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[Theme] KatzeUltramix
Old 04-12-2008, 05:39 PM   #1
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Default [Theme] KatzeUltramix



When you figure it out, you'll shit bricks.

Thanks to AJ for the port start. I'm redoing everything.
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Old 04-12-2008, 06:16 PM   #2
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Quote:
Originally Posted by dieKatze88 View Post
When you figure it out, you'll shit bricks.
*thwump* Bricks have been shat. You are a great man.
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Old 04-12-2008, 09:42 PM   #3
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Cool, I happen to be working on Ultramix 2 currently... I am missing a lot of content though.
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Old 04-12-2008, 10:15 PM   #4
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bump for progress.



Oh, almost none of this is animated yet. Its not that I've yet to figure out the animation system, but I've been too lazy to copypasta all the animation code from the 3.9 Arcade Build. Pretty much all that animates right now is the header, and that was mostly me proving to myself that I could do it, and I did that back in the Arcade Build on 3.9 so it wasn't a big deal to do. However, what animations are in the game are far more accurate than the ones that were ever done in 3.9. If I finish enough of it tomorrow (I probably won't though). I might release a quick alpha of it. I expect this game to crash regularly.

I do plan on sending this version of it to one person (he knows who he is) tonight. Maybe he will post some more about it. This is about all the progress that has been made, but for those of you who can remember plasmadance, the original theme started as a style selection screen screenshot posted like this. I guess history does repeat its self.
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Old 04-13-2008, 02:29 AM   #5
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I remember/have the 3.9 version of this. It was good although not owning the original game made it difficult to compare. I look forward to what 4.0 can make of this theme.
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Old 04-13-2008, 10:13 AM   #6
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Quote:
Originally Posted by dieKatze88 View Post
When you figure it out, you'll shit bricks.
I haven't figured it out yet. Am I stupid?
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Old 04-13-2008, 11:49 AM   #7
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Quote:
Originally Posted by MdX MaxX View Post
I haven't figured it out yet. Am I stupid?
yes.
LOLFIVELETTERS
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Old 04-13-2008, 03:52 PM   #8
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Oh, it's for SM4.
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Old 04-13-2008, 06:57 PM   #9
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*goes to the bathroom*
*toilet breaks*
That was weird...
*sees bricks in tiolet*
Hey! Katze was right!
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Old 04-14-2008, 06:22 AM   #10
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Quote:
Originally Posted by MdX MaxX View Post
Oh, it's for SM4.
And so the last horse valiantly crosses the finish line, ready to be shot and made into glue.
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Old 04-14-2008, 07:39 AM   #11
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And Select Difficulty is done. I animated this one because it was so uncomplicated to do.



Keep in mind that all the code I'm writing is still pretty static. I'm going to rewrite it somewhere along the line once everything works.
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Old 04-14-2008, 07:53 AM   #12
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Bump for other topic:

Calling all Cars (people with Xboxes and copies of DDR Ultramix). I need 16x9 pictures of the game. Even if they're letterboxed I just need to know the jist of how everything is positioned (because I'm sure it doesn't differ from the 4x3 too much in terms of Y, just the X, which Ill need to know)

Helping me with this by providing good quality high resolution pictures may just get you a copy of this earlier than everyone else
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Old 04-14-2008, 11:14 AM   #13
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Oh hey, you're a themer again. Good to have the respectable Katze back.
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Old 04-14-2008, 02:19 PM   #14
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I don't have a widescreen TV connected to my Xbox, sorry.
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Old 04-14-2008, 02:21 PM   #15
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Quote:
Originally Posted by Oni-91 View Post
And so the last horse valiantly crosses the finish line, ready to be shot and made into glue.
lol Yeah I just noticed the SM4 menu timer in the corner the second time I looked at it.
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