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reflec beat media from korean location test
Posted by kent - Mon 08/30 2010 - 06:59 PM - 1446 Views

Location testing for the latest arcade music and rhythm game in the BEMANI series has been going on for a few weeks now and I thought I would bring some of the media that has been showing up on YouTube here.

For some reason I didn't think to ask anyone for more pictures of the cabinet when I first started seeing these videos pop up, but I was able to get one. This is the last day of the location test, so this will be all the media for now.







Much thanks to sudocho for the image and to exiteeei for the first person views. Many more videos can be found on YouTube.

Read more about Reflec Beat on our coverage of the first Japanese location test http://www.bemanistyle.com/index.php...-bemani-s-1773

edit; I've also found an image of the user manual in Japanese.

Rating: 5 Positive | 1 Negative

Comments
kent Posted by kent - Mon 08/30 2010 - 07:22 PM     [ quote ]  
the cabinet is so crazy looking haha

also here are translations of the different types of notes listed on the center column of the manual:

Normal object (Black)
Touch these notes in time to the music and they will dissappear.

Normal object (Gold)
Touch these in time with the music and they will be sent back to your opponent. You can change the direction these notes go.

Long object
Touch these in time with the music and keep holding them until the note disappears.

Chain object
Two small objects will fly together and reach the same location on the judgement line within a short time of each other.

2TOP Object
Appears on difficulties of MEDIUM and above. These objects use the two circles that appear above the judgement line. These objects will fly into these circles and you should touch them there in time with the music
 
Apollo2X Posted by Apollo2X - Tue 08/31 2010 - 12:59 AM     [ quote ]  
I don't understand why they had to go with the ton-ton sounds of Taiko no tatsujin for the entire game. Technika looks and feels much more appealing. Sorry Konami...
 
[Leirbag] Posted by [Leirbag] - Tue 08/31 2010 - 10:02 AM     [ quote ]  
Looks pretty fun!
 
nostromer Posted by nostromer - Tue 08/31 2010 - 11:25 AM     [ quote ]  
*sigh. konami should have taken this money and put it into one of the already established franchises whether that be IIDX or Pop'n. Technika is far superior to this IMO. although this will inevitably have better artists.
 
Daniel Posted by Daniel - Tue 08/31 2010 - 11:56 PM     [ quote ]  
Just when I was thinking that this is going to be a shallow gimmick game, I am pretty impressed! This is a very creative game! Definitely an improvement in concept over Jubeat and Technika.
 
Posted by lolpwnlol - Wed 09/01 2010 - 09:31 AM     [ quote ]  
Quote:
Originally Posted by kent
(Black)Touch these notes in time to the music and they will dissappear. Normal object (Gold)Touch these in time with the music and they will be sent back to your opponent. You can change the direction these notes go.Long objectTouch these in time with the music and keep holding them until the note disappears.Chain objectTwo small objects will fly together and reach the same location on the judgement line within a short time of each other.2TOP ObjectAppears on difficulties of MEDIUM and above. These objects use the two circles that appear above the judgement line. These objects will fly into these circles and you should touch them there in time with the music
Therefore Technika with flying notes and 2p. Great
 
Posted by mkelehan - Wed 09/01 2010 - 12:41 PM     [ quote ]  
Quote:
Originally Posted by nostromer
*sigh. konami should have taken this money and put it into one of the already established franchises whether that be DDR or 5 key BM.
Just took your comment back a few years, when Konami first started Pop'n.
 
kjw Posted by kjw - Thu 09/02 2010 - 01:13 PM     [ quote ]  
no korsk rmx preview. :(
 
Angel Jin Posted by Angel Jin - Fri 09/03 2010 - 02:06 AM     [ quote ]  
that looks confusing as hell.
 
FangUchiha12 Posted by FangUchiha12 - Mon 09/06 2010 - 01:17 AM     [ quote ]  
its looks fun but a pain to play....try healing vision on that lol
 
Posted by jouva - Thu 09/09 2010 - 03:59 PM     [ quote ]  
Quote:
Originally Posted by mkelehan
Quote:
Originally Posted by nostromer
*sigh. konami should have taken this money and put it into one of the already established franchises whether that be DDR or 5 key BM.
Just took your comment back a few years, when Konami first started Pop'n.
Uhhhhhhh
 
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