fallback=ScreenEvaluation
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
FailedScreen=ScreenGameOver
Type=course

ShowBannerArea=1
ShowBonusArea=1
ShowBoo=1
ShowGood=1
ShowGradeArea=1
ShowGreat=1
ShowMarvelous=1
ShowMaxCombo=1
ShowMiss=1
ShowOK=1
ShowPerfect=1
ShowPointsArea=0
ShowScoreArea=1
ShowSurvivedArea=0
ShowTimeArea=0
ShowWinArea=0
TimerSeconds=15
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowTotalError=0
ShowJumps=0
ShowHolds=0
ShowMines=0
ShowHands=0
ShowGraphArea=1
ShowComboArea=1
ShowPerDifficultyAward=0
ShowPeakComboAward=0

StyleIcon=1
ShowTotalScoreArea=0
MemoryCardIcons=0

Last edited by TougaKiryuu : 07-26-2006 at 02:22 PM.
 

Old 07-26-2006, 02:32 PM   #4
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Default

problem solved.

After I said my remix station code was based off nonstop I had a thought and I checked the default theme metrics and changed those to match the remix metrics in the actual theme and sure enough it fixed the problem.

That's some fucked up, but the problem is now fixed.

MISSION CLEAR!

try the next stage

...and lock the topic please ^^;
 
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