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Old 07-30-2006, 10:35 AM   #31
Xythar
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I don't enjoy pad ITG any more than you do, but I take what other people enjoy into account more than what I do. There's a whole lot of people better than me, after all. I've made a significant number of stepcharts that I don't have a hope of passing, simply because people enjoy stuff that difficult and I like being able to cater to a wider audience.

But yeah, my point still stands, I guess. Anyway, is it a joke or not? The rest of your post seemed like quite a serious explanation O_o
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Old 07-30-2006, 11:15 AM   #32
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Just thought I'd post two of my previous posts in the correct thread. Sorry. Good thing I can delete my posts here.

Quote:
Originally Posted by BLueSS
BTW,

http://www.stepmania.com/download.ph...lueWater.smzip

Clear Blue Water is Officially DQ'ed - no need to judge it at all.
Dang, that to me was one of the best simfiles in the pack. Too bad it's DQ'd.

Quote:
Originally Posted by relientk1212
naccurate Rating, Should have been a 10. Didn't like the banner, but loved the background
I don't really see why Hard should be a 10 when it's manily long streams with some 16th bursts thrown in. Songs such as My Life Is So Crazy and Liquid Moon are quite harder to pass to me. I also find it to be funny that you hate the banner but love the background when the banner is basically just a cut down version of the background.
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Old 07-30-2006, 03:12 PM   #33
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Quote:
Originally Posted by Xythar
I didn't really mind that, to be honest. It's not like he really could have done one giant 16th run for the entire song, or anything like that. ITG does pretty much the same thing in songs like Summer or especially Determinator.

What I'd define as inconsistent difficulty are those songs which'd be mostly 8th runs but have like, a short 24th run in there somewhere and then nothing else close to that difficult for the rest of the song. Something like that.
well, to me with all these.. reviews . i'd appreciate any kind of citique. sounds like you guys know your stuff ^-^; im not that very knowledgeable of a good stepchart or anything altogether i just felt like makin a song. to me its pretty fun and i believe with all this feedback i'll get better. tis cool. i'm glad to be a part of this contest. i hope my song keeps you guys happy!
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Old 07-30-2006, 03:53 PM   #34
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This is a reply to who thinks my Speedy Cat entry has anything to do with the project I am working on, Stepmania: Lightwave.

IT DOES NOT
I am not doing steps in the project, and I never EVER did an ITG steps before this, EVER.

So, take this into consideration when tearing me a new one.

kthnx.
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Old 07-30-2006, 04:02 PM   #35
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In regards to the posts about my peeve about hands at the end of freeze arrows, I have to say I dislike them because they don't have to be hit like a hand and cause a lot of disarray in how people execute the steps, and the file ends up being played in a way the creator didn't intend. The other possibility is that the hand was an accident and it was meant to be hit with your feet, but is accidentally overlapping the end of a freeze arrow. That mistake happened in Charlene expert on the original ITG and was removed for ITG2, same with Sweet World beta.

And my thoughts on the syncing of A Voice Spoke To Me, paying no regard to the visual timing, if I hit arrow directly to the beat of the song, and don't get a Marvelous, it's offsync.

And they inconsistancy of Emerald Sword, it changes from a 16th run into an 8th run at a point where the song doesn't change at all, as in, the beats that the 16ths were to still run while the arrows become an 8th run.

Good luck to everybody, I'm hoping for more PRs, I like the feedback.
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Old 07-30-2006, 04:07 PM   #36
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Quote:
Originally Posted by hamm
And my thoughts on the syncing of A Voice Spoke To Me, paying no regard to the visual timing, if I hit arrow directly to the beat of the song, and don't get a Marvelous, it's offsync.
I understand that. The big problem is that most people's computers aren't going to be fast enough to register steps immediately. Thus, the official ITG simfiles likely aren't going to be synced any better for you. That was the case for me. I'm sure my simfile would be fine to you if it were on an official ITG mix. Because of this issue, I'm going to sync my next ITG entry more regularly to avoid it being early on most computers. However, it worked fine for me when I adjusted my StepMania graphics to have better performance.
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Old 07-30-2006, 05:30 PM   #37
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Quote:
Originally Posted by TheManator
This is a reply to who thinks my Speedy Cat entry has anything to do with the project I am working on, Stepmania: Lightwave.

IT DOES NOT
I am not doing steps in the project, and I never EVER did an ITG steps before this, EVER.

So, take this into consideration when tearing me a new one.

kthnx.
Yes, alright. The project comment was really an afterthought, I'm mostly just disappointed that you're still using 32nds/48ths/64ths etc when you don't need to. I told you about this problem last OSC, but you're still doing it :/
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Old 07-30-2006, 05:33 PM   #38
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Quote:
Originally Posted by #Infinity
I understand that. The big problem is that most people's computers aren't going to be fast enough to register steps immediately. Thus, the official ITG simfiles likely aren't going to be synced any better for you. That was the case for me. I'm sure my simfile would be fine to you if it were on an official ITG mix. Because of this issue, I'm going to sync my next ITG entry more regularly to avoid it being early on most computers. However, it worked fine for me when I adjusted my StepMania graphics to have better performance.
Timing in stepmania has to do with beats/time and nothing to do with graphics. ]Most computers are fast enough to register a keypress quite near instantly. If you have perceptible lag between when you push a key and the letter shows up you should probably upgrade from your ENIAC to like a 386 at least. Or you have superpowers.
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Old 07-30-2006, 05:37 PM   #39
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Improving graphic quality can make your computer's framerate worse, not to mention it'll run slower and thus not have songs synced right. In your case, I guess I can assume most people these days have rather new computers. Regardless, I can guarantee you that if you use Assist Tick on A Voice Spoke To Me (Helix Mix) or compare its syncing to official ITG simfiles, it's really actually perfect. If you find it to be offsync, that's saying you also find all official ITG songs to be offsync as well. I just wanted my simfile to be as ITG-ish as possible, and syncing as early as it is was one of the things I had to decide to do.

At least my DDR entry should seem completely on to most people, as I synced it like most songs.
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Old 07-30-2006, 05:51 PM   #40
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Honestly I don't think people should take points off for minor gap issues (ie, as long as they're not "Mario Takes A Walk" bad). Syncing differs on different computers, as faster computers for instance can take less time to decode the MP3 and output sound. If a gap issue is minor enough to be fixed by autosyncing, it should not be considered an issue.
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Old 07-30-2006, 06:43 PM   #41
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Indeed. If it's really minor like that then you shouldn't really count it. It might of been on sync to them when they made it plus if your computer is causing that big of a gap problem then you should probably get a new computer. Or at least upgrade the video card or something. :\
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Old 07-30-2006, 07:51 PM   #42
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Quote:
Originally Posted by Xythar
But yeah, my point still stands, I guess. Anyway, is it a joke or not? The rest of your post seemed like quite a serious explanation O_o
Yes, it's a joke that I would expect DDR steps in an ITG bracket. That would kind of defeat the purpose. :P

It's not a joke that I don't like ITG steps in general and consider them "stupid". And that's just my opinion, and I'm allowed to have it. Darn you.
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Old 07-30-2006, 09:46 PM   #43
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Quote:
Originally Posted by Xythar
That's what happens if you try to play a file with rolls in a version of Stepmania before 3.95.
...and it sometimes freezes if you actually do hit it, like, Marvelously?

So *that's* what the deal was with Duckbill Platypus. (...that was the deal, right?)

Quote:
Originally Posted by Cronosquare
DQ, oh em gee zors
Google Video needs more snarky DDR footage.
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Old 07-30-2006, 10:16 PM   #44
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In defense of some of the "tilt" scores Breathe has got, I have to ask: does song choice really affect the quality of the simfile? I mean, I couldn't make these steps to anything else exactly the same way, so why should that affect my score? If it's seen as legit than please go ahead, but if anyone else agrees with me, help me out here.

Also I take it those who compete in the ITG bracket are not to publicly review the rest of the files?
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Old 07-30-2006, 10:57 PM   #45
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Quote:
Originally Posted by Akira
Namida GIRL
The downside is the miscalculation of the stop at the beginning. After that stop, BAM! The entire chart becomes offsync.
What miscalculation? The very first stop is exactly one beat long, and the 2nd and third stops are exactly half a beat each. (60seconds)/(170.003 bpm) = 0.353 seconds per beat. Where's the miscalculation?
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