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What are things you like to see or want to see in a simulator?
Old 01-31-2008, 02:51 PM   #1
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Default What are things you like to see or want to see in a simulator?

The title kinda says it all.

Do you like for it to be as close a replication as possible? Do you want something a little different?

Tell us your thoughts.
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Old 01-31-2008, 04:07 PM   #2
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My opinion's very gradually changed over the years.

Back when I first discovered BMS files and beatmania simulation (around the time of BM Complete Mix 1), I wanted something that looked like the actual game. So my choice was BM98 (as it looked more authentic than any other BMS player/simulator available at the time), and I refused to try any others.

But slowly, I did start trying others, and started appreciating the variety of features each simulator has (Starting with MixWaver and its Puzzle mode). And later on, I started thinking 'What if' and decided to make my own

So, it was replication at first, but now I enjoy something different.
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Old 01-31-2008, 06:38 PM   #3
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I liked LR's replication of the IIDX look, but i would also like SM's easy to use theming to see user generated stuff.
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Old 01-31-2008, 08:09 PM   #4
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If you think SM is easy to theme, try messing around with Bepachi sometime.
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Old 02-04-2008, 11:44 PM   #5
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does

count? :3

Other than that, just having all of the core functionality the game has, being easy to setup and having some decent themes is all I need to consider a simulator good.

Be-Pachi has most of what I'd want in a good simulator right now. The only things missing that I wish it also had would be: more themes (red and happy sky would be nice), showing BPM as part of the song information, song previews, score tracking, videos working and maybe a few more less important cosmetic details. Mostly things that really would be nice, but don't actually break the game if they're not there.

The ideal simulator would be a whole different ballgame though. An ideal simulator should be able to do pretty much anything the game can in terms of gameplay, and then some extra on top of that (i.e. if you have the program on your computer, you can do stuff the game doesn't actually do, like add however many themes you want, download and play unofficial songs, add extra options the game doesn't have, etc. etc.). I don't really mind at all if whoever is making it decides they want to take it in a completely different direction (like making a beat-puzzle game), but it absolutely must have the basic "normal" game also available for me to actually consider it a good simulator.
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Old 02-05-2008, 08:48 AM   #6
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I want a simulator to have hallway with a 3d rendered iidx frame and notes.
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Old 02-05-2008, 11:41 AM   #7
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Quote:
Originally Posted by t3hSurge View Post
I want a simulator to have hallway with a 3d rendered iidx frame and notes.
Easier than you may think.

If I wasn't so lazy, I'd make an alternate version of beat man like that.
(Of course, StepMania is a bit lacking as an IIDX simulator, but oh well)
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Old 02-05-2008, 03:33 PM   #8
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even if you don't have 3d frames I think hallway would suit iidx well

using gravity in rhythm-it produces a similar effect of getting the high speed near the bottom that you need but seeing notes sooner
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Old 02-05-2008, 09:35 PM   #9
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didnt BPM do that at one point?
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Old 02-06-2008, 11:28 AM   #10
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bpm has a 3d theme that makes babies cry

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