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Old 03-09-2008, 08:54 PM   #16
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Quote:
Originally Posted by tomokosasaki View Post
just have the squares lgiht up on the screen.

i know its not exact, but hey. it's a "simulator"
that would be a completely different game though wouldn't it?
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Old 03-11-2008, 12:24 PM   #17
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Instead of looking at the buttons light up, you're looking at the screen.. all the buttons are essentially one bring screen..so whats wrong with that?
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Old 03-12-2008, 02:08 AM   #18
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http://korg.com/gear/images/products...e/lrg_KPC1.jpg
This would be almost perfect. The lights/whatever could show up on your computer screen, so it'd be a little different, but that's probably how a console version of JuBeat would work. Not enough people would buy a controller with a built in screen to make production of them worthwhile.
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Old 03-13-2008, 10:57 PM   #19
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Quote:
Originally Posted by tomokosasaki View Post
Instead of looking at the buttons light up, you're looking at the screen.. all the buttons are essentially one bring screen..so whats wrong with that?
In the arcade you're looking directly at your controller, not away from it.

It works but its not the same game...
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Old 03-18-2008, 08:55 PM   #20
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I guess it would
by the way, i dont know if people know or not.. but the game's name is pronounced "YOU BEAT"
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Old 03-19-2008, 12:41 AM   #21
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Yup. "Yubi" is finger in Japanese, so its a play on it.
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Old 03-21-2008, 01:03 PM   #22
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As clever as the Japanese wordplay is, I expect everyone who doesn't know a thing of Japanese to continue making "jewbeat" jokes through its lifespan, though.
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Old 03-23-2008, 01:53 PM   #23
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Why didn't they just call it Yubeat? :S
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Old 09-24-2008, 11:47 PM   #24
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Quote:
Originally Posted by Lisek View Post
4 DDR dance pads. Should work ok. Each pad for one row.
ã€DDR】DDRã‚’jubeatã£ã½ãã—ã¦ã¿ãŸã€Stepm ania】â€ãƒ‹ã‚³ãƒ‹ã‚³å‹•ç”»(å¤)
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Old 09-25-2008, 04:10 PM   #25
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Wouldn't iphone be a perfect place to make it on?
it detects multiple inputs right
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Old 09-26-2008, 01:32 AM   #26
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Hmm well what i was thinking is maybe someone could use the same program as that Elite Beat Agents Simulator but just put squares in and use mouse as the toucher thingy =]
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Old 04-15-2009, 02:07 PM   #27
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a great way to play it = nintendo ds ("book-mode")
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Old 04-19-2009, 11:28 AM   #28
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Quote:
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a great way to play it = nintendo ds ("book-mode")
The DS isn't multitouch.
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Old 03-07-2010, 01:04 AM   #29
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The DS isn't multitouch.
And without the panels it'd look like Ouendan.
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Old 03-07-2010, 01:20 PM   #30
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Quote:
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And without the panels it'd look like Ouendan.
You could always draw the panels.
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