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10-27-2006, 11:02 PM
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#16 | | //bemanistyle::[User]
StorageBin is offline
Join Date: Oct 2006 Posts: 5
Marketplace Rating: 0 | Quote:
Originally Posted by TougaKiryuu Oh man you have no idea, LESSON TIME
0.5x, 0.75x, 1.5x, 2.0x, 3.0x, 4.0x, 5.0x, 8.0x
boost, wave, drunk, dizzy, space, mini
hidden, sudden, stealth, blink, beat, tornado
mirror, left, right, shuffle, supershuffle
little, reverse, note, flat, plain
noholds, nofreeze, dark
0.7xmusic, 0.8xmusic, 0.9xmusic, 1.0xmusic, 1.1xmusic,
1.2xmusic, 1.3xmusic, 1.4xmusic, 1.5xmusic
anything that I bolded you can slap a % onto and make it do it by that much (goes by % of the BPM). Also, any installed noteskins you have can be used as valid mods  You can also apply these mods to nonstop courses as well:
#MODS: TIME=(the second count of the song):LEN=(duration):MODS=(modifiers):
#SONG  as usual);
example:
#MODS: TIME=20:LEN=20:MODS=beat500%:
#MODS: TIME=40:LEN=10:MODS=wave;
also this thread has been stickied for future reference to anyone else who's got questions about courses
#SONG:test/CANON-D:HARD:3x; | I can't seem to get this to work...
My .crs file reads as follows Quote: |
Originally Posted by StorageBin's .CRS file #COURSE:Test;
#MODS:TIME=10:LEN=10:MODS=flip50%,little;
#MODS:TIME=20:LEN=20:MODS=boost;
#MODS:TIME=40:LEN=20:MODS=wave;
#SONG:Other/Lion Suki:Hard:; | The little seems to take effect, but not visually. Hitting the non 1/4ths does nothing, missing them does nothing but they still show up. flip50% doesn't appear either, the arrows are still perfectly lined up. I'll expiriment a bit more, but this is starting to get annoying. Especially after I forgot a semicolon and Stepmania wouldn't even start up. Guess I should first act if it works on 3.9 rc3?
Edit: Forgot to mention that boost and wave never take effect period.
Last edited by StorageBin : 10-27-2006 at 11:08 PM.
Reason: Forgot to mention that boost and wave never take effect period.
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10-27-2006, 11:10 PM
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#17 | | //bemanistyle::[Member]
google666 is offline
Join Date: Jun 2006 Location: in a box Posts: 429
Marketplace Rating: 0 | Quote:
Originally Posted by StorageBin I can't seem to get this to work...
My .crs file reads as follows
#COURSE:Test;
#MODS:TIME=10:LEN=10:MODS=flip50%,little;
#MODS:TIME=20:LEN=20:MODS=boost;
#MODS:TIME=40:LEN=20:MODS=wave;
#SONG:Other/Lion Suki:Hard:;
The little seems to take effect, but not visually. Hitting the non 1/4ths does nothing, missing them does nothing but they still show up. | This shouldn't happen... little should kill all the non quarter notes. Quote:
Originally Posted by StorageBin flip50% doesn't appear either, the arrows are still perfectly lined up. I'll expiriment a bit more, but this is starting to get annoying. Especially after I forgot a semicolon and Stepmania wouldn't even start up. Guess I should first act if it works on 3.9 rc3? | The "flip50%" should be: "50% Flip". Then it should work.
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10-27-2006, 11:49 PM
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#18 | | //bemanistyle::[User]
StorageBin is offline
Join Date: Oct 2006 Posts: 5
Marketplace Rating: 0 | Thanks. That fixed it right up. Also fixed the semicolons turning them into colons which made little show up properly. | |
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10-30-2006, 09:51 PM
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#19 | | //bemanistyle::[User]
UndeadMushroom is offline
Join Date: Jul 2006 Location: alone, between the machines Posts: 29
Marketplace Rating: 0 | #COURSE:The Easiest Marathon Course Ever;
#MODS:TIME=10:LEN=10:MODS=*100.0 50% reverse;
#MODS:TIME=20:LEN=20:MODS=*0.15 200% centered;
#SONG:LOL/Neko Nabe:Another:;
In Stepmania 3.9rc3 or any Theme that has marathon capability played on Stepmania CVS, the *100.0 in the first modifier makes the reverse happen 100 times faster than default [basically an INSTANT reverse mod], this can also make mod effects slower, like the Scan2 Mod in ITG2's Driven [which is just a slow version of 200% centered].
just because I want really cool people to exploit the CVS system more, some effects are really bizzare;
400% or higher mini makes the notes larger [didnt think this was possible before], but behaves like flip even though the arrow positions are still the same.
Stealth and 100% or higher decellerate makes the notes behave like a boomerang, except OVER the target arrows [didnt know that notes in stealth could be hit while visible and above the target arrows].
any percent of blink does nothing 0_o
any percent of stealth higher than 100% does nothing 0_o
400% or higher accelerate [correct me on this; im not sure if this is the right vaule] makes the notes come near the target arrows, then drop back to the bottom, and slowly scroll upwards until zooming past the target arrows [kind of like a really evil wave mod].
have fun! | |
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10-31-2006, 05:36 AM
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#20 | | //bemanistyle::[Member]
MegamanZ is offline
Join Date: Jul 2006 Posts: 102
Marketplace Rating: 0 | Quote:
Originally Posted by Danser Question:
how do I set a song in a course in such a way that when you highlight the course in SM, the song will be shown as question marks? (This is assuming I have a selected song, and it's not radomly selected by the program.) | put noshowcourse in the song's modifiers. (song mods will still show up - something that I think needs to be fixed theme-side)
actual example (from foonmix1's road of foon Oni course):
#SONG:Foonmix\Yamajet is tsugoi:Oni:[loads of mods here], noshowcourse;
#SONG:Foonmix\Yamajet is tsugoi:Beginner: noshowcourse;
Pure Foon Eat France (Pop*Candy2) stacks the "Mines" modifier on top of itself a few times, meaning you actually get MORE mines than usual (even with Mines enabled). it doesn't help that it does this on the last stage, which is locked to Another (Oni), but you can still take a look at it anyway. | |
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10-31-2006, 11:35 AM
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#21 | | //bemanistyle::[User]
StorageBin is offline
Join Date: Oct 2006 Posts: 5
Marketplace Rating: 0 | My favorite of these 'new' mods is -10000% mini.
Zooms in so the arrows are huge, even bigger than the screen.
*gets evil idea for a course* | |
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10-31-2006, 03:30 PM
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#22 | | Renegade Stepfiler in Cosplay
Digi379 is offline
Join Date: Jun 2006 Location: Somewhere along the wrong Atlantic coastline Posts: 685
Marketplace Rating: 0 | 200% beat or higher is purely evil, especially when the beat itself is rather fast (like 165+BPM). Tested it for you ;-)
__________________  "Origin is nothing, talent matters most..." ARROW ESCAPE => The J-Files AREA 3, under development darkamdusias: Even if TAKA does die, he'll come back again and again and again. The power of V compels him.
>>> BEWARE OF LEEKS! <<<
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10-31-2006, 05:23 PM
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#23 | | //bemanistyle::[User]
StorageBin is offline
Join Date: Oct 2006 Posts: 5
Marketplace Rating: 0 | Quote:
Originally Posted by Digi379 200% beat or higher is purely evil, especially when the beat itself is rather fast (like 165+BPM). Tested it for you ;-) | I was playing around with beat and bumpy at 300+%. Combined with 500% incoming, well... Wow. | |
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11-03-2006, 09:45 AM
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#24 | | //bemanistyle::[Member]
john11 is offline
Join Date: Jun 2006 Posts: 81
Marketplace Rating: 0 | Thought you guys might find this course video interesting. There are some really neat effects in it. http://youtube.com/watch?v=eyiPEh7aIgg | |
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11-03-2006, 06:29 PM
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#25 | | //bemanistyle::[Member]
google666 is offline
Join Date: Jun 2006 Location: in a box Posts: 429
Marketplace Rating: 0 | I've seen that video before... the mods are pretty insane. How did they do the part where the freeze like goes all over the place? I tried looking at the mod list on the screen but it was too blurry.
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11-03-2006, 06:34 PM
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#26 | | //bemanistyle::[Member]
MegamanZ is offline
Join Date: Jul 2006 Posts: 102
Marketplace Rating: 0 | there's one mod that I can't seem to figure out what it is, and it's the one where the left and right arrows separate while up and down don't. all the other ones can be pulled off in the current SM 4.0, but that one I don't know about.
my guess on the freeze is a high tornado combined with a perspective mod combined with a high bumpy combined with a handfull of other mods. | |
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11-03-2006, 06:53 PM
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#27 | | //bemanistyle::[Member]
google666 is offline
Join Date: Jun 2006 Location: in a box Posts: 429
Marketplace Rating: 0 | does 4.0 have more mod capabilities than 3.95?
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11-03-2006, 07:45 PM
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#28 | | //bemanistyle::[User]
UndeadMushroom is offline
Join Date: Jul 2006 Location: alone, between the machines Posts: 29
Marketplace Rating: 0 | http://youtube.com/watch?v=eyiPEh7aIgg
Thats just amazing. I dont care at all that he hit any of the notes, the only thing I saw was that the mods were unreal.
I'm DEFINITELY SURE he scripted a few of the effects himself. I also saw a whole bunch of other Mod courses in that same list I have NEVER seen in my life, so I'm not just a little, but a whole lot scared. | |
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11-04-2006, 12:57 AM
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#29 | | Revived forum guy
Danser is offline
Join Date: Jun 2006 Location: Africans Posts: 1,135
Marketplace Rating: 0 | Quote:
Originally Posted by MegamanZ put noshowcourse in the song's modifiers. (song mods will still show up - something that I think needs to be fixed theme-side)
actual example (from foonmix1's road of foon Oni course):
#SONG:Foonmix\Yamajet is tsugoi:Oni:[loads of mods here], noshowcourse;
#SONG:Foonmix\Yamajet is tsugoi:Beginner:noshowcourse; | Ah, thanks.
After watching that video, I think a couple of us should come together, and make a couple of modded courses.
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11-04-2006, 10:28 PM
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#30 | | //bemanistyle::[Member]
google666 is offline
Join Date: Jun 2006 Location: in a box Posts: 429
Marketplace Rating: 0 | Quote:
Originally Posted by MegamanZ there's one mod that I can't seem to figure out what it is, and it's the one where the left and right arrows separate while up and down don't. all the other ones can be pulled off in the current SM 4.0, but that one I don't know about. | If you make the video full screen, you can make out (among other mods that won't affect it):
-500% Flip
-500% 'Inv' or 'Inx' (I can't read exactly what it says)
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