Oh, almost none of this is animated yet. Its not that I've yet to figure out the animation system, but I've been too lazy to copypasta all the animation code from the 3.9 Arcade Build. Pretty much all that animates right now is the header, and that was mostly me proving to myself that I could do it, and I did that back in the Arcade Build on 3.9 so it wasn't a big deal to do. However, what animations are in the game are far more accurate than the ones that were ever done in 3.9. If I finish enough of it tomorrow (I probably won't though). I might release a quick alpha of it. I expect this game to crash regularly.
I do plan on sending this version of it to one person (he knows who he is) tonight. Maybe he will post some more about it. This is about all the progress that has been made, but for those of you who can remember plasmadance, the original theme started as a style selection screen screenshot posted like this. I guess history does repeat its self.
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I remember/have the 3.9 version of this. It was good although not owning the original game made it difficult to compare. I look forward to what 4.0 can make of this theme.
Calling all Cars (people with Xboxes and copies of DDR Ultramix). I need 16x9 pictures of the game. Even if they're letterboxed I just need to know the jist of how everything is positioned (because I'm sure it doesn't differ from the 4x3 too much in terms of Y, just the X, which Ill need to know)
Helping me with this by providing good quality high resolution pictures may just get you a copy of this earlier than everyone else
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Excel has no secret mod powers.