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Old 12-18-2007, 08:46 PM   #241
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Quote:
Originally Posted by Dreamcube017 View Post
Also... how long can the pictures be before they'll loop over?
If you're referring to BPM's 3D mode, the pictures can be any height as long as it's a multiple of 16 pixels (I've successfully tested with image sizes from 640x16 to 640x4096). Width is currently limited to 640 pixels. Also, the pictures will auto-loop to the top of the image once the bottom row is reached.

And back on topic... that e-motion BMS seems to uncover a hidden cache bug in BPM! Time to go bug hunting
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Old 12-19-2007, 04:27 AM   #242
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so how long before we can expect DJT bms files
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Old 12-19-2007, 07:07 PM   #243
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Oh, ok. That's useful to know.

As for DJT... I'd give it about a year or so or maybe a bit less.
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Last edited by Dreamcube017 : 12-19-2007 at 07:12 PM. Reason: 'Cause KFC has BBQ wings on sale for $1.99
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Old 12-19-2007, 07:35 PM   #244
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Quote:
Originally Posted by Dreamcube017 View Post
Oh, ok. That's useful to know.

As for DJT... I'd give it about a year or so or maybe a bit less.
A year? Gold hasn't even been out for a year yet and we have the entire songlist. And we've had them for quite some time too.
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Old 12-21-2007, 10:54 AM   #245
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o...........

Next week sometime... lol

But really probably around the summer or so.
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Old 12-27-2007, 08:54 AM   #246
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Yeah, but Sherl0k is pretty good about that kind of stuff, although his job isn't "100% complete" anymore.
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Old 12-29-2007, 11:25 PM   #247
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<3 *faints*
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Old 12-30-2007, 01:46 AM   #248
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Sorry for double-post, but...
I saw 2 errors here...it could be the OGG not playing, but when I installed Vorbis, it still wouldn't work.

Error 1: All simfiles are missing main background music (everything is just effects. I checked Blueberry Stream with BMSE and saw that 01 and 02.wav are missing.)

Then again, maybe it was corrupted, I'll double check later.

Error 2: Mei becomes 0 BPM near the end of the BPM slope.

Again, could be corrupted.

Please help me check on this?
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Old 12-30-2007, 10:43 PM   #249
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Quote:
Originally Posted by axisdefy View Post
Sorry for double-post, but...
I saw 2 errors here...it could be the OGG not playing, but when I installed Vorbis, it still wouldn't work.

Error 1: All simfiles are missing main background music (everything is just effects. I checked Blueberry Stream with BMSE and saw that 01 and 02.wav are missing.)

Then again, maybe it was corrupted, I'll double check later.

Error 2: Mei becomes 0 BPM near the end of the BPM slope.

Again, could be corrupted.

Please help me check on this?
The BGMs aren't missing, somehow BMSE can't read the OGG file.

Maybe sherl0k wants to make his files smaller, so he converted those WAVs to OGGs.
You'll just need to convert back the OGGs to WAVs and you solved your problem.
=)

If the BGM is in WAV format, the RAR pack may be around 70MB++.
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Old 12-31-2007, 12:29 PM   #250
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Quote:
oggs fail to register D:
I've had them register in Be-Pachi Music just fine. All I had to do was to replace the incorrect reference to the non-existent file "01.wav" with "01.ogg" in the song files themselves.

Doesn't stop them from being out of sync for me, though. Especially Red Zone is painful to play.
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Old 12-31-2007, 06:16 PM   #251
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oggdec is available on the front page, read the news.

as for offsync files, i need to fix stuff i know but time is sparse
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Old 12-31-2007, 09:19 PM   #252
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just thought i'd say that one of the files I used to love playing I can't play anymore. Be Quiet by Ryu in IIDX RED is all 12. from beginner to expert, it's all expert steps. if there is a way to fix this I would love it.
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Old 12-31-2007, 09:39 PM   #253
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Easiest way is to navigate to the song's folder, and check the file names of each BMS file.

sherl0k's set is good in that it does list the difficulty in the actual file name.

Just open each file in notepad, and look for the #PLAYLEVEL line. Replace the '12' or whatever number is there with the difficulty rating from this site:

ttp://www1.ocn.ne.jp/~hibroad/score/

It's extremely useful at certain times
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Old 12-31-2007, 09:42 PM   #254
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Quote:
Originally Posted by Ultra Violette View Post
Easiest way is to navigate to the song's folder, and check the file names of each BMS file.

sherl0k's set is good in that it does list the difficulty in the actual file name.

Just open each file in notepad, and look for the #PLAYLEVEL line. Replace the '12' or whatever number is there with the difficulty rating from this site:

ttp://www1.ocn.ne.jp/~hibroad/score/

It's extremely useful at certain times
from what I can tell though, is it's only using the heavy difficulty notechart in the game, there is no actuall easy anymore with it.
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Old 01-01-2008, 12:01 AM   #255
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Oh right I almost forgot about the Ease Audio Converter I downloaded, I did it a few days ago and forgot to post. I also finally fixed Mei but finally deleted it because it causes some kind of graphical crash (or could be, because when I deleted it, the graphics started working again o.o)


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