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Old 05-31-2009, 08:52 AM   #241
Bantroth
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stepmania online has been having issues recently as they have just moved everything over from an old server to a new one. I just tried to make a new account though and everything seemed to be working fine. I didnt actually get to use the activation code though since I provided a fake email account. If youre still having problems you should probably try email one of the site admins, since its probably something they forgot to configure when moving to the new server.
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Old 07-23-2009, 02:57 AM   #242
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Hi all.

I am not sure this i am in the right thread so feel free to move this post if i am wrong.

I've 2 arcade machines: Dance Dance Revolution Extreme & Guitar freaks 9th mix.

Both have a the same error (151). I dont have the documentation for those games and cant find it anywhere. Anybody can help ?

Thanks ahead.
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heheh
Old 09-13-2009, 01:05 PM   #243
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Hi, I aswell am not sure if Im on the right thread but I have a problem with my stepmania 3.9 program.

I have Japanese font installed on my windows XP so I can type and read Japanese.

when I download files created by other people, it shows the Japanese on my program fine. Although when I type Japanese for my songs it shows up on the program folder fine but when I start my program and choose to pick a song these squares and other signs are displayed.

Some pictures of what I'm talking about. Parts highlighted in red is what I'm trying to explain.


This is a file made by POT. As you can see theres a whole list of files with Japanese text that are displayed with no problem

And this is made by me
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Old 09-13-2009, 07:40 PM   #244
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You'll have to change the encoding of the SM file from ANSI to UTF-8.

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Old 09-14-2009, 03:17 PM   #245
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Thanks Akira.
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Old 10-08-2009, 11:00 PM   #246
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hi... im not sure if this question was answered before...so sorry if it has been. my problem is alot of the songs i hav in my song folder are gone for the final stages and only the final stages... is there a way to fix that?
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Old 10-09-2009, 09:49 AM   #247
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Quote:
Originally Posted by aznsmartie22 View Post
hi... im not sure if this question was answered before...so sorry if it has been. my problem is alot of the songs i hav in my song folder are gone for the final stages and only the final stages... is there a way to fix that?
Yes.

Go into options/settings, then Coin Options, then turn Event Mode on

(BTW, you might have noticed that the only songs that were vanishing were the ones marked L for long version? That means that, when using rounds, they require two whole rounds to play.)
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Old 11-23-2009, 09:03 AM   #248
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This is weird. My stepmania crashes on certain occasions. The cause is an 'access violation' and it's really weird that it happens in the middle of a song, or sometimes before the song starts. It usually crashes when a RandomMovie shows up. It's weird. Here's the crash info:

Quote:
StepMania 3.9 crash report (build 30756)
--------------------------------------

Crash reason: Access Violation

Thread: Main thread
Player.cpp:308 2 4
Player.cpp:308 3 4
Actor.cpp:106 0.020000 = 0.020000 + 0.000000
Actor.cpp:108 0.001000 = fmodfp(0.001000 + 0.000000, 0.020000)
Actor.cpp:111 0.050000 = SCALE(0.001000, 0, 0.020000, 0, 1)
Thread: Mixer thread
arch\Sound\RageSoundDriver_DSound.cpp:41
arch\Sound\RageSoundDriver_DSound.cpp:48
arch\Sound\RageSoundDriver_DSound.cpp:123
arch\Sound\RageSoundDriver_DSound.cpp:123
arch\Sound\RageSoundDriver_DSound.cpp:41
Thread: MusicThread
RageFileDriverDirectHelpers.cpp:254 C:/backup/DDR Supernova 2/DDR Supernova 2/Announcers/*
RageFileDriverDirectHelpers.cpp:254 C:/backup/DDR Supernova 2/DDR Supernova 2/Announcers/DDR SuperNOVA2/*
RageFileDriverDirectHelpers.cpp:254 C:/backup/DDR Supernova 2/DDR Supernova 2/Announcers/DDR SuperNOVA2/gameplay comment hot/*
RageFileDriverDirectHelpers.cpp:254 C:/backup/DDR Supernova 2/DDR Supernova 2/Announcers/DDR SuperNOVA2/gameplay comment hot/*
arch\Sound\RageSoundDriver_DSound.cpp:123
Thread: DirectInput thread
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
arch\InputHandler\InputHandler_DirectInput.cpp:505
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
Thread: MovieTexture_FFMpeg(Themes/DDR Party Collection/BGAnimations/ScreenGameplay danger all/Danger.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332
arch\MovieTexture\MovieTexture_FFMpeg.cpp:724
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332
Thread: MovieTexture_FFMpeg(RandomMovies/yuni vs alice.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332
Thread: MovieTexture_FFMpeg(RandomMovies/zero vs bonnie.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:724
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
Thread: MovieTexture_FFMpeg(RandomMovies/afro vs jenny.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332
Thread: MovieTexture_FFMpeg(RandomMovies/gus vs ruby.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332
Thread: MovieTexture_FFMpeg(RandomMovies/rage vs emi.avi)
arch\MovieTexture\MovieTexture_FFMpeg.cpp:724
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:268
arch\MovieTexture\MovieTexture_FFMpeg.cpp:324
arch\MovieTexture\MovieTexture_FFMpeg.cpp:332

6555fe79: avcodec!ff_wmv2_decode_secondary_picture_header [65480000+dfa41+438]
6556078a: avcodec!ff_mspel_motion [65480000+e01f1+599]
65484272: avcodec!DCT_common_init [65480000+3c20+652]
655621be: avcodec!ff_h263_decode_frame [65480000+e19e8+7d6]
6548232a: avcodec!avcodec_decode_video [65480000+2305+25]
004d275f: int FFMpeg_Helper:ecodePacket(void)
004d2a42: int FFMpeg_Helper::GetFrame(void)
004d3727: bool MovieTexture_FFMpeg:ecodeFrame(void)
0054d2f8: void GetTime(unsigned int &,unsigned int &)
0054d3aa: float RageTimer::GetDeltaTime(void)
004d3676: bool MovieTexture_FFMpeg:ecodeFrame(void)
004d38a8: void MovieTexture_FFMpeg:ecoderThread(void)
7c9101db: ntdll!RtlAllocateHeap [7c900000+100c4+117]
004d3e54: static int MovieTexture_FFMpeg:ecoderThread_start(void *)
004d7746: unsigned long StartThread(void *)
7c9101db: ntdll!RtlAllocateHeap [7c900000+100c4+117]
7c80b699: kernel32!GetModuleFileNameA [7c800000+b4df+1ba]
7c9101db: ntdll!RtlAllocateHeap [7c900000+100c4+117]

Static log:
StepMania 3.9
Compiled Thu Oct 27 20:13:46 2005 (build 30756)
Log starting 2009-11-20 24:37:11
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 991mb total, 1238mb swap (696mb swap avail)
Video driver: S3 Graphics ProSavageDDR (Microsoft Corporation) [Microsoft]
6.14.10.12, 5-26-2003 [pci\ven_5333&dev_8d04]
Drive: "SAMSUNG SV4012H" Driver: atapi DMA: yes
Drive: "Imation IMW321248IA" Driver: atapi DMA: yes
Sound device 0: C-Media Wave Device, 5.10, MID 1, PID 100
Sound device 1: Modem #1 Line Playback, 5.0, MID 1, PID 81 (INACCURATE)
Sound device 2: Modem #2 Line Playback, 5.0, MID 1, PID 81 (INACCURATE)
DirectSound Driver: Primary Sound Driver
DirectSound Driver: C-Media Wave Device cmuda.sys 5.12.01.0050.1 (70) [1368000b, 12-15-2005]
DirectSound Driver: Modem #1 Line Playback (emulated) WaveOut 1
DirectSound Driver: Modem #2 Line Playback (emulated) WaveOut 2
DirectSound sample rates: 100..100000 (continuous)
Sound driver: DirectSound
Video renderers: 'd3d'
SDL version: 1.2.6
Windowed 640x480 16 color 16 texture 0Hz Vsync NoAA
Found 1 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
WARNING: RageBitmapTexture: Couldn't load : No such file or directory
Players joined: P1
Language: english
Current renderer: Direct3D
Theme: DDR Party Collection

Partial log:
02:39.533: FPS: 30, CFPS 32, VPF: 489
02:39.544: XXX: deleting 'Announcers/DDR SuperNOVA2/gameplay comment hot/You Grabbed My Heart.mp3'
02:39.559: XXX: 7 col 1, at 77.900993, music at 77.913269, step was at 77.885269, off by 0.015724
02:40.007: XXX: 6 col 2, at 78.300995, music at 78.359802, step was at 78.339806, off by -0.038811
02:40.063: (RandomMovies/yuni vs alice.avi) Time is 2.628000, and the movie is at 1.560000. Entering frame skip mode.
02:40.309: old bga 46 -> new bga 47, 363.750000, 363.815125
02:40.309: Seek to 0.000000
02:40.341: Opening codec wmv2
02:40.348: stopped skipping frames
02:40.356: XXX: 7 col 0, at 78.700996, music at 78.709999, step was at 78.690002, off by 0.010994

-- End of report
How do I fix that???
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Old 12-03-2009, 09:35 PM   #249
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I agree with you!
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Old 12-04-2009, 12:40 AM   #250
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Have you checked to see if certain random movies are the cause of the crash, and removed them?
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Old 01-08-2010, 09:29 PM   #251
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Um hi i kinda need help well on the controls screen i accidentally set the enter key, which chooses an option on the menu, to a unknown button and now i cant even start the game! and when i try to unistall it doesnt let me! is there a way to change the controls via java or something or am i just screwed....
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Old 01-09-2010, 07:10 PM   #252
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Delete Keymaps.ini in Data in your StepMania folder. If using Vista or 7, read 10376.
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Old 01-28-2010, 10:52 AM   #253
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Oh well, video problems.
I use the CyberiaStyle 3.5 theme, and when I sync a simfile's video via the StepMania editor, everything seems right.
When I play it on CyberiaStyle, it's on sync. However, when I play the simfile on other theme (default, pop*candy, XXMiX, etc.) the video goes offsync.

At first I thought that the problem were because I didn't put the video on the first measure, but even after trying that, I couldn't get it on sync. Heck, I even tried with negative values on #BGCHANGES tag, but nothing happens.

Any idea on why this happens? And is there a solution?

Thanks beforehand.

Edit: it seems that the problem is with just some videos. Tried changing the resolution, aspect ratio and the codec, but the same thing happens.
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Old 01-31-2010, 10:40 AM   #254
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Try clearing out the cache and reloading it with the newly made file, as well as deleting the .OLD stuff
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Old 07-21-2010, 02:05 AM   #255
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I'm on Vista 32-bit SP2 and the arrows stutter in the game and it's really grating. Is there any way to fix this?
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