10-19-2009, 11:12 PM
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#2611 | | HIGH GUARANTEE DJ
Ashura96 is offline
Join Date: Aug 2006 Location: Dallas Posts: 2,369
Marketplace Rating: 0 | Quote:
Originally Posted by t7r I'm pretty sure that simfile only has a .dwi and not an .sm.
Anyway, all you have to do is to go to Edit mode, then edit the title and subtitles, then save.  | If it doesn't have an SM then just save in edit mode, as dwi files AUTOMATICALLY force a subtitle when it reads dashes, tildes or parentheses after a space. You can delete the space to get past this. | |
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10-20-2009, 12:32 AM
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#2612 | | //bemanistyle::[User]
shadowpumper is offline
Join Date: Jul 2006 Posts: 5
Marketplace Rating: 0 | Quote:
Originally Posted by Ashura96 You are going to have to change every SM file so the entire song name is in the #TITLE line.
In case you haven't noticed, Since SuperNOVA all songs with subtitles display them on the songwheel on the same line as the song name itself. |
well, I haven't
I've never seen a supernova in my life XD
yet, I love SM ^^
well, I'll try what ashura says
EDIT: and nope, didn't work, it's the theme itself
Last edited by shadowpumper : 10-20-2009 at 12:41 AM.
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10-20-2009, 09:15 PM
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#2613 | | g//ay for k//eternal
Wan is offline
Join Date: Jun 2006 Location: Santiago, Chile Posts: 886
Marketplace Rating: 0 | shadowpumper:
If you had specified WHERE DO YOU WANT THE SUBTITLE OF THE SONG, I could have answered the right thing,
I thought that you were asking, like many other people, to see the subtitle of the song during gameplay.
Now, to do what you want to do, experiment in the [TextBanner] part of the metrics.
However, as said, to replicate the SuperNova behavior, you'd have to edit all the songs' titles, adding the subtitle to it.
Note: if you make changes to the simfiles, be sure to go to "Reload Songs/Courses" in the options afterwards. | |
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10-20-2009, 11:09 PM
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#2614 | | HIGH GUARANTEE DJ
Ashura96 is offline
Join Date: Aug 2006 Location: Dallas Posts: 2,369
Marketplace Rating: 0 | Quote:
Originally Posted by shadowpumper EDIT: and nope, didn't work, it's the theme itself | You didn't do something right...try reload songs/courses from the options menu like Wan suggested. It's been a long time since I did it so I don't remember doing that, but I do believe it was necessary. | |
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10-21-2009, 05:53 PM
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#2615 | | //bemanistyle::[User]
shadowpumper is offline
Join Date: Jul 2006 Posts: 5
Marketplace Rating: 0 | ok, I'll try that, textbanner......
the thing is, it shouldn't be necessary to change all the simfiles 'cuz the other themes DO show the subtitles in the music wheel
Is something in the metrics of the theme
EDIT:
EDIT:
ok I found it n.n
thanks wan
I didn't test it in the ddr x theme (i'm not at home right now), however it did work on the k//eternal of Dance Anarchy presents STEPMANIA VISUAL PROJEKT XIV: ANARCH
this is what it did
search in your theme's metrics textbanner or subtitle
it should show you something like this
[TextBanner]
TitleX=-90
TitleY=-2
TitleOnCommand=shadowlength,0;horizalign,left
SubtitleX=-90
SubtitleY=0
SubtitleOnCommand=shadowlength,0;horizalign,left
ArtistX=-90
ArtistY=0
ArtistOnCommand=shadowlength,0;horizalign,left
ArtistPrependString=/
TwoLinesTitleCommand=zoom,1;maxwidth,195;y,-9
TwoLinesSubtitleCommand=hidden,1
TwoLinesArtistCommand=zoom,0.6;maxwidth,296;y,8
ThreeLinesTitleCommand=zoom,.8;maxwidth,240;y,-10
ThreeLinesSubtitleCommand=hidden,0;zoom,.5;maxwidt h,360
ThreeLinesArtistCommand=zoom,0.5;maxwidth,296;y,9
this theme has the subtitles active with the this line
ThreeLinesSubtitleCommand=hidden,0;zoom,.5;maxwidt h,360
to hide it, change the command to hidden,1;
ThreeLinesSubtitleCommand=hidden,1;
this will cause the subtitle to hide n.n
if you want to show them, add the what is up there on the textbanner, of course, what we want is only the subtitles, so, just copy and paste to your metrics...
I hope this help, it sure help me n.n
once again, thanks Wan for the tip
Last edited by shadowpumper : 10-21-2009 at 06:29 PM.
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10-27-2009, 06:48 PM
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#2616 | | //bemanistyle::[User]
ULTRA RED is offline
Join Date: Jun 2008 Location: Florida Posts: 42
Marketplace Rating: 0 | Ohhhh, Takuya...
I miss you, spanish boy.
Be my latin lover?
P.s. Your metrics are always all over the place and hard to read.
=/ | |
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10-27-2009, 09:31 PM
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#2617 | | StepMania Themer
TakuyaMAXX is offline
Join Date: Jul 2006 Location: Santiago, Chile Posts: 642
Marketplace Rating: 0 | I'm alive, bur bussy... the DDRMAX2 SM4 theme progress is slower than I want, but the good news are that I can finally get the DDR Arrows running on SM4 (they're almost 75% completed).
I hope to start soon developing the Rev 5.0 of my DDRX theme... more news soon.
See you pals XD
__________________ TakuyaMAXX StepMania 3.9 related stuff:
DDRMAX (VS8), DDRMAX2 (Rev 3.0), DDR EXTREME (Rev 8.0), DDR Party Collection (FINAL -- Rev X5), Dancing Stage MegaMix (Rev 4.0), Dancing Stage Fever (Rev 2.0), DDR SuperNOVA (Beta Tester 2 Plus), Dance Dance Revolution X (Rev 4.0). Youtube: Takuya20 Don't forget to vote my thread  | |
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10-28-2009, 11:07 AM
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#2618 | | HIGH GUARANTEE DJ
Ashura96 is offline
Join Date: Aug 2006 Location: Dallas Posts: 2,369
Marketplace Rating: 0 | Quote:
Originally Posted by TakuyaMAXX I hope to start soon developing the Rev 5.0 of my DDRX theme... more news soon. | What features would we get in X 5.0?
Also I hope you make a DDR X2 theme now that the game is out, and it would be very easy needing only to change the graphics and revert the metrics to CS style behavior (pending announcement of an Arcade version.) | |
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10-29-2009, 01:41 AM
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#2619 | | g//ay for k//eternal
SEXUAL ORIENTATION is offline
Join Date: Jul 2005 Posts: 14,520
Marketplace Rating: 3 | Quote:
Originally Posted by shadowpumper I didn't test it in the ddr x theme (i'm not at home right now), however it did work on the k//eternal of Dance Anarchy presents STEPMANIA VISUAL PROJEKT XIV: ANARCH | duuuuuude this should totally be the new official name
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11-08-2009, 10:07 AM
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#2620 | | //bemanistyle::[Member]
KKiONI is offline
Join Date: Apr 2008 Location: Ottawa Posts: 71
Marketplace Rating: 0 | Quote:
Originally Posted by Ashura96 What features would we get in X 5.0?
Also I hope you make a DDR X2 theme now that the game is out, and it would be very easy needing only to change the graphics and revert the metrics to CS style behavior (pending announcement of an Arcade version.) | lol I find it funny how similar it is to X. Other than full combo splashes and glowing combos, did X2 get ANY new features? (not counting modes) | |
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11-15-2009, 06:35 AM
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#2621 | | //bemanistyle::[User]
typeCHAOS is offline
Join Date: Dec 2007 Location: Regina, Sk. Canada Posts: 24
Marketplace Rating: 0 | a question for Takuya...
with rev 5.0 coming up and the x-special CD's are up on Zenius-I-Vanisher http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=673&page=22
are you gonna add the rest in the BGAnimations folder? | |
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12-01-2009, 12:07 AM
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#2622 | | //bemanistyle::[User]
typeCHAOS is offline
Join Date: Dec 2007 Location: Regina, Sk. Canada Posts: 24
Marketplace Rating: 0 | After seeing DDR X2 AC, (which has the same look as PS3/XBOX360) is it possible to make the interface like that. | |
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12-01-2009, 06:17 PM
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#2623 | | //bemanistyle::[Member]
TrueFSX is offline
Join Date: Jan 2009 Posts: 275
Marketplace Rating: 0 | On 3.9? No, not in any way.
On 4.0? Yes, and it's actually pretty easy. | |
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12-02-2009, 09:22 PM
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#2624 | | //bemanistyle::[Member]
KKiONI is offline
Join Date: Apr 2008 Location: Ottawa Posts: 71
Marketplace Rating: 0 | Quote:
Originally Posted by typeCHAOS After seeing DDR X2 AC, (which has the same look as PS3/XBOX360) is it possible to make the interface like that. | I was wondering the same.
Although what TrueFSX is true, it could be done to extent that 3.9 can offer. Although, I guess this is a good reason for Takuya to go 4.0 | |
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12-03-2009, 06:51 PM
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#2625 | | //bemanistyle::[Member]
TrueFSX is offline
Join Date: Jan 2009 Posts: 275
Marketplace Rating: 0 | 3.9 is actually completely inadequate for an X2 AC theme.
There are many things it does that 3.9 cannot do, the music wheel being the killer thing. | |
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