If you've been following my exploits since their beginning in 2006, you know that every March 20th, something happens.
In 2006, it was the release of the very first NAKET.
In 2007, it was the release of NAKET Coder Revolution for 3.9, the first in the NAKET sub-series.
This year?
You'll notice I made a thread for this before, when I decided to give up on the theme since Synikal gave up on the community (in terms of actually making themes). I hate him for it but I decided that I need to finish this and shouldn't let my mentor leaving ruin it for everyone else.
That being said, this thing lacks a number of things, and if you know how to actually code SM4 themes in Lua, go right ahead. If you don't, then perhaps you may not know how complicated some of the things are (other choices were made by design).
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No Nonstop/Oni modes.
Blame Synikal's custom lifebar, which I couldn't 100% understand. This would've been a problem as it would've needed to be recoded for Oni (and maybe perhaps Nonstop? I dunno).
*
No score, groove radar, panedisplay, etc.
Score may be addressed later, in terms of percentages.
Groove Radar is and always has been a pile of garbage to me.
PaneDisplay is really hard to work with and I did not feel like custom-coding one just for this theme.
I'd like to thank the NAKET Team:
myself, Synikal, Phosphorus, and Vacant Vagrant
as well as shakesoda and Lightning who have helped out with a bit of the theme.
Screenshots!

The title menu after some information goes away.

Select Toasty screen; we had a prototype of user-selectable toasties in NCRevo:BHL, but we learned, thanks to spinal shark (who studed DWI SM4), that it's possible to make a selection menu and allow users to choose Toasty in-game. Remember to follow the instructions that are thrown at you (hold F3, hit F6, then the number 7) to make sure the Toasty works.
We didn't test the theme as a SMZip, so if you try it and it doesn't seem to work, you will need to either extract it to its own folder in the themes dir or make a folder and a file:
Code:
Themes/NCEvo/BGAnimations/ScreenGameplay toasty/toasty.cfg

Select Style. Yes, we know that the 2P pads are weird with reflections; both shakesoda and myself attempted to fix them but I said that it didn't matter so much. They do kind of show what I wanted though; both the metal AND the panels would've been shiny, but 3D and StepMania are really weird together.

Select Music.
Never seen a wheel like this before, plus we made a bunch of new things that are superficial but IMO pretty cool. It's up to you to find them though! (Look at the details, hover over a song with an icon and watch, look closely at the highlight, things like that.)

Gameplay. One's from Jukebox, one's from me playing a song.

Eval. This picture DOESN'T show the SongOptions, but if you use them, they're in there, so now you won't have to take a picture of ScreenGameplay if you use a different music rate! We will add an option for displaying timings later, or the Future Port Squad may take care of it for the SVN port. Depends on who's handling it.
and the ever so important download:
http://smug.boxorroxors.net/ncevo/NCEvo_SM4CVS_v1.rar
Again, this only works on the January 3rd 2008 version of StepMania 4 CVS. It will not work on SVN builds, it MAY work on earlier builds but we don't support them, so if something goes wrong it will be on you first.