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SM4 Hybrid Theme Help
Old 09-12-2008, 11:29 AM   #1
SeeDRankA420
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Unhappy SM4 Hybrid Theme Help

u found this SM4 Hybrid Theme from i can't remember and I'm wondering why is it crashing...here's the crash info....



StepMania CVS 4.0 CVS crash report (build 1113, Thu Jan 03 21:57:28 2008)
--------------------------------------

Crash reason: Assertion 'v.size() > 0' failed

Thread: Main thread
IniFile.cpp:15 Reading 'Themes/SM 4 Hybrid Theme/Languages/en.ini'
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/SM4/Themes/SM 4 Hybrid Theme/Languages/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/SM4/Themes/SM 4 Hybrid Theme/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/SM4/Themes/SM 4 Hybrid Theme/Scripts/*
CommonMetrics.cpp:45 Assertion 'v.size() > 0' failed
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
Thread: Mixer thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607
InputHandler_DirectInput.cpp:626
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607

007773a6: long CrashHandler::ExceptionHandler(struct _EXCEPTION_POINTERS *) [00400000+377365+41]
007513a7: void sm_crash(char const *) [00400000+35138c+1b]
00517caf: void ThemeMetricDifficultiesToShow::Read(void) [00400000+117bdc+d3]
00517be6: void ThemeMetricDifficultiesToShow::Read(void) [00400000+117bdc+a]
00742be8: void ThemeManager::ReloadSubscribers(void) [00400000+342bc5+23]
007440bc: void ThemeManager::SwitchThemeAndLanguage(class StdString::CStdStr<char> const &,class StdString::CStdStr<char> const &,bool,bool) [00400000+343f44+178]
7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+7b]
7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+86]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::a llocator<char> > [7c3a0000+6710+20]
0043eae0: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3eac9+17]
00750d3c: void DoChangeTheme(void) [00400000+350cb7+85]
00764323: bool InputHandler_DInput:evicesChanged(void) [00400000+36430d+16]
00750fee: void GameLoop::RunGameLoop(void) [00400000+350fb6+38]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std:: allocator<char> > [7c3a0000+1e8d+9]
0043d929: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3d911+18]
007559e6: main() [00400000+354d34+cb2]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
7c352807: MSVCR71!realloc [7c340000+124ff+308]
7c91094e: ntdll!RtlAcquirePebLock [7c900000+1091d+31]
00776819: WinMain@16() [00400000+376803+16]
007a0d59: WinMainCRTStartup() [00400000+3a0bd4+185]
7c816fd7: kernel32!RegisterWaitForInputIdle [7c800000+16f8e+49]

Static log:
StepMania CVS 4.0 CVS
Compiled Thu Jan 03 21:57:28 2008 (build 1113)
Log starting 2008-09-12 11:24:04
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 895mb total, 2167mb swap (1764mb swap avail)
Video driver: NVIDIA GeForce 6100 nForce 405 [NVIDIA]
6.14.10.9163, 10-31-2006 [pci\ven_10de&dev_03d1]
Drive: "TSSTcorp CD/DVDW TS-H652D" Driver: atapi DMA: yes
Drive: "Hitachi HDS721616PLA P22O" Driver: nvgts DMA: N/A
Sound device 0: Realtek HD Audio output, 5.10, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Realtek HD Audio output RtkHDAud.sys 5.10.0.5490 built by: WinDDK [4613120b, 10-02-2007]
DirectSound sample rates: 8000..192000 (continuous)
Software mixing at 44100 hz
Sound driver: DirectSound-sw
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl,d3d'
Mode: ICD 32 (888) 24 depth 64 accum
OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce 6100 nForce 405/PCI/SSE2/3DNOW!
OGL Version: 2.0.3
OGL Max texture size: 4096
OGL Texture units: 4
GLU Version: 1.2.2.0 Microsoft Corporation
OGL Extensions:
GL_ARB: color_buffer_float, depth_texture, draw_buffers, fragment_program, fragment_program_shadow,
fragment_shader, half_float_pixel, imaging, multisample, multitexture, occlusion_query, pixel_buffer_object,
point_parameters, point_sprite, shader_objects, shading_language_100, shadow, texture_border_clamp,
texture_compression, texture_cube_map, texture_env_add, texture_env_combine, texture_env_dot3, texture_float,
texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle, transpose_matrix, vertex_buffer_object,
vertex_program, vertex_shader, window_pos
GL_ATI: draw_buffers, texture_float, texture_mirror_once
GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
blend_subtract, compiled_vertex_array, depth_bounds_test, draw_range_elements, fog_coord, framebuffer_object,
multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, rescale_normal,
secondary_color, separate_specular_color, shadow_funcs, stencil_clear_tag, stencil_two_side, stencil_wrap,
texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod, texture_lod_bias,
texture_mirror_clamp, texture_object, texture_sRGB, timer_query, vertex_array
GL_IBM: rasterpos_clip, texture_mirrored_repeat
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NV: blend_square, copy_depth_to_color, depth_clamp, fence, float_buffer, fog_distance, fragment_program,
fragment_program2, fragment_program_option, half_float, light_max_exponent, multisample_filter_hint,
occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite, primitive_restart, register_combiners,
register_combiners2, texgen_reflection, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_rectangle, texture_shader, texture_shader2, texture_shader3, vertex_array_range, vertex_array_range2,
vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3
GL_S3_s3tc
GL_SGIS: generate_mipmap, texture_lod
GL_SGIX: depth_texture, shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control
OpenGL Fullscreen 1024x768 32 color 32 texture 60Hz Vsync SmoothLines
Found 1 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler
Paletted textures disabled: GL_EXT_paletted_texture missing.
Players joined: P1, P2
Lost focus to: Explorer.EXE
Language: en
Current renderer: OpenGL
Theme: SM 4 Hybrid Theme

Partial log:
01:21.519: Dialog: "Lua runtime error parsing "SongManager::SongGroupColor6": [string "SongManager::SongGroupColor6"]:1: unexpected symbol near '/'" [LUA_ERROR]
01:21.519: Dialog: "Lua runtime error parsing "SongManager::SongGroupColor7": [string "SongManager::SongGroupColor7"]:1: unexpected symbol near '/'" [LUA_ERROR]
01:21.519: Dialog: "The theme metric "ScreenEdit::EditModifiers" is missing. Correct this and click Retry, or Cancel to break." []
01:21.519: Theme metric "ScreenEdit::EditModifiers" could not be found in "Themes/SM 4 Hybrid Theme/metrics.ini" or "Themes/default/metrics.ini".
01:21.520: Dialog: "The theme metric "ScreenGameplay::ScoreKeeperClass" is missing. Correct this and click Retry, or Cancel to break." []
01:21.520: Theme metric "ScreenGameplay::ScoreKeeperClass" could not be found in "Themes/SM 4 Hybrid Theme/metrics.ini" or "Themes/default/metrics.ini".
01:21.520: Dialog: "The theme metric "ScreenHowToPlay::UsePlayer" is missing. Correct this and click Retry, or Cancel to break." []
01:21.520: Theme metric "ScreenHowToPlay::UsePlayer" could not be found in "Themes/SM 4 Hybrid Theme/metrics.ini" or "Themes/default/metrics.ini".
01:21.520: Dialog: "The theme metric "Common:efaultNoteSkinName" is missing. Correct this and click Retry, or Cancel to break." []
01:21.520: Theme metric "Common:efaultNoteSkinName" could not be found in "Themes/SM 4 Hybrid Theme/metrics.ini" or "Themes/default/metrics.ini".

-- End of report

can someone help?????
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Old 09-12-2008, 03:07 PM   #2
AJ 187
superman brothers
 
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It's probably for an older version and without a link to the theme, nobody can help.
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Old 09-13-2008, 02:50 AM   #3
sharksoda
I theme for SM4.
 
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you are missing whatever metric under [common] is referred to on line 45 of commonmetrics.cpp
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Old 09-13-2008, 12:16 PM   #4
SeeDRankA420
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sank ya http://www.bemanistyle.com/forum/ima...s/japsmile.gif shake!! appreciate the help http://www.bemanistyle.com/forum/images/smilies/v.gif
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