Bemanistyle #1 In music game coverage - Dance Dance Revolution, Beatmania, IIDX, Popn Music Sponsored Banner Ad. Contact Keith or Djp to AdvertiseSponsored Advertisement

Go Back   Bemanistyle [dot] com Forums > Bemani Simulation > Theme Discussion
Tags: , , ,

View Poll Results: Which theme do you like to be remasterized?
DDRMAX ~ Dance Dance Revolution 6thMix 41 15.24%
DDRMAX2 ~ Dance Dance Revolution 7thMix 81 30.11%
Dance Dance Revolution EXTREME 168 62.45%
Dance Dance Revolution Party Collection 52 19.33%
Dancing Stage MegaMix 25 9.29%
Dancing Stage Fever 24 8.92%
Multiple Choice Poll. Voters: 269. You may not vote on this poll

Reply
 
Thread Tools

Old 02-20-2009, 04:13 PM   #2341
alielmejor
//bemanistyle::[Member]
 
alielmejor's Avatar
 
alielmejor is offline
Join Date: Aug 2007
Posts: 97
Marketplace Rating: 0
Send a message via PM  to alielmejor
Default

yeah yeah use JP CS screenshots o.o cuz in japanese is more cool lol, and would be cool too notices about the SN theme (damn me again asking -.-U)
__________________
  Reply With Quote

Old 02-20-2009, 05:05 PM   #2342
I Am Rey Pinyoko!!!
KeYboArDcrAsHer SuperNOVA
 
I Am Rey Pinyoko!!!'s Avatar
 
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007
Location: Rey Pinyoko!!!
Posts: 836
Marketplace Rating: 0
Send a message via PM  to I Am Rey Pinyoko!!!
Default

I suggest you use the Japanese form. It's kinda mach better even though I don't really understand Japanese...
__________________
DJ......, put it back on!
  Reply With Quote

Old 02-20-2009, 05:15 PM   #2343
Ashura96
HIGH GUARANTEE DJ
 
Ashura96's Avatar
 
Ashura96 is offline
Join Date: Aug 2006
Location: Dallas
Posts: 2,369
Marketplace Rating: 0
Send a message via PM  to Ashura96
Default

Why not provide an alternate graphic set?
__________________
  Reply With Quote

Old 02-20-2009, 07:36 PM   #2344
MrTM2
//bemanistyle::[User]
 
MrTM2's Avatar
 
MrTM2 is offline
Join Date: Apr 2008
Location: Amarillo, TX
Posts: 10
Marketplace Rating: 0
Send a message via PM  to MrTM2
MrTM2
Default

Rev. 4.0 lookin' freaking sweet XD. You just need to add jump into the options menu. JK, just kidding takuya, just want that mod cause the theme is so awesome.

I like the Japanese on the freeze arrow/bonnie screen, but Ashura96's idea is good to if that isn't too much work.

As a side note, Takuya20 is about to have 573 posts!
__________________
R.I.P Jason Michael Borenstein

(a.k.a. Michael A La Mode)

The best reckless raver, you will be missed.

Last edited by MrTM2 : 02-20-2009 at 10:26 PM.
  Reply With Quote

Old 02-20-2009, 10:03 PM   #2345
alielmejor
//bemanistyle::[Member]
 
alielmejor's Avatar
 
alielmejor is offline
Join Date: Aug 2007
Posts: 97
Marketplace Rating: 0
Send a message via PM  to alielmejor
Default

Quote:
Originally Posted by Ashura96 View Post
Why not provide an alternate graphic set?
that's a really great idea, he would need to create 2 folders of Graphics and BG Animations
__________________
  Reply With Quote

Old 02-20-2009, 10:47 PM   #2346
TakuyaMAXX
StepMania Themer
 
TakuyaMAXX's Avatar
 
TakuyaMAXX is offline
Join Date: Jul 2006
Location: Santiago, Chile
Posts: 642
Marketplace Rating: 0
Send a message via PM  to TakuyaMAXX
Smile

I don't need 2 folders for that purpose... I just need to know the graphics that need to be replaced, the ones that holds the text: english or japanese.

I'll include both language sets in the next version of the theme.... The next revision will have a lot more stuff than what I predicted before.
__________________
TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0).

Youtube: Takuya20

Don't forget to vote my thread
  Reply With Quote

Old 02-21-2009, 03:02 AM   #2347
I Am Rey Pinyoko!!!
KeYboArDcrAsHer SuperNOVA
 
I Am Rey Pinyoko!!!'s Avatar
 
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007
Location: Rey Pinyoko!!!
Posts: 836
Marketplace Rating: 0
Send a message via PM  to I Am Rey Pinyoko!!!
Default

Quote:
Originally Posted by MdX MaxX View Post
Yeah, he just went into his Stepmania.ini and changed the scoring.
100%=AAA MFC
99.9%=AAA PFC
99%=AAA
95%=AA
90%=A
80%=B
70%=C
<70%=D

Which translates to this in Stepmania.ini:

GradePercentTier01=1.000000
GradePercentTier02=0.990000
GradePercentTier03=0.950000
GradePercentTier04=0.900000
GradePercentTier05=0.800000
GradePercentTier06=0.700000
GradePercentTier07=-99999.000000

Yeah, I already know about that but how come did he got a very accurate scores in the results? I'm going to be specific, okay? I mean did he changed any in the StepMania.ini file aside from what you're talking about (i.e the GradeWeightMarvelous = ??? and also the same for GradeWeightPerfect = ???) >>>

@TakuyaMAXX: What part of the course mode do you specifically the font you're talking about? Is it the font for the name of the course that you're looking for?
__________________
DJ......, put it back on!

Last edited by John Jorell : 02-21-2009 at 03:07 AM.
  Reply With Quote

Old 02-21-2009, 03:12 AM   #2348
luigiacruz
//bemanistyle::[User]
 
luigiacruz is offline
Join Date: Oct 2007
Posts: 20
Marketplace Rating: 0
Send a message via PM  to luigiacruz
Default

I do not know if you can imitate the following visual indicators and/or effects and other observations I have encountered in DDR X.

* For the options, green if default and/or unmodified, white if modified.
* A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous".
* The face of the text of the word "Marvelous" is flashing and not the black ones surrounding that.
* The number on the left side of the word "combos" during game play. White with white frost surrounding each digit if all steps are "Marvelous" only, yellow if all steps are "Marvelous" and "Perfect" only, and green if all steps are "Marvelous", "Perfect", and "Great" only. Once the combo stops and it starts accumulating again, it will do the same thing but only on the current, recent, or latest fragment of combos.
* If it the judgment of a freeze arrow is "N.G.", the combo will stop or cut if there is.
* The color of the laser beam effect after game play in a certain stage. White if all steps are "Marvelous" only and shows the phrase "Marvelous full combo"; "Yellow" if all steps are "Marvelous" and "Perfect" only and shows the phrase "Perfect full combo"; and "Green" if all steps are "Marvelous", "Perfect", and "Great" only and shows the "Full combo".

I do not know if you can change the scoring system in StepMania. I wish it can be the same as that of DDR supernova 2 or DDR X. The scores being shown during game play is in multiples of 10 if normal game play and in multiples of 1 if during in a course (Nonstop or challenge).

I do not know if you can change the way combo counters behave during normal game play and nonstop gameplay. If you step on 2 or more arrows simultaneously, the number of combos will be incremented by that number. In DDR supernova 1, DDR supernova 2, and DDR X, that will only increment by 1.

I do not know if you will accept my suggestions about some modifications in your DDR X theme pack.

* For the screen filter, the one that is provided in your theme pack to be manually done by the user is useful only if playing in Single or Versus. When playing in Double, it is disgusting. I think you can use the one built-in in StepMania. However, that one is completely dark. You can refer to the "In the groove 2" theme pack; the name of that option in that theme pack is "Hide background". You can name that option in DDR X as "Darkest".

Last edited by luigiacruz : 02-21-2009 at 08:23 AM.
  Reply With Quote

Old 02-21-2009, 10:53 AM   #2349
TakuyaMAXX
StepMania Themer
 
TakuyaMAXX's Avatar
 
TakuyaMAXX is offline
Join Date: Jul 2006
Location: Santiago, Chile
Posts: 642
Marketplace Rating: 0
Send a message via PM  to TakuyaMAXX
Exclamation

The course mode font that I was talking about is the missing one. If you look my course wheel you'll find that The section font is present, but not the one used in course names.

Quote:
Originally Posted by luigiacruz View Post
* For the options, green if default and/or unmodified, white if modified.
Can't be done as far as I know.
Quote:
Originally Posted by luigiacruz View Post
* A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous".
I don't understand this observation, please can you explain it again.
Quote:
Originally Posted by luigiacruz View Post
* The face of the text of the word "Marvelous" is flashing and not the black ones surrounding that.
That Marvelous graphic was replaced.
Quote:
Originally Posted by luigiacruz View Post
* The number on the left side of the word "combos" during game play. White with white frost surrounding each digit if all steps are "Marvelous" only, yellow if all steps are "Marvelous" and "Perfect" only, and green if all steps are "Marvelous", "Perfect", and "Great" only. Once the combo stops and it starts accumulating again, it will do the same thing but only on the current, recent, or latest fragment of combos.
The combo effect now consider all numbers glowing and the following colors: White (Marvelous), yellow (Perfect), green (Great), Red (broken combo). The comobo colors are only used for full combo display and there's no way to use them again when you start a new combo. The glow choices I have: all glow, no one glow. I have chosen that all of them glow.
Quote:
Originally Posted by luigiacruz View Post
* If it the judgment of a freeze arrow is "N.G.", the combo will stop or cut if there is.
That feature was introduced for DDR X Rev 4.0.
Quote:
Originally Posted by luigiacruz View Post
* The color of the laser beam effect after game play in a certain stage. White if all steps are "Marvelous" only and shows the phrase "Marvelous full combo"; "Yellow" if all steps are "Marvelous" and "Perfect" only and shows the phrase "Perfect full combo"; and "Green" if all steps are "Marvelous", "Perfect", and "Great" only and shows the "Full combo".
That useless effect was removed.
Quote:
Originally Posted by luigiacruz View Post
I do not know if you can change the scoring system in StepMania. I wish it can be the same as that of DDR supernova 2 or DDR X. The scores being shown during game play is in multiples of 10 if normal game play and in multiples of 1 if during in a course (Nonstop or challenge).
That was answered.
Quote:
Originally Posted by luigiacruz View Post
I do not know if you can change the way combo counters behave during normal game play and nonstop gameplay. If you step on 2 or more arrows simultaneously, the number of combos will be incremented by that number. In DDR supernova 1, DDR supernova 2, and DDR X, that will only increment by 1.
That was answered.
Quote:
Originally Posted by luigiacruz View Post
* For the screen filter, the one that is provided in your theme pack to be manually done by the user is useful only if playing in Single or Versus. When playing in Double, it is disgusting. I think you can use the one built-in in StepMania. However, that one is completely dark. You can refer to the "In the groove 2" theme pack; the name of that option in that theme pack is "Hide background". You can name that option in DDR X as "Darkest".
About screen filter... I forgot to add the doubles graphic, but that was fixed for Rev 4.0. I will keep using static filter effect instead of the suggested one. The reason is that the static effect is more real than the other proposed by you.

PD: The 1000 combo bug was completely fixed for Rev 4.0.
__________________
TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0).

Youtube: Takuya20

Don't forget to vote my thread

Last edited by TakuyaMAXX : 02-21-2009 at 10:59 AM.
  Reply With Quote

Old 02-21-2009, 02:16 PM   #2350
typeCHAOS
//bemanistyle::[User]
 
typeCHAOS's Avatar
 
typeCHAOS is offline
Join Date: Dec 2007
Location: Regina, Sk. Canada
Posts: 24
Marketplace Rating: 0
Send a message via PM  to typeCHAOS
Default

HI takuya another question about the theme..
the DDR X AC update shows that in options menu when choosing difficulty, beginner is blue, basic is yellow and so on. are you gonna put that into the theme.
  Reply With Quote

Old 02-21-2009, 02:51 PM   #2351
MdX MaxX
Underage Technology Addict
 
MdX MaxX's Avatar
 
MdX MaxX is offline
Join Date: Jun 2006
Location: Fayetteville, Georgia
Posts: 1,035
Marketplace Rating: 0
Send a message via PM  to MdX MaxX
MdX MaxX
Default

Quote:
Originally Posted by TakuyaMAXX View Post
Quote:
Originally Posted by luigiacruz View Post
* A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous".
I don't understand this observation, please can you explain it again.
I posted this before. It has to do with the arrow explosion

Quote:
Originally Posted by MdX MaxX View Post
Watch that video in high quality. If you look closely, a small star rises from the step zone above the arrow each time he gets a Marvelous.

EDIT:
Quote:
Originally Posted by John Jorell View Post
Yeah, I already know about that but how come did he got a very accurate scores in the results? I'm going to be specific, okay? I mean did he changed any in the StepMania.ini file aside from what you're talking about (i.e the GradeWeightMarvelous = ??? and also the same for GradeWeightPerfect = ???) >>>
Oh, that. No, he just got 1 marvelous/perfect and then pressed F8 to turn on Autoplay. It counts the 1 marvelous/perfect as a perfect score and gives you an AAA.
__________________
My YouTube Channel
In the Groove: IIDX edition (Released!)
If you can't read my username, STOP USING INTERNET EXPLORER.

Last edited by MdX MaxX : 02-21-2009 at 04:47 PM.
  Reply With Quote

Old 02-21-2009, 07:54 PM   #2352
hooky123
//bemanistyle::[User]
 
hooky123 is offline
Join Date: Oct 2008
Posts: 45
Marketplace Rating: 0
Send a message via PM  to hooky123
Default

Cool, screen filters!

Takuya, is there any way you can implement the background stages in your theme? Or is that not possible?
  Reply With Quote

Old 02-21-2009, 09:59 PM   #2353
luigiacruz
//bemanistyle::[User]
 
luigiacruz is offline
Join Date: Oct 2007
Posts: 20
Marketplace Rating: 0
Send a message via PM  to luigiacruz
Default

Ever since StepMania was released, is there counter for "N.G."? I found it incomplete for me if I don't see it in the stage result after every stage.

Regarding... A star for every arrow is being thrown beyond stepping zone if the judgment of solo or multiple simultaneous arrows is "Marvelous". More elaboration about this... If the judgment of your step is "Marvelous", a small star is thrown beyond the stepping zone. For example, if you step on left and right arrow on its stepping zone and its judgment is "Marvelous", a small star is being thrown upward (downward if scrolling is "Reverse") after the left arrow on its stepping zone and so does with the right arrow. That's what I mean. I hope this is clear to you. This really appears in the arcade.

Can you make the criteria for obtaining final stage, extra stage, and encore extra stage in StepMania behave the same way as that of DDR supernova 2?

Can you make the "Insert coin" and "Press [Start] button" message in the title screen section wiggle after certain periods of time the same way as that of DDR X?

Can you make the event of choice of playing style in DDR supernova 2 or DDR X behave the same way as that of DDR X? That is, if nothing is selected after the time is up, it will return to non-playing mode or if the player attempts to select the disabled playing style, the timer will decrement by 1 or return to non-playing mode if the timer is 0.

Last edited by luigiacruz : 02-22-2009 at 01:49 AM.
  Reply With Quote

Old 02-22-2009, 02:27 AM   #2354
complete
//bemanistyle::[User]
 
complete is offline
Join Date: Nov 2008
Posts: 6
Marketplace Rating: 0
Send a message via PM  to complete
Default

uhmmm

@takuya

is it possible to change the color of lvl bar if the level of the step chart is beyond lvl 10

does stepmania 3.9+ ?

example.

lvl 11= 1 red bar
lvl 12= 2 red bar
lvl 15= 5 red bars


and so forth
  Reply With Quote

Old 02-22-2009, 05:50 AM   #2355
I Am Rey Pinyoko!!!
KeYboArDcrAsHer SuperNOVA
 
I Am Rey Pinyoko!!!'s Avatar
 
I Am Rey Pinyoko!!! is offline
Join Date: Oct 2007
Location: Rey Pinyoko!!!
Posts: 836
Marketplace Rating: 0
Send a message via PM  to I Am Rey Pinyoko!!!
Default

Quote:
Originally Posted by MdX MaxX View Post
I posted this before. It has to do with the arrow explosion



Watch that video in high quality. If you look closely, a small star rises from the step zone above the arrow each time he gets a Marvelous.

EDIT:
Oh, that. No, he just got 1 marvelous/perfect and then pressed F8 to turn on Autoplay. It counts the 1 marvelous/perfect as a perfect score and gives you an AAA.
Oh, okay... I get it. I did changed my scoring system to match the SN2 score itself/// But thanks for that...
__________________
DJ......, put it back on!
  Reply With Quote
Reply



Go Back   Bemanistyle [dot] com Forums > Bemani Simulation > Theme Discussion
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Sponsored Advertisement



All times are GMT -6. The time now is 02:11 PM.

vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.1.0
| Home | Register | FAQ | Members List | Calendar | Today's Posts | Search | New Posts |