Konami trying jubeat again in the US?
Posted by eddie - Wed 11/04 2009 - 11:26 PM - 1233 Views
Konami is apparently holding another run of secret location tests here in the US. Today I caught wind that they're testing a modified version of jubeat ripples in the US under the name jukebeat. I was told that the machine was recently at Sherman Oaks Castle Park in California with absolutely no announcement. Its unknown if the machine is still there or has been relocated yet. Apparently the reason for these hidden location tests is because Konami feels that when the community all shows up for them, it's a misrepresentation of how well the game will actually do. Hence the canceled release of UBeat.
Some information to back up our little tidbit here comes from The Royalty Network in the form of a licensing announcement:
"Video Game ‘Juke Beat’ to use “You Spin Me Round (Like A Record)” & “Blame It”…
Dead Or Alive song “You Spin Me Round (Like A Record)” (Burns/Coy/Lever/Percy) and “Blame It” (Brown/Conte/Foxx/Henderson/Melancon/Najm/Nash/Preston/Walker) have been requested to appear in the upcoming video game. We Sub-Publish “You Spin Me Round (Like A Record)” on behalf of Westbury Music (PRS) and Publish “Blame It” on behalf of Tenyor Music (BMI) and Roynet Music (ASCAP)."
I'll keep everyone updated on this as more details arise. Hopefully I can at the very least, stumble upon this at a random location around here and give a report on it.
Hey isn't it a bad idea to be reporting this because this will totally ruin the whole "it's a secret to everyone" aspect of the location test
Posted by eddie - Thu 11/05 2009 - 12:37 AM [ quote ]
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Originally Posted by Jeff Paine
Hey isn't it a bad idea to be reporting this because this will totally ruin the whole "it's a secret to everyone" aspect of the location test
If we don't know where it is, I don't see the harm in it. I have no way to confirm if it's still at SOCP right now. And even if it is, I was told the test started at least a week ago, so it's bound to be close to finished soon.
I get why Konami wants to keep it secret, but I still think it's important that they do a test for Bemani fans as well.
Posted by Jumbo - Thu 11/05 2009 - 02:13 AM [ quote ]
I don't know. I think Jukebeat isn't a bad name for it, but they definitely need to release this game in the States already.
hopefully this doesn't end up like the IIDX when they tested it in D&B
They never tested IIDX at D&B. They tested it at Brunswick Zone Napeville, IL. And there was alot of political stuff that kept it from being released.
They tested it at TGA as well, during Bemanifest '07, if I remember correctly
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Originally Posted by Roukaioshin
Jubeat sounds like jewbeat and americas political correctness wouldn't stand for it so now it's jukebeat.
Except it's pronounced you-beat and the first game was tested in America as ubeat.
Posted by eddie - Thu 11/05 2009 - 01:21 PM [ quote ]
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Originally Posted by ColorOfSakura
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Originally Posted by eddie
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Originally Posted by djgiza
hopefully this doesn't end up like the IIDX when they tested it in D&B
They never tested IIDX at D&B. They tested it at Brunswick Zone Napeville, IL. And there was alot of political stuff that kept it from being released.
Like certain players being dickbags and stealing Konami's location test posters?
That had nothing to do with it. It was inside drama between Betson, Brunswick and Konami. The posters meant nothing to them. I personally have 1 of the only 2 SuperNOVA 2 Location Test posters printed, Konami doesn't care about the promo stuff. They have a ton of it stashed somewhere, and can always print more.
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Originally Posted by Jeff Paine
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Originally Posted by eddie
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Originally Posted by djgiza
hopefully this doesn't end up like the IIDX when they tested it in D&B
They never tested IIDX at D&B. They tested it at Brunswick Zone Napeville, IL. And there was alot of political stuff that kept it from being released.
They tested it at TGA as well, during Bemanifest '07, if I remember correctly.
TGA was told the machine being in their possession was a location test, but Betson and Konami never even looked at the data collected. The whole deal with that machine is the longest, most drama-filled, retarded story ever which I don't even feel like getting into. At the core of it, there was very little intention to release IIDX in the US from the get go. The reason for the test had more to do with Brunswick having interest (same with the e-amusement test for SN2) than anything else.
Just wait until you guys hear the proposed e-amusement plans (if Betson and Konami ever actually announce them). You guys are gonna LOVE it.
"jukebeat" is NO longer at Sherman Oaks Castle Park, I just checked. Check your local arcade to see if they received it. My next guess is Irvine. To make a long story short: Someone owes me gas money!
I don't think jukebeat is a terrible name and honestly who gives a shit because I just want to play the game and I want e-Amuse here especially since certain other online services for arcade music games are a dead end still lol
Posted by eddie - Thu 11/05 2009 - 07:03 PM [ quote ]
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Originally Posted by Xythar
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Originally Posted by Kalek
jukebeat is a terrible name
i would've preferred ubeat; at least it's pronounced the same way as the japanese name
Oobeat? It's ambiguous.
The Japanese name was a pun (yubi + beat) so I guess it's fitting that the English name be a pun as well even if it's a less fitting one.
UBeat was still pronounced "You-Beat". And it's still a pun to a degree, given it's you playing to the beat.
jukebeat doesn't seem to roll off the tongue very well
Posted by Drayne O - Fri 11/06 2009 - 10:20 AM [ quote ]
yeah, kinda liked ubeat better
konami should try putting one machine where nobody knows where it is without telling anyone, but then another in a place like SVGL or AI, and measure out the difference in traffic.
"Apparently the reason for these hidden location tests is because Konami feels that when the community all shows up for them, it's a misrepresentation of how well the game will actually do."
This is such a slap in the face to the fans. Also, the fact they had their official national national DDR tournament with no competition held in Southern California, the birth place of DDR in the US, is a slap in the face. The only thing KOA is good at is NOT making money.
Posted by otaku1313 - Sun 11/08 2009 - 11:22 AM [ quote ]
lol SoCal finally gets a dickslap in the face so everyone else (except the entire Mid-Atlantic where I live and large parts of the midwest) finally gets their turn to be the cool kids on the block, and someone just HAS to fucking complain about it. Get your dicks out of your asses, SoCal. Yeah it was the birthplace, but it doesn't mean it wouldn't be here if it weren't for you guys.
lol SoCal finally gets a dickslap in the face so everyone else (except the entire Mid-Atlantic where I live and large parts of the midwest) finally gets their turn to be the cool kids on the block, and someone just HAS to fucking complain about it. Get your dicks out of your asses, SoCal. Yeah it was the birthplace, but it doesn't mean it wouldn't be here if it weren't for you guys.
You know, you honestly couldn't be more wrong. I myself am a NorCal player of Bemani and have been in the community going on 10 years. I was an avid DDR player back in the day and have won numerous tournaments, and moved on to IIDX/Pop'n and GFDM. The way I see it. California as a whole (more so SoCal) paved the way for Bemani REMOTELY in the USA. Konami saw how much the machines were getting imported and played and decided to attempt a RollOut in the USA. With more than 60% of the bemani machines in the WHOLE USA being in California, I think it is sort of an assinine thing to say that if it wasn't for SoCal, that the series wouldn't be nearly as popular in the USA. Now, the fact that other locations don't get to try things, IE; the MidWest/East Coast and so forth. Last time I checked, Chicago was the ONLY place in the USA that had an active e-amuse service. As well as the IIDX Gold test, and the SN2 test, and the GFDM V4 test. It is a far cry to say that you guys have nothing. Because honestly, the west coast has never gotten to test a new service such as e-amuse or a new game such as IIDX. Every location has to import it. Sure we got to test Technika, but that was due to the company being located in SoCal.
So long story short. Don't say you have nothing, because it could be worse than you really have it. :D
Posted by dahrkdaiz - Tue 11/10 2009 - 08:39 AM [ quote ]
Ok, if you have 1,000 fans that will play a game and you try to have a location test where those 1,000 fans do not know about it, THAT is a misrepresentation of the data. Hardcore fans are a part of the normal revenue of any video game system. I would bet that bemani games make most of their money from regular players and not from random passers by. It's those people who get with friends and play on a machine for an entire weekend non-stop that makes the machine profitable. It's the old 80/20 rule. 20% of bemani players on any particular machine will give it 80% of its profits. I mean people travel across state lines to play on a bemani machine. So to say fans who give a game its profit misrepresent how well it does is a load of crap.
Posted by darknote - Sun 11/15 2009 - 04:51 PM [ quote ]
for the record, yes, sherman oaks has two jukebeat machines.
I happened to be on vacation in socal (i currently live in new orleans) and one of my non-bemani friends randomly decided to take me to sherman oaks. i was just looking to play some DDR, and then lo and behold, there were two jukebeat machines.