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Old 07-29-2006, 01:23 PM   #16
TakeWalker
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I guess I'll put this here since this is the review thread. But since I don't (really, can't) play ITG, I have no place giving points to anything. I still want to leave some feedback, though, since I decided to download the pack and play it. Just remember, I'm a DDR player, so most of the junk that goes along with ITG really doesn't meet my expectations. And I hate mines. I'm also not going to talk about everything; mostly just the ones I have something to say about.

A Voice Spoke to Me

You know, I really really liked the Heavy chart for this. I consider this a good compliment, given what I just said above.

Asteroid

I also really liked the Heavy chart for this. I did get rather lost in the slowdown though.

Be Princess

WTF. I don't really know much about DJ Sharpnel, but he's got a few screws loose if this is at all representative of his music style. I really dug both charts for this -- minus the 6-step taps in Heavy -- so good job to the creator. I would have used a different cut of the song, though; I think you have too much intro and not enough of the vocal parts (as I assume it continues on after the fadeout).

Don't Cha

To echo another's sentiment, no, I don't. But ZigZag FTW.

I guess I ought to comment on the steps too. I thought the Heavy chart needed more step variety. Through a good portion of the song, it felt like I was constantly going LRLRLR and doing the same patterns. Although the spins made me wish I could spin, those are pretty awesome.

Challenge (or Expert or whatever you call it) kind of had the same flaws. Too much left arrow, not to mention long strings of the same rhythm. And I might just be ignorant, but what's the deal with replacing the freezes from Heavy with 16th runs? (Are those rolls, in a format my SM can understand? If so, I rescind the question.)

Emerald Sword

Rhapsody FTW. Is that seriously the music video? It looks like something the Homestarrunner.com guys could do. And that background image is phenomenal. Like, I was sorry the video started up so quickly, because I wanted to gaze at it longer. Really, I just wanted to comment on this stuff. The Heavy steps are just okay, and Expert gets unplayable for me pretty quickly.

Have You Ever Been Mellow

WTF. I need that video.

Inner Universe

This was a very poor choice of song. The beat is either nonexistant or so soft I can't hear it. I spend the opening of the song just whacking keys and not really knowing why. Pretty much none of the steps go with the music: not the 16th runs and certainly not the gallops. I'm not even going to try the Expert chart.

Namida Girl

The whole thing felt really offsync to me. The only part which didn't was the blue-freeze section, which makes me think maybe you synced it a half-note off. The speedup wasn't really appropriate, either.

Speedy Cat

Okay, this might just be me, but it sounds awfully quiet. Also (and I'm sure I can't blame you), I missed like half the regular steps because they just didn't register, like they weren't even there. Bizarre.

Stickshifts and Safety Belts

What a weird song to use. I think kudos should be given for attempting something different and actually making it work.

Well, that's it. Of course, my other hope in doing all this is to get my reviewing reflexes ready for the first DDR bracket, which I do plan on reviewing completely. Until then.
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Old 07-29-2006, 07:53 PM   #17
Xythar
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In any case, I think 40% is way too much for the public reviews to be worth... judging by what they've been like so far.
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Old 07-29-2006, 08:19 PM   #18
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Looking at the public reviews... At this rate things for my entry don't seem to be favorable by the public...

Quote:
Originally Posted by TakeWalker
Emerald Sword
The Heavy steps are just okay, and Expert gets unplayable for me pretty quickly.
Quote:
Originally Posted by relientk1212
Emrald Sword:
Steps: 2/6
Tilt: 1/4
Total: 3/10
didn't like song choice, Banner Was good, Steps lacked consistency.
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Old 07-29-2006, 08:21 PM   #19
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Just be glad I didn't rate anything.

All my ratings would be along the lines of "0/10: Learn to make DDR steps!" Same goes for keyboard.
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Old 07-29-2006, 08:25 PM   #20
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Quote:
Originally Posted by Dark Luke
Looking at the public reviews... At this rate things for my entry don't seem to be favorable by the public...
Did you read mine? You got my only 10/10.

I dunno what everyone else is on about.

Quote:
Originally Posted by TakeWalker
Just be glad I didn't rate anything.

All my ratings would be along the lines of "0/10: Learn to make DDR steps!" Same goes for keyboard.
It's probably a little unreasonable to expect people to make DDR steps for an ITG bracket, but maybe that's just my opinion. I don't see how you can call something bad just because you're not good enough to play it. For instance, Emerald Sword had fantastic Expert steps, even if I had to slow the music down to half speed to actually try them.
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Old 07-29-2006, 08:35 PM   #21
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Quote:
Originally Posted by Xythar
Did you read mine? You got my only 10/10.
Of course I did read yours! Thanks alot for enjoying my stepfile!

My point is that unfavorable reviews seems to be outweighing favorable ones...

Now about hands at the very ends of freezes: They count as hands by ITG and the SM engine, but there's no need to use your hand to hit them without losing the freezes - Hold the freezes with your legs as usual, but when the hand-at-end-of-freeze comes in, just move one of your legs to that arrow and you scored a handplant hit! This is basically a way to artifically inflate the handplant count of a stepchart...

Last edited by Dark Luke : 07-29-2006 at 08:44 PM.
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Old 07-29-2006, 09:00 PM   #22
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Anyone against lowering the PR weight?

No? Good.
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Old 07-29-2006, 09:09 PM   #23
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Quote:
Originally Posted by Dark Luke
Now about hands at the very ends of freezes: They count as hands by ITG and the SM engine, but there's no need to use your hand to hit them without losing the freezes - Hold the freezes with your legs as usual, but when the hand-at-end-of-freeze comes in, just move one of your legs to that arrow and you scored a handplant hit! This is basically a way to artifically inflate the handplant count of a stepchart...
Does it matter if they fit, tho? It's not like there's a prize for having the most hands, so it's not like it matters if people artificially inflate their handplant counts. Sometimes it just makes sense to put an arrow there. (Also, if you have a series of hands during a freeze and the last one happens to be at the end, you're probably going to find it easier to just hit it with your hand like the rest rather than stand up, jump off the freeze and onto the other arrow)
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Old 07-29-2006, 09:31 PM   #24
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Quote:
Originally Posted by Dark Luke
Looking at the public reviews... At this rate things for my entry don't seem to be favorable by the public...





I'm really sorry, but i just didn't like the song choice nor the steps, but the art was amazing, however some parts of the video were slightly sexually explicit
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neoMax is a really nice song, dont really know the author though...
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Old 07-29-2006, 09:37 PM   #25
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Lol, it seems like half of the public reviews like my steps but dislike eveything else, and the other half dislike the steps but like everything else.

Thanks to everyone giving me tips, though.
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Old 07-29-2006, 11:21 PM   #26
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I'm not sure, 2 of the public reviews critized my entry for "lack of consistency". What does that mean?
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Old 07-29-2006, 11:26 PM   #27
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Difficulty is inconsistent. Goes from being easy to very hard and it does so really fast.

I thought you had too many jumps at some points. And videos make Stepmania run like garbage for me.
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Old 07-29-2006, 11:53 PM   #28
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I didn't really mind that, to be honest. It's not like he really could have done one giant 16th run for the entire song, or anything like that. ITG does pretty much the same thing in songs like Summer or especially Determinator.

What I'd define as inconsistent difficulty are those songs which'd be mostly 8th runs but have like, a short 24th run in there somewhere and then nothing else close to that difficult for the rest of the song. Something like that.
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Old 07-30-2006, 06:01 AM   #29
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Quote:
Originally Posted by #Infinity
although I find it amusing that you thought she was babbling instead of saying, "I fool 'ya every day", according to your lyrics file.
That's an interesting suggestion that would fit quite well, but alas there are no actual words for that part of the song, which is why I put the random babbly noises instead.

Good to see that my entry appears to be well received on the whole so far - makes me a happy bunny
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Old 07-30-2006, 10:16 AM   #30
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Quote:
Originally Posted by Xythar
It's probably a little unreasonable to expect people to make DDR steps for an ITG bracket, but maybe that's just my opinion. I don't see how you can call something bad just because you're not good enough to play it. For instance, Emerald Sword had fantastic Expert steps, even if I had to slow the music down to half speed to actually try them.
You're one of those rare people who lacks a sense of humor, amirite?

It's really just a joke. I've only played ITG once (yes, I know, it's a bad way to form an opinion on anything), and found a few songs I liked. Yet, from that, as well as from what other people say about it, ITG is generally not that great. Granted, the steps made by the fans are often far above and beyond what can be expected from the core ITG team. But I consider tons of 16th notes/8th note jumps/hands/mines to be "stupid". As in, just hard and not fun.
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