02-20-2009, 04:13 PM
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#2341 | | //bemanistyle::[Member]
alielmejor is offline
Join Date: Aug 2007 Posts: 97
Marketplace Rating: 0 | yeah yeah use JP CS screenshots o.o cuz in japanese is more cool lol, and would be cool too notices about the SN theme (damn me again asking -.-U)
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02-20-2009, 05:05 PM
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#2342 | | KeYboArDcrAsHer SuperNOVA
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007 Location: Rey Pinyoko!!! Posts: 836
Marketplace Rating: 0 | I suggest you use the Japanese form. It's kinda mach better even though I don't really understand Japanese...
__________________ DJ......, put it back on! | |
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02-20-2009, 05:15 PM
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#2343 | | HIGH GUARANTEE DJ
Ashura96 is offline
Join Date: Aug 2006 Location: Dallas Posts: 2,369
Marketplace Rating: 0 | Why not provide an alternate graphic set? | |
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02-20-2009, 07:36 PM
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#2344 | | //bemanistyle::[User]
MrTM2 is offline
Join Date: Apr 2008 Location: Amarillo, TX Posts: 10
Marketplace Rating: 0 | Rev. 4.0 lookin' freaking sweet XD. You just need to add jump into the options menu. JK, just kidding takuya, just want that mod cause the theme is so awesome.
I like the Japanese on the freeze arrow/bonnie screen, but Ashura96's idea is good to if that isn't too much work.
As a side note, Takuya20 is about to have 573 posts!
__________________
R.I.P Jason Michael Borenstein
(a.k.a. Michael A La Mode)
The best reckless raver, you will be missed.
Last edited by MrTM2 : 02-20-2009 at 10:26 PM.
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02-20-2009, 10:03 PM
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#2345 | | //bemanistyle::[Member]
alielmejor is offline
Join Date: Aug 2007 Posts: 97
Marketplace Rating: 0 | Quote:
Originally Posted by Ashura96 Why not provide an alternate graphic set? | that's a really great idea, he would need to create 2 folders of Graphics and BG Animations
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02-20-2009, 10:47 PM
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#2346 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 642
Marketplace Rating: 0 | I don't need 2 folders for that purpose... I just need to know the graphics that need to be replaced, the ones that holds the text: english or japanese.
I'll include both language sets in the next version of the theme.... The next revision will have a lot more stuff than what I predicted before.
__________________ TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Youtube: Takuya20 Don't forget to vote my thread  | |
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02-21-2009, 03:02 AM
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#2347 | | KeYboArDcrAsHer SuperNOVA
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007 Location: Rey Pinyoko!!! Posts: 836
Marketplace Rating: 0 | Quote:
Originally Posted by MdX MaxX Yeah, he just went into his Stepmania.ini and changed the scoring.
100%=AAA MFC
99.9%=AAA PFC
99%=AAA
95%=AA
90%=A
80%=B
70%=C
<70%=D
Which translates to this in Stepmania.ini:
GradePercentTier01=1.000000
GradePercentTier02=0.990000
GradePercentTier03=0.950000
GradePercentTier04=0.900000
GradePercentTier05=0.800000
GradePercentTier06=0.700000
GradePercentTier07=-99999.000000 |
Yeah, I already know about that but how come did he got a very accurate scores in the results? I'm going to be specific, okay? I mean did he changed any in the StepMania.ini file aside from what you're talking about (i.e the GradeWeightMarvelous = ??? and also the same for GradeWeightPerfect = ???) >>>
@TakuyaMAXX: What part of the course mode do you specifically the font you're talking about? Is it the font for the name of the course that you're looking for?
__________________ DJ......, put it back on!
Last edited by John Jorell : 02-21-2009 at 03:07 AM.
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02-21-2009, 03:12 AM
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#2348 | | //bemanistyle::[User]
luigiacruz is offline
Join Date: Oct 2007 Posts: 20
Marketplace Rating: 0 | I do not know if you can imitate the following visual indicators and/or effects and other observations I have encountered in DDR X.
* For the options, green if default and/or unmodified, white if modified.
* A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous".
* The face of the text of the word "Marvelous" is flashing and not the black ones surrounding that.
* The number on the left side of the word "combos" during game play. White with white frost surrounding each digit if all steps are "Marvelous" only, yellow if all steps are "Marvelous" and "Perfect" only, and green if all steps are "Marvelous", "Perfect", and "Great" only. Once the combo stops and it starts accumulating again, it will do the same thing but only on the current, recent, or latest fragment of combos.
* If it the judgment of a freeze arrow is "N.G.", the combo will stop or cut if there is.
* The color of the laser beam effect after game play in a certain stage. White if all steps are "Marvelous" only and shows the phrase "Marvelous full combo"; "Yellow" if all steps are "Marvelous" and "Perfect" only and shows the phrase "Perfect full combo"; and "Green" if all steps are "Marvelous", "Perfect", and "Great" only and shows the "Full combo".
I do not know if you can change the scoring system in StepMania. I wish it can be the same as that of DDR supernova 2 or DDR X. The scores being shown during game play is in multiples of 10 if normal game play and in multiples of 1 if during in a course (Nonstop or challenge).
I do not know if you can change the way combo counters behave during normal game play and nonstop gameplay. If you step on 2 or more arrows simultaneously, the number of combos will be incremented by that number. In DDR supernova 1, DDR supernova 2, and DDR X, that will only increment by 1.
I do not know if you will accept my suggestions about some modifications in your DDR X theme pack.
* For the screen filter, the one that is provided in your theme pack to be manually done by the user is useful only if playing in Single or Versus. When playing in Double, it is disgusting. I think you can use the one built-in in StepMania. However, that one is completely dark. You can refer to the "In the groove 2" theme pack; the name of that option in that theme pack is "Hide background". You can name that option in DDR X as "Darkest".
Last edited by luigiacruz : 02-21-2009 at 08:23 AM.
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02-21-2009, 10:53 AM
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#2349 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 642
Marketplace Rating: 0 | The course mode font that I was talking about is the missing one. If you look my course wheel you'll find that The section font is present, but not the one used in course names. Quote:
Originally Posted by luigiacruz * For the options, green if default and/or unmodified, white if modified. | Can't be done as far as I know. Quote:
Originally Posted by luigiacruz * A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous". | I don't understand this observation, please can you explain it again. Quote:
Originally Posted by luigiacruz * The face of the text of the word "Marvelous" is flashing and not the black ones surrounding that. | That Marvelous graphic was replaced. Quote:
Originally Posted by luigiacruz * The number on the left side of the word "combos" during game play. White with white frost surrounding each digit if all steps are "Marvelous" only, yellow if all steps are "Marvelous" and "Perfect" only, and green if all steps are "Marvelous", "Perfect", and "Great" only. Once the combo stops and it starts accumulating again, it will do the same thing but only on the current, recent, or latest fragment of combos. | The combo effect now consider all numbers glowing and the following colors: White (Marvelous), yellow (Perfect), green (Great), Red (broken combo). The comobo colors are only used for full combo display and there's no way to use them again when you start a new combo. The glow choices I have: all glow, no one glow. I have chosen that all of them glow. Quote:
Originally Posted by luigiacruz * If it the judgment of a freeze arrow is "N.G.", the combo will stop or cut if there is. | That feature was introduced for DDR X Rev 4.0. Quote:
Originally Posted by luigiacruz * The color of the laser beam effect after game play in a certain stage. White if all steps are "Marvelous" only and shows the phrase "Marvelous full combo"; "Yellow" if all steps are "Marvelous" and "Perfect" only and shows the phrase "Perfect full combo"; and "Green" if all steps are "Marvelous", "Perfect", and "Great" only and shows the "Full combo". | That useless effect was removed. Quote:
Originally Posted by luigiacruz I do not know if you can change the scoring system in StepMania. I wish it can be the same as that of DDR supernova 2 or DDR X. The scores being shown during game play is in multiples of 10 if normal game play and in multiples of 1 if during in a course (Nonstop or challenge). | That was answered. Quote:
Originally Posted by luigiacruz I do not know if you can change the way combo counters behave during normal game play and nonstop gameplay. If you step on 2 or more arrows simultaneously, the number of combos will be incremented by that number. In DDR supernova 1, DDR supernova 2, and DDR X, that will only increment by 1. | That was answered. Quote:
Originally Posted by luigiacruz * For the screen filter, the one that is provided in your theme pack to be manually done by the user is useful only if playing in Single or Versus. When playing in Double, it is disgusting. I think you can use the one built-in in StepMania. However, that one is completely dark. You can refer to the "In the groove 2" theme pack; the name of that option in that theme pack is "Hide background". You can name that option in DDR X as "Darkest". | About screen filter... I forgot to add the doubles graphic, but that was fixed for Rev 4.0. I will keep using static filter effect instead of the suggested one. The reason is that the static effect is more real than the other proposed by you.
PD: The 1000 combo bug was completely fixed for Rev 4.0.
__________________ TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Youtube: Takuya20 Don't forget to vote my thread 
Last edited by TakuyaMAXX : 02-21-2009 at 10:59 AM.
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02-21-2009, 02:16 PM
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#2350 | | //bemanistyle::[User]
typeCHAOS is offline
Join Date: Dec 2007 Location: Regina, Sk. Canada Posts: 24
Marketplace Rating: 0 | HI takuya another question about the theme..
the DDR X AC update shows that in options menu when choosing difficulty, beginner is blue, basic is yellow and so on. are you gonna put that into the theme.  | |
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02-21-2009, 02:51 PM
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#2351 | | Underage Technology Addict
MdX MaxX is offline
Join Date: Jun 2006 Location: Fayetteville, Georgia Posts: 1,035
Marketplace Rating: 0 | Quote:
Originally Posted by TakuyaMAXX Quote:
Originally Posted by luigiacruz * A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous". | I don't understand this observation, please can you explain it again. | I posted this before. It has to do with the arrow explosion Quote:
Originally Posted by MdX MaxX | Watch that video in high quality. If you look closely, a small star rises from the step zone above the arrow each time he gets a Marvelous.
EDIT: Quote:
Originally Posted by John Jorell Yeah, I already know about that but how come did he got a very accurate scores in the results? I'm going to be specific, okay? I mean did he changed any in the StepMania.ini file aside from what you're talking about (i.e the GradeWeightMarvelous = ??? and also the same for GradeWeightPerfect = ???) >>> | Oh, that. No, he just got 1 marvelous/perfect and then pressed F8 to turn on Autoplay. It counts the 1 marvelous/perfect as a perfect score and gives you an AAA.
Last edited by MdX MaxX : 02-21-2009 at 04:47 PM.
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02-21-2009, 07:54 PM
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#2352 | | //bemanistyle::[User]
hooky123 is offline
Join Date: Oct 2008 Posts: 45
Marketplace Rating: 0 | Cool, screen filters!
Takuya, is there any way you can implement the background stages in your theme? Or is that not possible? | |
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02-21-2009, 09:59 PM
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#2353 | | //bemanistyle::[User]
luigiacruz is offline
Join Date: Oct 2007 Posts: 20
Marketplace Rating: 0 | Ever since StepMania was released, is there counter for "N.G."? I found it incomplete for me if I don't see it in the stage result after every stage.
Regarding... A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous". More elaboration about this... If the judgment of your step is "Marvelous", a small star is thrown beyond the stepping zone. For example, if you step on left and right arrow on its stepping zone and its judgment is "Marvelous", a small star is being thrown upward (downward if scrolling is "Reverse") after the left arrow on its stepping zone and so does with the right arrow. That's what I mean. I hope this is clear to you. This really appears in the arcade.
Can you make the criteria for obtaining final stage, extra stage, and encore extra stage in StepMania behave the same way as that of DDR supernova 2?
Can you make the "Insert coin" and "Press [Start] button" message in the title screen section wiggle after certain periods of time the same way as that of DDR X?
Can you make the event of choice of playing style in DDR supernova 2 or DDR X behave the same way as that of DDR X? That is, if nothing is selected after the time is up, it will return to non-playing mode or if the player attempts to select the disabled playing style, the timer will decrement by 1 or return to non-playing mode if the timer is 0.
Last edited by luigiacruz : 02-22-2009 at 01:49 AM.
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02-22-2009, 02:27 AM
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#2354 | | //bemanistyle::[User]
complete is offline
Join Date: Nov 2008 Posts: 6
Marketplace Rating: 0 | uhmmm
@takuya
is it possible to change the color of lvl bar if the level of the step chart is beyond lvl 10
does stepmania 3.9+ ?
example.
lvl 11= 1 red bar
lvl 12= 2 red bar
lvl 15= 5 red bars
and so forth | |
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02-22-2009, 05:50 AM
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#2355 | | KeYboArDcrAsHer SuperNOVA
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007 Location: Rey Pinyoko!!! Posts: 836
Marketplace Rating: 0 | Quote:
Originally Posted by MdX MaxX I posted this before. It has to do with the arrow explosion
Watch that video in high quality. If you look closely, a small star rises from the step zone above the arrow each time he gets a Marvelous.
EDIT:
Oh, that. No, he just got 1 marvelous/perfect and then pressed F8 to turn on Autoplay. It counts the 1 marvelous/perfect as a perfect score and gives you an AAA. | Oh, okay... I get it. I did changed my scoring system to match the SN2 score itself/// But thanks for that...
__________________ DJ......, put it back on! | |
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