08-13-2008, 06:15 PM
|
#1741 | | g//ay for k//eternal
Wan is offline
Join Date: Jun 2006 Location: Santiago, Chile Posts: 861
Marketplace Rating: 0
Tokens: 426.87
Bank: 87,803,390.14
Total Tokens: 87,803,817.01 Donate Tokens | Waitwaitwait....
Seems that you're contradicting yourself =/
With the text in blue you're contradicting what you said in red...
How're you so sure that kizamazero's theme uses your metrics, considering that it hasn't been even released? | |
| |  | |  |
08-13-2008, 07:42 PM
|
#1742 | | //bemanistyle::[Member]
JanoDx is offline
Join Date: Apr 2007 Location: San Fernando, Chile Posts: 122
Marketplace Rating: 0
Tokens: 313.74
Bank: 0.00
Total Tokens: 313.74 Donate Tokens | Quote:
Originally Posted by TakuyaMAXX Thanks for your support guys :P
JanoDx:
I have to clear up something.... before the other SN2 theme may be released, it need my aproval because of the amount of metrics, BGAnimations, folder organization and theme structure copyrighted by me.... and I assure you that will never going to happen. I'm not against other SN2, SN1, DDR Extreme, etc theme development... but I repeat again... the only way that could happen is starting all from scratch (talking about metrics and programing side). Let's go further with the analisis:
- Who can claim as own an idea developed by other guy?
- Who can claim that his work worths when it's based in someone's work?
- Who can claim that his work is original without a previous idea modeling and design?
I really need to defend my position because of my ideas and design to get a theme... that's why I and only myself can own it... and no matter how others argue to me, things are clear and no one could change that... read this: Statement: To develop a recreation theme I have and idea based on the real game I want to simulate, I realized the way it could be implemented and then I make a design to implement it taking the advantages and disadvantages of the StepMania 3.9 gaming core options.
That's why I cannot pretend to accept that theme release... this is not about a chunk of code located on the metrics file as you can see in my statement.
I hope to have been clear enougth this time. |
The same that Wan is saying, and it's not about he releases his theme or not, it's that you can help him to finish the theme or make a unique SN2 Theme the two...
About zero, he said that in Stepmaniamedia (I hope that you can enter to the forum takuya so you can give him your opinions) Quote: |
Originally Posted by kizamazero mira que si tome como base para mi theme de la SuperNova2 el theme de Takuya, pero mas fue como ayuda o guía ya que como vez no utilizo ninguna de sus imágenes, todas están hechas por mi en photoshop y los métricos están modificados por mi. No quiero tener en ningún momento problemas con el maestro takuya, el cual me ha dejado asombrado por la similitud de sus temas con relación a los originales.
por esta razón todavía no puedo subir nada ya que no tengo todos los sonidos de la SuperNova2, y mi theme tiene aun los de la supernova 1 de takuya para ayudarme a diferenciar cada uno de ellos, poco a poco estoy consiguiendo mas sonidos e imágenes para completar todo sin tener que molestar a alguien, ya que lo único que quiero es que todos podais disfrutar de este theme así como lo hago yo |
I will say whats there in english: He used takuya's theme but like a base cuz the metrics are modified from 0, and the images he made it in photoshop.
He didn't uploaded yet cuz he don't want the sounds from SN1 and he want the sounds of SN2 and make a diferent work than takuya.
And takuya he's waiting your answer cause he send you the petition to make the theme.
Other Quote but only in spanish... Quote: |
Originally Posted by kizamazero Quiero aclararle a mi amigo vactorddr, que en ningún momento mi intención es compara mi proyecto con el de takuya, y pienso que el no subió el theme no por que no me gustaría, si no por el problema que tubo con su disco duro, de todas maneras mil gracias por tu apoyo y el de todos, quiero comentar que ya casi esta terminado solo me faltan unos detalles, y aprovecho para pedir ayuda a el que me la quiera dar, uno de los detalles es el sonido del tiempo que suena al faltar los últimos 5 segundos de algunas pantalla, espero que alguien me pueda colaborar con esto para así poder subir lo mas rápido posible este theme. | | |
| |  |  | |  |
08-14-2008, 10:17 AM
|
#1743 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 625
Marketplace Rating: 0
Tokens: 2,261.69
Bank: 350,399.43
Total Tokens: 352,661.12 Donate Tokens | [SPANISH MODE = ON]
La mentablemente parece que no me he explicado de la mejor forma en inglés, y que por razones de decencia debo hacerlo en español, para que no haya duda de lo que quiero expresar.
No estoy ni he estado en contra que kimazero haga un theme de SN2, al contrario mejor que haya alguien que quiera avanzar en esa área.
Mi punto tanto para lo que he estado exponiendo respecto de SN2, además de los intentos de plagio de DDRMAX2 y DDR EXTREME (que son bastantes), es que se tome en cuenta la forma en que he desarrollado los themes... ése es mi único punto de tope.
El asunto es que al basarse en un theme, ejemplo el default, uno ya tiene una idea de lo que se quiso lograr y cómo se logró, por lo que replicar ese theme en otro parecido con diferentes gráficas, una que otra animación diferente, no va a cambiar que ese el el theme finalmente sea reconocido como el theme default modificado; pero volviendo al tema de los plagios, me resulta molesto que alguien tome algo que uno pensó y diseñó para poder adaptarlo de forma íntegra a otro theme.
¿Que hay de malo en eso?, bueno que todo el tiempo dedicado a entender el problema, diseñarlo y adaptarlo a StepMania 3.9 (futuramente 4.0) se está utilizando en un proyecto idéntico, lo cual no es lo mismo que si tomara con permiso de K eternal algunas ideas de sus themes y las utilizara en alguna de las recreaciones de DDR. En cambio si utilizara la idea central de un theme de K y creara un theme original muy parecido (o del estilo) del que obtuve las ideas, métricas y organización de layers entre otras cosas, eso si sería muy malo y no creo que K esté 100% dispuesto a ceder su creación de esa forma tan burda.
Por eso, lo que defiendo es la forma en que se utilizan los elementos de los themes, sobretodo cuando es propiedad intelectual, ya que es la que le da la gracia a todo el asunto. Además parece que no se han dado cuenta que un sólo archivo de BGAnimation tiene mucha información útil, como por ejemplo el orden y posición de objetos en la pantalla para un mejor display, cosa que depende de la persona que está diseñando el theme (la cual no quiero compartir).
Por eso es que no estoy dispuesto a compartir mi experiencia con la comunidad hasta que me haya retirado (esto sólo para efectos de themes de recreación de juegos DDR), a no ser que sea sólo para uso en themes originales y nada que ver con recreaciones de DDR. No quiero compartir bajo ningún punto de vista ideas y experiencias para desarrollo de themes que correspondan a una misma saga; ejemplo: DDRMAX/MAX2 o similares, los que no pueden ser utilizado para efectos de confección de themes de esa saga, que compromete juegos: DS MegaMix, Ds Fever, Ds EuroMix2, etc..... Lo mismo para DDR SN, que se extiende a los juegos: SN usa, SN euro, SN japan, SN2 usa, SN2 euro, SN2 japan, SN arcade, SN2 arcade y prontamente DDR X en todos sus savores.
Para aquellos que aún tienen dudas del punto central de mi planteamiento, déjenlo en lo relacionado con la resolución de la problemática de desarrollar un theme para un sistema de simulación determinado. Con el tiempo he aprendido las ventajas y limitaciones de SM3.9 (que es conocimiento que no quiero compartir), además de entender como diseñar un theme con relación a un juego específico (DDR SN, cosa que tampoco quiero compartir), para luego plantear la estrategia de enfoque para resolver el problema (tampoco voy a compartir eso) y tomar decisiones de diseño para poder desarrollar el theme (éste punto definitivamente no se tranza) y finalmente codificarlo, usar las imágenes para que se vea el trabajo terminado.
Espero haber sido claro con respecto a mis planteamientos y mostrar que no he tenido ni tendré contradicciones mientras defienda lo que me corresponde y lo que me ha dado el respeto de todos ustedes.
[SPANISH MODE = OFF]
__________________ TakuyaMAXX StepMania 4.0 related stuff: There's no projects in this category. TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Don't forget to vote my thread  | |
| |  |  | |  |
08-14-2008, 10:40 AM
|
#1744 | | g//ay for k//eternal
Wan is offline
Join Date: Jun 2006 Location: Santiago, Chile Posts: 861
Marketplace Rating: 0
Tokens: 426.87
Bank: 87,803,390.14
Total Tokens: 87,803,817.01 Donate Tokens | [Chileno]
Pero wn... Kizamazero ya dijo que sólo usó la base. Solo usó los metrics como referencia, pero hizo todo de nuevo.
Y perdona que lo diga, pero me parece un poco "sobrado" de tu parte el que poco menos digas que eres el único que analiza las capacidades y limitaciones de StepMania... al menos eso es lo que das a entender.
Vuelvo a insistir: al decir que "copian las ideas" te estás quejando implícitamente el que kizamazero haga también un theme de DDRSN2.
Ah, y sigo esperando que te metas ALGUNA VEZ a MSN para pasarte el video del intro del DDRSN2. Aplica PM para hablar del asunto.
[/chileno]
Resuming in English... Takuya, you're taking things too much to an extreme. You're almost meaning that you're the only one that analyses (sp?) StepMania's features and limitations...
Last edited by Wan : 08-14-2008 at 10:43 AM.
| |
| |  |  | |  |
08-14-2008, 10:47 AM
|
#1745 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 625
Marketplace Rating: 0
Tokens: 2,261.69
Bank: 350,399.43
Total Tokens: 352,661.12 Donate Tokens | Wan don't take it that bad... that part was for emphasis... XD
And as you said he took SN as base... that is what I'm upset, because that knowkledge belongs only to me when the matter in question is: developing any DDRSN or DDRX theme... I have to say that starting all from scratch is what I desire for all recreation themes, because I'm not available to suport any of them.. I'm only available just for original creations.
__________________ TakuyaMAXX StepMania 4.0 related stuff: There's no projects in this category. TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Don't forget to vote my thread  | |
| |  |
08-14-2008, 12:46 PM
|
#1746 | | g//ay for k//eternal
Wan is offline
Join Date: Jun 2006 Location: Santiago, Chile Posts: 861
Marketplace Rating: 0
Tokens: 426.87
Bank: 87,803,390.14
Total Tokens: 87,803,817.01 Donate Tokens | C'mon, in all seriousness, you should be PROUD that your knowledge is used to develop something XD
Since the metrics were used as only the base, but kisamazero's metrics were built from scratch... I don't understand what's the big deal.
Personally I'd be upset in case it was a blatant copy-paste job... | |
| |
08-14-2008, 03:27 PM
|
#1747 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 625
Marketplace Rating: 0
Tokens: 2,261.69
Bank: 350,399.43
Total Tokens: 352,661.12 Donate Tokens | Okay... let's stop this for now... but the supossed competition between both themes only will be fair if his theme is done from scratch... and you're right I have to stop this until we get his release.
Let's start theming once and for all...
__________________ TakuyaMAXX StepMania 4.0 related stuff: There's no projects in this category. TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Don't forget to vote my thread  | |
| |
08-14-2008, 05:43 PM
|
#1748 | | //bemanistyle::[Member]
JanoDx is offline
Join Date: Apr 2007 Location: San Fernando, Chile Posts: 122
Marketplace Rating: 0
Tokens: 313.74
Bank: 0.00
Total Tokens: 313.74 Donate Tokens | Quote:
Originally Posted by TakuyaMAXX Okay... let's stop this for now... but the supossed competition between both themes only will be fair if his theme is done from scratch... and you're right I have to stop this until we get his release.
Let's start theming once and for all... |
And the games are on!...
Who will win?, I don't fkin know XD... | |
| |
08-14-2008, 09:30 PM
|
#1749 | | g//ay for k//eternal
Wan is offline
Join Date: Jun 2006 Location: Santiago, Chile Posts: 861
Marketplace Rating: 0
Tokens: 426.87
Bank: 87,803,390.14
Total Tokens: 87,803,817.01 Donate Tokens | Argh, this is a competition, dammit >.< | |
| |
08-15-2008, 03:07 AM
|
#1750 | | g//ay for k//eternal
1 CUP OF TIBERIUM is online now Join Date: Jul 2005 Posts: 5,123
Marketplace Rating: 2
Tokens: -950.00
Bank: 34,234,084,806.07
Total Tokens: 34,234,083,856.07 Donate Tokens | cool
competition in a non-profit medium with zero stakes and people are still taking it seriously
i'll never understand you all
__________________ | |
| |
08-15-2008, 06:24 AM
|
#1751 | | //bemanistyle::[Member]
tweak_ is offline
Join Date: Jun 2006 Posts: 270
Marketplace Rating: 0
Tokens: 19.79
Bank: 7,341,672.09
Total Tokens: 7,341,691.88 Donate Tokens | and it's not even a "hey let's see what we can do!" kinda thing
its more of a "I wanna be more popular" kinda thing | |
| |
08-15-2008, 01:50 PM
|
#1752 | | Bunnies can dance
Xavious is offline
Join Date: Jun 2006 Location: UK Posts: 192
Marketplace Rating: 0
Tokens: 552.39
Bank: 12,931.88
Total Tokens: 13,484.27 Donate Tokens | Quote:
Originally Posted by tweak_ and it's not even a "hey let's see what we can do!" kinda thing
its more of a "I wanna be more popular" kinda thing | Isn't Takuya pretty much the most popular recreation themer anyway?
If it were me I'd just be happy knowing that someone, anyone, liked my work and used my theme. Hell, I'd be all too happy to help someone else if I had the knowledge and time to do so. Anything's fine as long as proper credit is given, and at the end of the day everybody wins.
But what do I know eh? | |
| |
08-15-2008, 04:07 PM
|
#1753 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 625
Marketplace Rating: 0
Tokens: 2,261.69
Bank: 350,399.43
Total Tokens: 352,661.12 Donate Tokens | Quote:
Originally Posted by tweak_ and it's not even a "hey let's see what we can do!" kinda thing
its more of a "I wanna be more popular" kinda thing | It's not about popularity... it's about something more important than that.
__________________ TakuyaMAXX StepMania 4.0 related stuff: There's no projects in this category. TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Don't forget to vote my thread  | |
| |  | |  |
08-16-2008, 03:53 PM
|
#1754 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 625
Marketplace Rating: 0
Tokens: 2,261.69
Bank: 350,399.43
Total Tokens: 352,661.12 Donate Tokens | DDR SuperNOVA2: Development started today!! DDR SuperNOVA2 Beta 1 contents:
- Main loop display (warning, konami, logo screen, demonstration)... No How to Play Screen
- Start Screen for Home Mode (Gameplay, options, exit)
- Select Style (Single, versus, double)
- No Select Mode... used mode: Standard
- Select Music
- Player Options
- Stage Screen
- Gameplay normal, extra stage
- Results, Total Results
- Game Over Screen.
- No Endings for this time.
During Beta stages I'll add more modes and screens to this theme.
First unconfirmed DDR SuperNOVA2 Beta 1 release date: September 28th, 2008.
__________________ TakuyaMAXX StepMania 4.0 related stuff: There's no projects in this category. TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Don't forget to vote my thread  | |
| |  |
08-16-2008, 05:37 PM
|
#1755 | | //bemanistyle::[User]
jesaltori is offline
Join Date: Oct 2007 Posts: 21
Marketplace Rating: 0
Tokens: 241.75
Bank: 0.00
Total Tokens: 241.75 Donate Tokens |  hey that`s so interesting good for DDR supernova 2.  but for DDR supernova when be released the beta 3(did this get select mode screen and how to play screen?)
go for it Takuya  | |
| |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | | All times are GMT -6. The time now is 07:22 AM. | | |