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After forming in 2007, non-profit video game publisher OneBigGame has announced its first release will come courtesy of Zoe Mode, which is creating a music-puzzle game pro bono for the organization. The game in question is entitled Chime, which will have players maneuvering shapes correlating with sound effects from music tracks in an attempt to form rectangular blocks. As the player covers up the play grid with these blocks, the song will build up until 100 percent coverage is achieved, at which point, the full song rings through.
The publisher expects the game to hit Xbox LIVE Arcade this winter and has announced that tracks from Moby and Orbital (Paul Hartnoll) will be included - you'll see "Ooh Yeah" and "For Silence" respectively in the screenshots - but more will be seen in the game.
Being a nonprofit publisher, the games may only be available for a limited period, during which all net proceeds go to various children's charities. Zoe Mode is the first in a series of developers and designers onboard for the publisher, which has more than 15 games in development. This includes developers such as David Perry and Charles Cecil, but, most interesting for us here at Bemanistyle, is the recognition of Masaya Matsuura being included in the mix. The press release notes Matsuura is currently working on "reinventing" the genre with an iPhone release entitled WINtA. Currently, OneBigGame anticipates the rest of these titles to release in 2010.
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